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Thread: Comments from the Devs     submit to reddit submit to twitter

  1. #4381
    Strider/Doom/Cyclops
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    Quote Originally Posted by Hyan View Post
    Automatic setting of current class's actions
    Addition of rules and conditions for setting actions of other classes
    What's the context of this quote?

    "From a certain point of view," they've done both of those things already:

    - after 1.19a, abilities are set "automatically"
    - "Doomspike II is now LNC-only" is, strictly speaking, the addition of a rule/condition for setting actions of other classes

    If that's a post-1.19x quote (or specifically ruled out as something that could apply to the current era), then fine... but otherwise, it doesn't really tell us much.

  2. #4382
    New Odin
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    Yeah I guess, it's from the letter of producer that explains 1.20 and 1.21 contents.

    http://forum.square-enix.com/ffxiv/t...809-01-2011%29

    It's pretty clear I think.

  3. #4383
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    As I read it, that quote is describing exactly what we got in 1.19a (particularly since I don't see anything else that fits as the action bar update). I think we just got it early.

  4. #4384
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    Rukkirii posted this earlier tonight around 8:00PM (EST)

    With regards to 1.20 action and trait revisions:
    Sorry that this is so late, but we wanted to inform you of the current status. We'll be splitting it into two parts, with the first part focusing on the system changes surrounding actions themselves (should be live later tonight/tomorrow morning). The second part will be about each classes specific concept and their changes. Yoshida and the battle team are making the final changes to this currently.
    This makes me hope that the changes to the action system are quite substantial, and hopefully they're looking to implement some sort of unique mechanic for each class?

  5. #4385
    Falcom is better than SE. Change my mind.
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    Action system is a surprise, but IDAF about it that much. I just want to know what's happening to classes already. Been driving me nuts for the past 2 months.

  6. #4386
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    That Rukkiri post makes me not want to level anything for cross class abilities just yet.... but that part probably won't be the part that is rushed out shortly. /sigh

  7. #4387
    New Odin
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    It's already out actually.

  8. #4388
    Ridill
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  9. #4389
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    That's exactly how it should be. Good on them for changing it.

  10. #4390
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    Also, there's a maint today for more hotfixes.

    Where are my skill lists!! D;

  11. #4391
    Fake Numbers
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    Can someone tell Reinheart that he translated the wrong post talking about the /shutdown command?

  12. #4392
    New Odin
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    Quote Originally Posted by MutamixBubblypots View Post
    Can someone tell Reinheart that he translated the wrong post talking about the /shutdown command?
    Sure.

    I think this was pretty cool. One of the interviewers for Yoshida's media tour talked about the differences between him and Kitase (XIII & XIII-2 director):

    He's really good at saying a lot whilst saying little, which is a mark of someone very practiced at the interview game.

    The difference between interviewing him and Yoshida is funny, though. Kitase is a lovely, softly spoken man, but when answering, he'd look at the translator or look away. That's the norm, really. Yoshida, though, looked deep into your eyes as he explained and spoke, even in a language I understand so little of I need a translator, with absolute conviction. Yoshida is in that sense second only to Molyneux, who engages you so completely in interviews you fall into a trance and believe everything he says until you walk out and go "wait a minute.... IT IS ON RAILS!"

    Interviewing the two exactly seven days apart with Arnie Roth for Distant Worlds the day after, the differences between the two were quite incredible.
    Yoshida really is one hell of an asset for the company. That sucks though, they'll probably replace him to work on some other project after XIV prolly.

  13. #4393
    The Defense is ready, Your Honor
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    Hopefully he gets the credit he deserves, though. He's doing a lot to bring SE into the modern ages.

  14. #4394
    Banned.

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    Yoshida is the only reason why I still wish FFXIV to succeed, because unlike everyone who worked at SquareEnix over the last few years, he actually sound like a human, and does more than PR.

  15. #4395
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    Quote Originally Posted by Gokulo View Post
    Also, there's a maint today for more hotfixes.

    Where are my skill lists!! D;
    Patch 1.19a Hotfixes (Nov. 16)
    •The following bug has been addressed.
    •A bug wherein the incorrect level is displayed on the Path Companion during main scenario quests.

    Cool...

  16. #4396
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    Posted by Rukkirii:

    We’ll be implementing the ability to use the text command “/shutdown” in patch 1.20.

    By entering the text command “/shutdown,” players will be able to shut down the game client without having to return to the character selection screen and continue the process to shut down.

    We’ll also be making a change to the “log out” option from the main menu. When selecting “log out” from the main menu, players will be able to select whether to return to the character selection screen or completely shut down the game client.

    We appreciate your patience so far and ask that you hang on a bit longer until patch 1.20.
    And /drumroll

    Upon reviewing all of the feedback we collected, the development team has decided to re-implement the ability to queue actions in patch 1.20.

    Players will also be able to enable the feature by using a text command, as well. Choose which method you want to use to fit your favored style of play!
    Don't quite understand why it needs to be a toggle >..>

  17. #4397
    Justin Bieber
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    you will die horribly if u accidently chained skill in ifrit fight.

  18. #4398
    Ridill
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    Yay on /shutdown.

    THANK GOD @ ability queue. Even after all this time I still only begrudgingly tolerate the delayed inputs.

  19. #4399
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    Bayohne: Welp. Sorry to be the bearer of bad news (to some, and good news to others, I suppose)... But the "ARC auto-attack" on the action list was actually a mistake. It should have read "ARC standard attack" which is what I've updated that to. ARCs auto-attack will remain a swift punch in the face come patch 1.20 with the manual shot process remaining as it is currently.

    Way to go SE -.-

  20. #4400
    F5 Like A Boss.
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    Well that blows...

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