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Thread: Comments from the Devs     submit to reddit submit to twitter

  1. #4101
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    He is correct, but it seems he's implying that because of that 2.0 PC won't use DirectX 10/11? I'm not even sure what was his point. It's not like multiplatform games are OpenGL on PC ^^;

  2. #4102
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    Quote Originally Posted by Kaylia View Post
    Grey is correct I think. DirectX is exclusive to Window's platform and you won't find it on the PS3 at all. Xbox doesn't use OpenGL either, even if it's supported by pc.

    I'm not exactly sure how the process works to convert one game to another, but they either have to use another layers of interface, or build an engine that doesn't use some of the most advanced or unique functions, and is easily converted.
    When dealing w/ a console PC > 360 tends to be easier because they both use DirectX. PC > PS3 requires a different graphics engine because of opengl. Tessellation from my understanding, the largest thing you gain from DX11.

  3. #4103
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    Quote Originally Posted by Gokulo View Post
    He is correct, but it seems he's implying that because of that 2.0 PC won't use DirectX 10/11? I'm not even sure what was his point. It's not like multiplatform games are OpenGL on PC ^^;
    Yeah this is how I understood it. lol

  4. #4104
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    It was just my opinion of the direction. I'm not into programming, I'm in psychology >.>

  5. #4105
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  6. #4106
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    I, for one, will always hold a lot of respect for Naoki Yoshida and the team he leads. He willingly stepped on a sinking ship that could easily compromise his whole career, led the sailors into patching most of the holes, and steered it towards a stormy but potentially successful route. I think that crew deserves support, and I feel that they have what it takes to return the favor by giving us a great game to play.
    Sums up my feelings about the whole thing.

  7. #4107
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    Pretty funny to think about 1.18 and 1.19 being smaller projects to do on the side. Tip of a goddamn iceberg.

    WTB 2.0 patch notes

  8. #4108
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    Let's be honest, if they just kept adding patches like those nice as they are game would've never recovered. Content would been digested faster than they could make it. It would be just patch > week of fun for people > log out wait for next.

  9. #4109
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    Cool stuff in that article but the author could've tried to hide his bias a bit better. I liked what he had to say about the engine so far tho.

    I promise to upgrade my PC if the end result looks like the pic.

  10. #4110
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    Quote Originally Posted by qpoiuwer View Post
    Someone making a new character on a fresh server is completely different. Playing the market is totally fine. What isn't fine is introducing billions/trillions of gil from a broken economy into a fresh and potentially healthy economy.

    I'm not saying everyone should get merged into a single server and all new ones opened up without the possibility of transfer. You seem to think I am suggesting that. I am saying that there should be a few servers open for only new people to play on. If you don't think there's enough demand for that to fill a few servers and that people won't play unless that happens, you're simply wrong.
    I really don't know why you care so much about gil. I have over 400mil and I don't spend any of it. So how does that gil affect you? The richest players tend to spend the least. It's the people with 10-50mil that don't mind paying 5-10mil for items. I still think twice at items over 100k if I can craft it myself. And goddamn I wish people would stop selling boar hides at 16-20k. FFXIV is a high number economy, anyone can go out there and make millions in a relatively short period of time because millions aren't much.

  11. #4111
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    Quote Originally Posted by Hyan View Post
    Cool stuff in that article but the author could've tried to hide his bias a bit better. I liked what he had to say about the engine so far tho.

    I promise to upgrade my PC if the end result looks like the pic.
    Why would I hide the bias? :D

    It's an opinion piece. Any writer that tries to convince you that his opinion pieces are unbiased is lying, and he knows he is.

  12. #4112
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    Quote Originally Posted by Hyan View Post
    Cool stuff in that article but the author could've tried to hide his bias a bit better. I liked what he had to say about the engine so far tho.
    The poster is Abriael from the forums, that's why he can't hide his bias. Dude would eat shit on a plate and ask for seconds as long as it were served by SE.

    Edit- nvm secret revealed. Damn you slow phone.

  13. #4113
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    Yep, nice article. "Yoshida" + "unlimited funds" = bright future for FFXIV.

    Speaking of FFXIV and other MMOs, have another other MMO pulled off the whole job changing thing successfully? Apparently Rift has?

    What other MMOs?

    That's probably one of the major things the FF11 and FF14 has over others - you just need one character and have multiple jobs/classes. Another bonus is it being one of the few MMOs on consoles.

    Really do hope to see FFXIV succeed in the future. Make this Sony guy happy Yoshida >.>. (Was bored yesterday and digged around and watched E3 conferences involving SE.)

  14. #4114
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    Quote Originally Posted by Woozer View Post
    The poster is Abriael from the forums, that's why he can't hide his bias. Dude would eat shit on a plate and ask for seconds as long as it were served by SE.
    Nope. The dude has a rather realistic point of view on gaming and game development, and doesn't let himself be swayed by vindictive feelings coming out of thinking that a developer/publisher somewhat slighted him personally for delivering an incomplete product and then doing everything in their power to correct that mistake.

    If you think "eat" anything coming from SE, you should hear my opinion on Final Fantasy XII's story.

    Quote Originally Posted by Crab_Cake View Post
    Yep, nice article. "Yoshida" + "unlimited funds" = bright future for FFXIV.

    Speaking of FFXIV and other MMOs, have another other MMO pulled off the whole job changing thing successfully? Apparently Rift has?

    What other MMOs?
    Age of Conan changed things for the better quite radically after the botched launch. Took them three years, but they got there. EVE Online also launched in a quite disastrous state, but they've been helped a lot by the fact that they didn't have any competition.

  15. #4115
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    Quote Originally Posted by Sephiroth View Post
    I really don't know why you care so much about gil. I have over 400mil and I don't spend any of it. So how does that gil affect you?
    people with 10-50mil...don't mind paying 5-10mil for items
    hurr.

    How is it not a problem that a new player to FFXIV will be pressed into hours of dirtfarming to amass the sort of wealth that fell into peoples' laps at launch?

  16. #4116
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    I've already made the same post on the official forums, but might as well drop this while I'm here. My attempt at translation of the post Yoshi-P made here.

    Edit: Gah, seems bugged. I'll just post a link here.

  17. #4117
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    Quote Originally Posted by Abriael View Post
    Why would I hide the bias? :D

    It's an opinion piece. Any writer that tries to convince you that his opinion pieces are unbiased is lying, and he knows he is.
    Makes you look less convincing.

    Especially when you're just the pot to the kettle you criticized in that article.

  18. #4118
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    Quote Originally Posted by Hyan View Post
    Makes you look less convincing.

    Especially when you're just the pot to the kettle you criticized in that article.
    So if he was more of a cynical dick like you then he would be more convincing?

  19. #4119
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    Quote Originally Posted by MutamixBubblypots View Post
    So if he was more of a cynical dick like you then he would be more convincing?
    Yah, he gotta be a hater like me.

  20. #4120
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    Quote Originally Posted by Hyan View Post
    Yah, he gotta be a hater like me.
    You're not a hater, but you act like your opinions on this game (and other things) is better than everyone else's opinions. You have a major superiority complex.

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