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  1. #1721
    Resident Moogle
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    They sure been teasing the merit revamp for quite some time now....

    I'm guessing it'll be due in the minor update 1-2 months from now, whenever they pick up their slack and finish off the daily reward system and AF2+2.

  2. #1722
    They're just like us
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    I asked in they dyna thread then a new page bumped, but they did at one point say they where going to introduce relic +2 right? I'm not misremembering that?

    i hope they make a porter page for -1's or make the -1's sendable then if its any good, otherwise my inventory will be in the corner crying.

  3. #1723
    I enjoy tapping my sisters fine ass
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    Quote Originally Posted by Apelila View Post
    i hope they make a porter page for -1's or make the -1's sendable then if its any good, otherwise my inventory will be in the corner crying.
    I'm losing 31 inventory to -1 I currently have, my inventory is crying now. They said they were also going to adjust how you upgraded -1 to +1 as well *reduce the time*(i'm betting to once a day)*

  4. #1724
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    WTF are you keeping that many for? I'm upgrading NIN & THF hands, RDM head but after that I'm not doing jack fucking shit until it changed simply because the -1's drop like candy and the +1's simply aren't that good.

  5. #1725
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    I'd do NIN hands, RDM head (white box that idle shit!), but other than that, I can't think of any that I'd upgrade... 1/day, 1/week, or unlimited.

  6. #1726
    I enjoy tapping my sisters fine ass
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    Quote Originally Posted by Apelila View Post
    WTF are you keeping that many for?
    Gotta catch them all !
    I have 17 completed
    Also never know which pieces will be upgraded with goodness, so better to be prepared.

  7. #1727
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    Usually Friday’s posts don’t get translated over until Monday, so if anyone is very curious, have a look at google translate, because I found them very funny.
    1 – Tanaka has spoken! And is saying something in lines that he doesn’t bother talking to us directly like FF14’s Yoshida because he and Dev’s got Reps for that. But he might in the future. (as far as google translate is telling me)
    2 – Some JPs were complaining that at lv99 the LV5 Petrify will no longer work on us (… no comment) and the reply was something in lines that the Devs might consider lv100 (with adjusting /lv50 spells and JAs tho) and asking what people would prefer.
    Interesting…

  8. #1728
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    lvl100 just sounds so much better than lvl99. imo anyways

  9. #1729
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    Quote Originally Posted by Zirael View Post
    Usually Friday’s posts don’t get translated over until Monday, so if anyone is very curious, have a look at google translate, because I found them very funny.
    1 – Tanaka has spoken! And is saying something in lines that he doesn’t bother talking to us directly like FF14’s Yoshida because he and Dev’s got Reps for that. But he might in the future. (as far as google translate is telling me)
    2 – Some JPs were complaining that at lv99 the LV5 Petrify will no longer work on us (… no comment) and the reply was something in lines that the Devs might consider lv100 (with adjusting /lv50 spells and JAs tho) and asking what people would prefer.
    Interesting…
    I'd prefer level 100 myself personally. /50 instead of /49 would please the inner part of me that desires even numbers.

  10. #1730
    Banned.

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    I do have an SE/Tanaka hating friend who is fluent if some ATTN: DEV posts in JP would be interesting to anyone lol.

  11. #1731
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    100 would be pretty cool, but the only really notable level 50 things are:
    * Store TP III
    * Super Jump <-- would obviously be nerfed.
    * Dead Aim I (idk, maybe COR would care?)
    * Divine Veil/Benison I <-- I'd bet they nerf it somehow.
    * Another tier of SCH strategem recast/max charges
    * Composure <-- would likely be nerfed/not available

    That's about all I see.

  12. #1732
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    Wait, people were bitching because there would be one less annoying thing to worry about?

    On one hand my OCD would prefer level 100 because it is nice and even. On the other hand, most Final Fantasy games cap you at level 99. (The only one that I can think that does not is FFVIII.)

    Quote Originally Posted by Byrthnoth View Post
    100 would be pretty cool, but the only really notable level 50 things are:
    * Store TP III
    * Super Jump <-- would obviously be nerfed.
    * Dead Aim I (idk, maybe COR would care?)
    * Divine Veil/Benison I <-- I'd bet they nerf it somehow.
    * Another tier of SCH strategem recast/max charges
    * Composure <-- would be available to sub jobs because fuck Red Mages

    That's about all I see.
    I noticed a typo there.

    Also:

    Quote Originally Posted by Camate
    Howdy! As you have already noticed, Producer Tanaka has made a post in response to questions on the forum as to why we don’t see more posts from the producer on the FFXI forums.

    Thanks for the translation work, but I’d like to touch it up a bit^^ Otsukare Google-san.

    Quote Originally Posted by Hiromichi_Tanaka
    Hello!

    All I can say is that this is simply a difference in operational policies.

    For FFXI, forum operation policy wise, we arranged it so that basically the community team answers and posts.

    Compared to FFXIV, FFXI is currently being developed by an extremely small amount of people and because of this each team member’s work load is extremely high. Due to this, in order to prevent imbalances in responses on the forum due to individual developer answers, the community team looks over every thread and picks up on the high priority topics to report to the development team.

    Actually, internally we operate a closed forum in exactly the same format as the forum you use and community reps create threads for us internally with the topics they have picked up on. The developers, QA team, community team, and other related personnel are then able to check it out and we can discuss the issues internally. Following this, after getting confirmation from the lead developer, a draft is put together and is then checked by the producer, director, and assistant director, then once the green light is given, the community team makes the response after a consensus has been reached.

    Due to this kind of operational structure, depending on the development conditions, sometimes responses can be delayed a bit. However, we are currently operating so that we can relay information to you from the whole team.

    Nonetheless, I think we are holding back a little bit too much, myself included, so in the future we will all try our best to unabashedly make some posts. Of course, these responses will reflect the consensus of the entire team as well.

    P.S. Everyone makes sure to check Mocchi’s jokes.

  13. #1733
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    EDIT: nevermind, can't read

  14. #1734
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    At least they don't pretend the fixes we request are coming any time soon anymore:
    Quote Originally Posted by Camate
    In regards to Einherjar adjustments, we are planning to add higher tier expansions and also new rewards, but the timing has not yet been decided. (It will be difficult to get it in during the next version update and the one to follow. Apologies!)

    We would like to make adjustments not only to Einherjar, but to (as we told you the other day) Nyzul, ZNM, Salvage, and even HNMs as well. Though it may take some time, we hope you are looking forward to these adjustments.
    Link

  15. #1735
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    Quote Originally Posted by Byrthnoth View Post
    At least they don't pretend the fixes we request are coming any time soon anymore:

    Link
    They couldn't even deliver this last patch in it's entirety lol.

  16. #1736
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    I split the Tanaka Rage into a new thread. Please continue the discussion there.

  17. #1737

  18. #1738
    Burninate all the things.
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    I think you made a slight typo there. Restraint is getting nerfed, not buffed.

  19. #1739
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    Yay for THF

    SCH doesn't look like it is going to accomplish much of anything unless the results are spectacular.

    Awesome, nerf for WAR.

    Feck off level 5 petrify.

  20. #1740
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    Quote Originally Posted by Septimus View Post
    SCH doesn't look like it is going to accomplish much of anything unless the results are spectacular.
    Ya, retarded unless it totally changes the formula for helix spells (which we all know it won't). Klimaform duration "adjustment" had better mean "increase," and hopefully to something like 1:30 or 2:00, which would make it easier to utilize efficiently. Rest of the SCH changes, idgaf, why are they messing with spell learning levels anyway...does anyone even care?

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