During Spring. So if not in this patch, then the May one.
During Spring. So if not in this patch, then the May one.
Few things on this....
1. I mentioned putting a repair npc at all aethers./nodes for 100% (at a cost of like 20,000g for R50 weapon).
Whats the likeliness you will meet a R50 goldsmith to repair your lance out in the middle of nowhere? You could do like "now" and carry 3-5 lances (this isn't a gold sink its gold circulation and what people do currently) or he can carry one and take 1min to go NPC repair it (causing a gold sink)
2. I destroy hundreds and hundreds of items a day just lvling a craft. The market IS saturated by bot farmers/crafters as is, current/suggested system will not change this at the slightest. Just my suggestion, you will see 1 less silver/iron/bronze nugget per 2-3 days disappear, not really economy destroying as well its already pretty fucked atm.
3. You mention re-adding stuff to the market, its already saturated (although with lowered population theirs not many sellers OR buyers lately), if your a crafter you would know this. I already NPC stuff like toadskin harnesses and tarred leather belts. The stuff sells for about 10K gil and or even less + major competition from bots flooding the market with said item... as long as it sells for over what the NPC buys it for who cares apparently,as long as they get rid of it.
its pretty captacular still (even with hawks eye and Still precision 2 you can miss alot somehow)
from what I've seen supposedly...
1.17 combat changes
1.18 Companies
1.19 chocobos and airships
somewhere tossed in raids and dungeons.
Well I soorta ment it as in "the whole 1.17 and 1.17a" so over the course of this month we'll see the combat changes roll out as thats what i think it was supposedly laid out, could be wrong though!
We probably won't see many of the major "adjustments" till the 2nd part of the patch.
do combat changes refer to the party sizing changes or does it refer to the battle overhaul?
The way SE words some things vaguely it could be anything from mob size changes, to skill adjustments to exp changes on leve's.
So far they've posted however that the group size will b e changing to max of 8, we'll jsut have to wait... 1 more day and see what it all is! (or at least half of it, rest in 1.17a)
I will give the game another shot when battle changes are made.. hopefully UI is quick to come also. but, what I'd like more then anything is to know what they are planning for the battle system. Is it going to be changes from like what was made in alpha (minor) or will it be significant to make things less tedious all around? Having to pull up that action bar everytime (instead of just keeping it on the screen) hurts a lot of fluidity since you need to bounce around w/ keeping it up.
Where was this latency fix you're mentioning?
^To sum up, we’re updating those aspects of the game whose priority is high, and which can be updated relatively easily, while more radical and profound changes, such as those revolving around latency, auto-attack, battle, the Armoury system, the job system, dungeons, movement, modes of transport—these are currently under development on their own, completely independent schedules.
Oops ok ty.
Haven't been having lag issues myself since I started ffxiv... O_o
^ your mind on FF.
Battle changes... I wonder when they're going to fix stats and make them work. Seems like nothing is still working outside of vit/mnd, status effects seem weak as hell/barely noticeable.
Lol....Hey everyone, sorry for the delay in getting this response back to you!
We talked to Yoshida and one of the things he mentioned was that the number of people wanting a female Roegadyn was pretty unexpected! He wanted us to let you know that the team will do their best to introduce missing genders alongside the launch of the PS3 version.
I actually find that good news, no way I'm starting over for a male Miqo'te or something like that but it does show he does take our suggestions pretty seriously.
It better not affect the animation & effect quality at the end. Otherwise w/e.
30 pages, those idiots..
Adding to OP.
I wonder if they'd give a one time option for those who have already started a chance to change races.
Eh who am I kidding. More likely it'll make the characters that more rarer to fit in with their lore of "man'qotes and roegadyn" are really rare to begin with.