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Thread: Comments from the Devs     submit to reddit submit to twitter

  1. #3081
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    This from the guy who swore up and down I was wrong when I talked about the game taking ages to process my requests (aka taking up to a full second[actually, probably longer] to see the result of me sending a command in battle) a while back.
    But yeah, it's bad and it's been bad. Hopefully they address it sometime soon.

  2. #3082

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    Quote Originally Posted by Kuroikage View Post
    This from the guy who swore up and down I was wrong when I talked about the game taking ages to process my requests (aka taking up to a full second[actually, probably longer] to see the result of me sending a command in battle) a while back.
    But yeah, it's bad and it's been bad. Hopefully they address it sometime soon.
    Not even relevant, there's never been a problem with your own actions queuing on your own screen if you arent video lagging (hint, you are). Right side looks fine if you noticed.

  3. #3083

    Sweaty Dick Punching Enthusiast

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    Same time every day for the doubles -.-

    I guess I'll add that that's a separate issue since client/server doesn't really effect yourself. It's everybody/thing else.

  4. #3084
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    You realize everything goes round trip in this game, aside from player movement, right? Of course any movement on your end is going to look fine, even when you're d/cing movement looks fine on your end.

  5. #3085
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    lol people are STILL going on about getting knocked off your chocobo? seriously? get the fuck over it, you can see mob levels, if you're not totally retarded you will be able to gauge whether or not you should risk it. Theres no reason for you to even be wandering to places where you're gonna take 6k damage anyway, theres no content in those off-the-wall areas where you run into level 96+ mobs at the moment.

    I would be surprised if they start fleshing out those areas with content before revamping the maps and adjusting the levels of the monsters in those areas.

  6. #3086
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    Nice post Celeras. That video is jawdropping. +1ed.

    Just a quick question. Are you using Leatrix Latency Fix by chance? If not would you care to run that same test with it on? I just want to know if it makes any difference at all in this game - besides dropping me a few frames lower and having my S/R lower.

  7. #3087
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    It sounds like they only have one chance to make it right. Doing it in stages could be a) dangerous and b) expensive as hell (just an assumption though- but it sure sounds like it).

    As much as it sucks to have to wait for The Patch (I also wrote a post similar to Cel a while ago on the official forums) it would suck more to know that what they ended up doing wasn't enough. I hope for 1.21 at the earliest, 1.23 at the latest.

    Yoshi told us that they won't reveal any details before they know the schedule for implementation, so it'll still be a waiting game for a while.

    Although I guess they can do some server-related adjustments in the meantime too. I mean they said they were going to eliminate and streamline some of the server checks in regards to combat, and then there's the obvious UI.

  8. #3088
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    I honestly don't think the issue will be 100% fixed without going client-side UI.

  9. #3089
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    Also something completely different I've started to think about.

    Now that they've begun promoting good ol' monster grindan' in open fields I can't help but think they'll have a really rough time promoting such activity to anyone non-FFXI'er in this day and age. It's an odd choice. They'll really have to do some magic to make it appealing to the audience that will pay the bills, at least from a gameplay pov since it doesn't have chat box-lore to go with it nor any distinctive objectives or anything.

    I can see this linking-system as well as chain bonuses being a start, as well as whatever comes out of the BR system once its opened up again, but imo more needs to be done to flesh it out. Bite-sized objectives like with any quest (so you're not just looking at your TNL bar all the time) at the very least. Phasing to eliminate the obvious downside to the activity happening in the open.

  10. #3090
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    Quote Originally Posted by Kurokikaze View Post
    I honestly don't think the issue will be 100% fixed without going client-side UI.
    But! But! Clearly it's because the servers are in Japan!!!

    God damn, if I hear that one more time...lol.

  11. #3091
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    Quote Originally Posted by Hyan View Post

    Now that they've begun promoting good ol' monster grindan' in open fields I can't help but think they'll have a really rough time promoting such activity to anyone non-FFXI'er in this day and age. It's an odd choice. They'll really have to do some magic to make it appealing to the audience that will pay the bills, at least from a gameplay pov since it doesn't have chat box-lore to go with it nor any distinctive objectives or anything.
    This is how you make open world content fun. Monster grindan' is just not going to cut it. I can't believe anyone short of olschool EQ/Xi players would want that.


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    Quote Originally Posted by Gadritan View Post
    But! But! Clearly it's because the servers are in Japan!!!

    God damn, if I hear that one more time...lol.
    lmao seriously man.

    I saw that video linked in some thread's OP. Fucking mind blown. Thats a day 1 purchase for me.

  13. #3093
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    Quote Originally Posted by Alderaan View Post
    This is how you make open world content fun. Monster grindan' is just not going to cut it. I can't believe anyone short of olschool EQ/Xi players would want that.
    It would've been a rift vid earlier this year.

    It'll probably be some other (unreleased) game next year.

    Keep it classy.

    (I never stated monster grindan' is the only open world content the game is going to have, but the content SE will have the hardest time selling to public).

  14. #3094
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    suddenly i care a lot more about GW2

    great video/post Celeras

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    Holy shit. This dude went from

    Quote Originally Posted by Seo View Post
    <-Graduated computer systems specialist
    to

    Quote Originally Posted by Seo View Post
    ... associates degree... still learning...
    in his very next post.

    I gotta' stay away from those forums.

  16. #3096
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    that video is amazing.

    it makes me laugh and cry at the same time to think how far away ff14 is to even come close to something like that.

  17. #3097
    Blue Magic is Best Magic
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    Quote Originally Posted by Alderaan View Post
    This is how you make open world content fun. Monster grindan' is just not going to cut it. I can't believe anyone short of olschool EQ/Xi players would want that.

    That looks fun

  18. #3098
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    Damn that guy lost 2 years of his studies in the very next post. Talk about going backwards.

  19. #3099
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    Quote Originally Posted by Hyan View Post
    It would've been a rift vid earlier this year.

    It'll probably be some other (unreleased) game next year.

    Keep it classy.

    (I never stated monster grindan' is the only open world content the game is going to have, but the content SE will have the hardest time selling to public).
    Monster grinding is fine if it's only one of many, many options. Right or wrong, GW2 is what i hoped XIV would be plus a dozen more things i never even imagined. The bar has been raised and selling monster grindin is the least of SE's worries.

  20. #3100
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    Monster grinding is fine as long as its not the only OR the best choice for character progression. I've said this before but the key is to trick players into grinding without them realizing it.

    Questing is a grind.
    Dungeon runs are a grind.
    Leves are a grind.
    Monster grinding is a grind.
    etc etc.

    As long as the player thinks they're doing different things to progress their character and having fun doing them; I'd say the devs have succeeded.

    I don't want this game to be a quest till cap (WoW) but I also wouldn't want to return to the grind to cap (FFXI). A good mix of content where they all reward Exp (SP is getting renamed) is what I would like to see.

    Was doing the remainder of my missions the other day and turning them in on LNC for the exp. Got a few levels out of it. That right there is a huge start.

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