
Originally Posted by
Lucavi
That's laziness on their part, then. Id' love for them to admit that they don't have the "tools" in the engine to have multiple versions of a large-scale instance running at the same time on a server.
Its one thing to have an established party size throughout the entire game.. you know... like every other MMO does. "Instance party = 5. Raid party = 25. Instanced PVP party = 10,15,20. World PVP party = ???". Instead, we're looking at a 4-man for one instance and a 8-man for another. Is that going to be the trend? Will every instance have different party sizes? Does that mean we could have an eventual 2-man duo instance? How about a solo instance with a ton of NPCs that you fight together with?
There's potential there for something new, but can/will SE realize it? Can they even -see- the potential there, or is this just some sort of plaster-filling over a gaping hole in the street?