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Thread: Comments from the Devs     submit to reddit submit to twitter

  1. #3821
    Yoshi P
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    Quote Originally Posted by Niiro View Post
    XI had a horrid system, almost everything was a sidegrade/+1 until abyssea.

    Level caps should have accompanied each expansion with new content appropriate for that level, rather than the arbitrary 5 level limit break quest every few months as they did in the game's youth.
    Exactly and it's something I hope they realize for this games lifespan. They can add meaningful content every 5 ranks with appropriate rewards and items which should prevent gear from previous levels being completely obsolete. Unlike in XI where they thrown everything at level 75. I hope they also avoid adding a merit system at the cap because that will make people rush to level cap.

  2. #3822
    D. Ring
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    Quote Originally Posted by Draylo View Post
    FFXI had a good system in place imo, still gave the old events relevancy and people still did the new crap. That way you have a large variety of things you can do. When SE introducted Abyssea that obviously messed that variety up quite a bit though.
    That's because people settled into their craptastic system to begin with. That doesn't mean the system itself was any good. It changed dramatically and people weren't ready for it, weren't in the mindset for it.

  3. #3823
    the whitest knight u' know
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    Hello! Producer/Director Yoshida here!

    Since posting on Friday night (well, actually I guess it was Saturday morning), I read over all your feedback!
    I was thinking to post a tiny bit after tomorrow, but checking today I saw quite a bit of posts, so here is some quick information.

    ・Looking into changing the name of “Spirit Bond.” (This is important, so let’s hear your feedback!)
    ・Looking into materia conversion of EX/RARE item next update
     (With the premise that EX/RARE will not yield special stats when converted to materia)
    ・Materia attachment to EX/RARE items will currently not be possible (Depends on content updates)
    ・The calculation system fixes are being implemented at the same time, so it will be possible to feel the weight of stats +1(Matsui is doing his best!)
     (In anticipation of this, materia stats are also being adjusted. Currently on the home stretch)
    ・It will be possible to convert secondary tools into materia, as well as attach materia to them.(Forgot to write this…)

    The materia craft introduction system will be added as quests.
    Also, after writing out the full specifications of the system, it definitely seems quite complicated. However, for the actual process of adding a single piece of materia to a single item, while there will be certain requirements of materia effects that can be attached depending on the equipment slot, there is no fear of failure and it will only enhance your equipment, so it’s really not as complicated as it looks.
    This is essentially the starting line.

    Once you start to get fixated on stats and begin target and hunt down materia effects, you will need to have a good grasp of the specifics. However, since this is a game it is only natural.
    I’d like to officially release the stats as much as possible!

    Since this is content that I would like to update for a long time from here on out, besides for the “forbidden” aspect, it is being created to be as simple as possible.
    (My explanation was probably bad)

    I hope you are all in suspense for the materia that can be created in patch 1.19 and enhance yourselves as you like.

    I shall post again!
    Possible breaking down of rare/ex gear into materia for all the QQ'ing. (meh)

    DISCUSS

  4. #3824
    Yoshi P
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    I think it should be possible and that it should yield special stats.

  5. #3825
    Banned.

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    I sure as hell hope neither of those ends up being the case unless they want crafting being separate classes to be totally and utterly pointless.

  6. #3826
    Falcom is better than SE. Change my mind.
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    Only issue I see with this is if they want you to "master" 1 craft this will be a problem down the road with R/EX gear. Kinda hard to turn an EX sword into materia if your main is Culinary.

  7. #3827
    Ridill
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    They could simply handle it like repairs, but regardless I don't think it's going to work that way just reading the info so far.

  8. #3828
    the whitest knight u' know
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    I don't consider rare/ex gear something that should ever be used up... which is also why I thought rare/ex items with limited charges were completely retarded.

  9. #3829
    Falcom is better than SE. Change my mind.
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    Quote Originally Posted by Niiro View Post
    They could simply handle it like repairs, but regardless I don't think it's going to work that way just reading the info so far.
    Would be a good idea, but from how it sounds the current mindset is to trade a piece with the soul bond maxed out to someone that can synth it into materia.

  10. #3830
    Ridill
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    Quote Originally Posted by miokomioko View Post
    I don't consider rare/ex gear something that should ever be used up... which is also why I thought rare/ex items with limited charges were completely retarded.
    My Eternal Shade and Nighthawk Visor won't be useful forever and it would be nice if I had something to show for it besides the 2g npc sell price.

  11. #3831
    Blue Magic is Best Magic
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    Ugh enough with this crafting crap and lets see some info on the jobs.

  12. #3832
    Cerberus
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    Quote Originally Posted by Draylo View Post
    Ugh enough with this crafting crap and lets see some info on the jobs.
    Materia is confirmed for 1.19, jobs sometime in the post-1.20 world which could easily be a year off from now.

    I honestly don't think they have anything concrete in place for jobs that we don't already know about.

  13. #3833
    Bard-turned-Miner
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    I have mixed feelings about converting R/EX into materia. The one thing I don't ever want to see is someone losing their raid gear for any reason, putting a strain on the linkshell to get it again. On the other hand, that would be an excellent use for the 4000-seal company weapons. I was kind of hoping those would convert into something special.

    Since it's presumably all or nothing, I think it is safer to not let it convert in the first place.


    Sent from my DROID PRO using Tapatalk

  14. #3834
    F5 Like A Boss.
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    So um... We're approaching the end of September... whats really good with this patch date?

  15. #3835
    D. Ring
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    inb4 "please be patient!"

  16. #3836
    Cardiac Cat
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    Fuck that. I want the patch yesterday.

    Really though, I want a reason to log on and do something again.

  17. #3837
    New Odin
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    Seems that they're pretty close.

  18. #3838
    tol
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    I'm not getting my hopes up for sept, let's put it that way

  19. #3839
    Falcom is better than SE. Change my mind.
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    I'm praying next week Monday at the latest for information. Though I am a bit surprised at no new info for this week yet. You'd think they'd at least an official post on the front page about chocobos since they got the video.

  20. #3840
    Ridill
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    Patch is delayed due to all the manpower their putting into the Halloween event that will provide much needed novelty mule equipment.

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