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Thread: Comments from the Devs     submit to reddit submit to twitter

  1. #3521
    New Odin
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    Idk, they seem to be doing all kinds of stuff to it atm. Mainly the whole Vita thing, test server/update refinement process and even the little survey they started conducting a while ago may lead to something, best case scenario being no more PS2 & POL.

    I dunno where it could lead, but I wouldn't say the game has no future either.

    Not that I'd go back tho. I think many people either quit for XIV (and then quit for good later) or quit because they felt that XI became secondary to SE despite their efforts to spice things up a bit after the drought that was WotG.

  2. #3522
    Falcom is better than SE. Change my mind.
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    Will be interesting to see what happens to XI. I doubt they will drop PS2 support, and even if they did the odds of them doing major overhauls seems unlikely due to the amount of work and manpower required.

    Anyway back on track...

    As desperate as this game is for content am I the only one that thinks Yoshida should have class changes a priority over content? Maybe I'm being paranoid, but I'm betting within the first week the Ifrit battle will involve the same strategy as the Darkhold: ARC/THM/CON DD only.

  3. #3523
    Blue Magic is Best Magic
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    They wouldn't really have to do a major overhaul, all they would have to do is make a new expansion to the far east! Also yes, the main reason I'm not even playing FFXIV atm is because I'm waiting for the jobs to come out. I don't wanna play these fake dungeon and dragons classes that they started this game with.

  4. #3524
    the whitest knight u' know
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    Quote Originally Posted by Draylo View Post
    the main reason I'm not even playing FFXIV atm is because I'm waiting for the jobs to come out. I don't wanna play these fake dungeon and dragons classes that they started this game with.
    Again, everything you say about the "jobs" implies you don't understand how they are intended to function.

  5. #3525
    Sea Torques
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    Quote Originally Posted by Hyan View Post
    Idk, they seem to be doing all kinds of stuff to it atm. Mainly the whole Vita thing, test server/update refinement process and even the little survey they started conducting a while ago may lead to something, best case scenario being no more PS2 & POL.

    I dunno where it could lead, but I wouldn't say the game has no future either.

    Not that I'd go back tho. I think many people either quit for XIV (and then quit for good later) or quit because they felt that XI became secondary to SE despite their efforts to spice things up a bit after the drought that was WotG.
    I shouldn't have said it had no future exactly. It just feels that way to me, and/or I don't have enough faith in them to give them the benefit of the doubt. I kind of suspect they have something up their sleeves they're not ready to announce, but there's nothing to really look forward to besides job adjustments. If they announced SOMETHING of substance I'd be motivated to get back on and get up to date. I thought the Wings of the Goddess content was trickled out badly enough, and now it's even worse.

  6. #3526
    A. Body
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    Well, I know I don't see myself playing till jobs at the very earliest just because I want to see just what how it plays out. I was not a fan of the current classes at all.

  7. #3527
    Bagel
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    As desperate as this game is for content am I the only one that thinks Yoshida should have class changes a priority over content? Maybe I'm being paranoid, but I'm betting within the first week the Ifrit battle will involve the same strategy as the Darkhold: ARC/THM/CON DD only.
    Unless I'm wrong, class changes / balances / fixes are indeed scheduled for 1.19, and maybe 1.20 as well.

  8. #3528
    Falcom is better than SE. Change my mind.
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    Quote Originally Posted by Tomino View Post
    Unless I'm wrong, class changes / balances / fixes are indeed scheduled for 1.19, and maybe 1.20 as well.
    Small changes here and there, but the major overhaul isn't until 1.20 according to the 16th letter:

    Revisions to the battle algorithm has led to the need to redefine and redistribute actions, abilities, and weapon skills for all battle classes. As these changes can't take place concurrently with work on the algorithm, we have decided to release the list of changes planned for all classes around the time 1.19 goes live. The feedback we receive from players at this time will help to shape our work, which is scheduled for completion in patch 1.20.

  9. #3529
    Falcom is better than SE. Change my mind.
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    Not going to post in the other thread since it's common knowledge, but Yoshida is going to post again in another week regarding gear: http://forum.square-enix.com/ffxiv/t...l=1#post325421

    Hello!

    Thanks for your feedback on the class specific, rank requirement equipment.

    We spoke once more with Yoshi-P about this. He thinks that it is necessary to have class specific and rank requirements on equipment so that each class has individuality and so that there is a good amount of motivation to become a class and rank up. However, not all equipment will have these restrictions and we will of course be adding equipment making sure to keep balance.

    Yoshi-P would like to comment on his plans in regards to this, so based on your feedback he will be posting in the near future (about 1 week or so).
    I'm still curious as to why they want to keep this system.

  10. #3530
    the whitest knight u' know
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    The only thing I enjoy about the current system is that I don't really need to buy a new set of gear to do something I want to be half-assed with... like leveling up another craft. I do, however, wish to see the system gone entirely. I am getting the implication that any gear that actually matters won't have "optimal" or "favors."

    Also, I am happy about the new comment about being able to pick between instant airship rides and actually riding them. It feels very FFXII and I hope there's eventually something even a hint as awesome as Deathgaze.

  11. #3531
    Falcom is better than SE. Change my mind.
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    Quote Originally Posted by miokomioko View Post
    Also, I am happy about the new comment about being able to pick between instant airship rides and actually riding them. It feels very FFXII and I hope there's eventually something even a hint as awesome as Deathgaze.
    This is the only way they can get me to "ride" an airship after the "OMG it's so cool!" effect wears off.

    EDIT: Very late, but fucking ROFL @ the shitstorm on the forums about this.

  12. #3532
    Ridill
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    Grand Companies Page updated.

    http://lodestone.finalfantasyxiv.com.../gc01.html#gc7

    And yeah, people complaining about airship are insane.

    Also, gunhalberds.

  13. #3533
    New Odin
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    I don't think it's even remotely possible to make them any more bad-ass than they already are.

  14. #3534
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    If airship fights are involved Deathgaze is a must lol.

  15. #3535
    Falcom is better than SE. Change my mind.
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    Probably wishful thinking, but I really hope we get a Gunblade class in the future. Though I'd rather have a gunblade like Squall's instead of of what they have in XIV.

  16. #3536
    New Odin
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    They should name it 'the bandwagoner'.

  17. #3537
    D. Ring
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    I also like "Terrible Throwback".

  18. #3538
    Nidhogg
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    I'm all for lots of class and rank specific gear IF they fix the way gear is handled within the inventory and switching jobs.

    I want to see saved gear sets, kinda like a macro but in your inventory in a separate tab. You save a gear set there and when you want to switch to it you can select it or call it with a macro, one command equips all. Or you can set it so when you switch to that class it uses your last gear equipped on that class.

    Allow you to save up to 30 sets of gear like that and you eliminate all inventory related nightmares of having lots of different gear while allowing each class to easily have optimal gear for its rank and class. It also gives you more gear to hunt down and craft rather than having a one piece fits all DoW.

    I'm sure they talked about doing something like that when the server changes are completed.

  19. #3539
    D. Ring
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    For reals, game shoulda had that at launch based on the direction they took witu the armory system.

    I feel for you guys that use macros to switch classes. I have a third party app that sets gear, abilities, and traits for me >.>. Best part was getting all my macros back to use!

  20. #3540
    Falcom is better than SE. Change my mind.
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    I love to have that. I haven't bothered trying to set my equipment/ability macros back up after my crash in July.

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