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Thread: Comments from the Devs     submit to reddit submit to twitter

  1. #5381
    Ridill
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    Quote Originally Posted by Sephiroth View Post
    I probably wouldn't even have half the classes I do at 50 if there was any content.
    That's no excuse for actually crafting.

  2. #5382
    the whitest knight u' know
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    The only actual reason for crafting right now is so you don't have to rely on those who do.

  3. #5383
    Nidhogg
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    Quote Originally Posted by Elcura View Post
    That's no excuse for actually crafting.
    True but what else is there to do? I was done with Ifrit back in early November and even when doing it I still had plenty free time which resulted in crafting/fishing leves for classes I'd never really play. I'd have probably stopped playing if I didn't keep crafting. Star Wars killed my LS so patch 1.20 has been a lost one for me. 1.21 is looking that way too, which is why I want SE to hurry the fuck up with that merger.

    FFXIII-2 is released in the UK on Friday so I'll probably not play XIV for a while. That is going to take priority over cooking leves. Thank god for the 99 leve cap.

  4. #5384
    Hello. My name is Inigo Montoya. You killed my father. Prepare to die.
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    Quote Originally Posted by Sephiroth View Post
    True but what else is there to do? I was done with Ifrit back in early November and even when doing it I still had plenty free time which resulted in crafting/fishing leves for classes I'd never really play. I'd have probably stopped playing if I didn't keep crafting. Star Wars killed my LS so patch 1.20 has been a lost one for me. 1.21 is looking that way too, which is why I want SE to hurry the fuck up with that merger.

    FFXIII-2 is released in the UK on Friday so I'll probably not play XIV for a while. That is going to take priority over cooking leves. Thank god for the 99 leve cap.
    Yeah that merger is probably going to take place next month.

  5. #5385
    Yoshi P
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    Well it looks like 1.21 is gonna have quite a bit of content so they may want to see if some people come back first.

  6. #5386
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    Cant wait for the info.

  7. #5387
    Yoshi P
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    Now letter is up someone past this shit, I dont know how to copy the chart thing

    ahhhh fuck, 1.21 pushed to end of February, not like I dint see that coming

  8. #5388
    But I don't want my title changed
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    I thought that's when it was scheduled anyways?

  9. #5389
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    No merger before 1.21? That's disappointing. Really regretting purchasing a six month subscription. By the time I get to do those dungeons there will be a set formula for guaranteed wins and there's no fun in that.

  10. #5390
    Yoshi P
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    Some of this may be repeats, but I don't think they are. I apologize if it is. Reinheart, etc.


    CS Playback and Screenshots:
    Quote Originally Posted by Camate
    Howdy everyone!

    I wanted to let all you screenshoters out there know that we are looking into making it possible to take screenshots while in cutscenes. As you may have read in the Producer Letter, the inns we are implementing in 1.21, will allow adventurers to re-watch cutscenes for quests that you have cleared already.

    We will be giving the specifics on this feature on topics, so stay tuned for more info!

    Spanish localization (not sure how much this affects people here, but in case it does...):
    Quote Originally Posted by Bayohne
    Hey everyone,

    I appreciate all the passionate posts and requests that have been made here and I understand everyone's desire to see FFXIV feature a Spanish localization. We spoke to Yoshida about it and also passed along all the kind words from the community. He let us know that currently there aren't any plans to include Spanish as one of the in-game supported languages, but post 2.0, as we look into further spreading FINAL FANTASY XIV around the globe, we will keep this request in mind. This isn't a definite "yes" or "no", but it's definitely something we will take into consideration as we move forward.

    Once again, we would like to thank you all for your positive comments and continued support.
    (P.S. If someone would like to translate my response into Spanish for a native Spanish-speaking friends, that'd be awesome.

    Concering the FFXIV smart phone app:
    Quote Originally Posted by Rukkirii
    Since this old thread got bumped, I’d like to let you know we are planning to have an app for smart phones that is linked to game data. For example, we are thinking about having a background created by Akihiko Yoshida and making the following information viewable:
    Character information
    Friend information
    LS member information
    Free company information

    …perhaps in the future, something related to housing information and such as well.

    Though we are not able to share any details on this just yet, if you have any feedback please let us know.

    French translation by Shaedhen about AF quests:
    Good evening !

    Regarding the jobs specific equipments, these will be gained through lvl45+ quests. These will be obtained for sure at the end of those quests (poeple were wondering if there would be a drop rate like primal weapons), and there is currently no plan to add crafted jobs specific equipments.

    There will be more info coming this month !

    More mount information:
    Good evening,

    Going to answer some of the questions asked about the mount

    Originally Posted by Marigolds
    For Chocobo accessories, are they obtained through company seals or are there some crafters can make?
    For Chocobo armor it will be through company seals.
    You cannot craft them.

    Originally Posted by Marigolds
    Can the equipment be dyed?
    You cannot dye them

    Originally Posted by Marigolds
    Is there some kind of merit for equipping the accessories? like even if you get hit it gets harder to become maim (? dunno English version name one where Chocobo slows down)
    Currently there are no merit.
    With 2.0 when you're able to fight together with the Chocobo we are planning to add parameters to the armor.

    We currently don't know yet if the armors released now will have parameters once it becomes 2.0 or if only those armors in 2.0 will have parameters.

    Originally Posted by Marigolds
    Can Gobbue also wear accessories?
    Currently, there are no plans for this

    Originally Posted by Marigolds
    In 2.0 you can fight together but does the AI fight automatically? Or can you give some kind of commands?
    First off you will will be able to give simple commands.
    Later we have an idea of system like FFXII's gambit system.

    Originally Posted by Marigolds
    Can Gobbue fight together?
    Currently, there are no plans for this

    Originally Posted by Mariqua
    Wondering if there are plans for rides which 2-3 people can ride together.
    Kind of like a carriage or regular Chocobo but with 2 people riding, would be fun if few members can ride together to travel.
    For owned mounts we have no plans for those which 2-3 people can ride together but we are looking into rides which you can do this.

    About the next Live Letter:
    Good evening,

    Originally Posted by syakebentou
    Are there any plans for Live producer letter before patch 1.21?
    Sorry but we don't have any plans before patch 1.21 but we would like to do this for sure!

    Originally Posted by Komomo
    Next time I want to see actual gameplay/moving 2.0 (・ω・)
    Yes, at that time we would like to give out new information regarding 2.0

    Please look forward to it!

  11. #5391
    Ridill
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    Can't wait for that Live letter then. More info on 2.0 is surely nice and hopefully footage too.

  12. #5392
    Yoshi P
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    Patch 1.20c Notes
    [patch1.20c] 1.20c Patch Notes
     
    System
    [dev1300] The item search feature now allows players to distinguish HQ and materia-enhanced items.

    Search results will now display HQ designations and the number of materia attached to an item. Further details such as materia type and attributes can be viewed by placing the cursor over the item.
    * The difference in attributes between equipped gear and examined gear will not be displayed.

    http://static.finalfantasyxiv.com/to.../f3/2823_0.jpg

    Resolved Issues
    The following known issues have been addressed:
    An issue wherein the BGM for the Good King Moggle Mog XII battle occasionally did not play back as intended.
    An issue wherein the synthesis ability Hasty Hand was being displayed in a fixed position.

    Known Issues
    An issue with the item search function wherein help text for a piece of materia would show its lowest rather than actual attribute values.
    An issue with the item search function wherein materia values for gear with more than one of the same materia are displayed independently rather than totaled.

  13. #5393
    Ridill
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    Awesome, now I can actually sell Materia'd gear without it seeming like I just price my shit high for no reason.

  14. #5394
    D. Ring
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    Quote Originally Posted by Elcura View Post
    Awesome, now I can actually sell Materia'd gear without it seeming like I just price my shit high for no reason.
    Unless there are 20+ NQs up for sale.

    I hope in 2.0 we can view everything for sale; just give me a damn scrollbar or a "view next 20 entries" button.

    An issue with the item search function wherein help text for a piece of materia would show its lowest rather than actual attribute values.
    Does this mean if the materia socketed is still going to show up wrong?

    An issue wherein the synthesis ability Hasty Hand was being displayed in a fixed position.
    I hope this means I can put it back at the bottom of my abilities list

  15. #5395
    F5 Like A Boss.
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    FFXII gambit system for NPC sounded so hot.

  16. #5396
    Ridill
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    Quote Originally Posted by Raldo View Post
    Unless there are 20+ NQs up for sale.
    Competitive pricing.

  17. #5397
    SPOONY BeARD
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    Quote Originally Posted by Elcura View Post
    Competitive pricing.
    Not really applicable. NQ's are going to be priced a good amount cheaper than materia'd and HQ gear. Makes sense if there are 20+ NQs at lower prices that you won't be able to view the HQ's and materia'd pieces.

  18. #5398
    A. Body
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    I'm kinda a curious of what all is going to be available in 2.0 from the start, so, yoshida blows up the world with meteor and gives us respectable zone sizes, then what? I wonder if there is going to have a content overload, crazy amounts of quests etc.

    I'm curious as to how much of that stuff in the manifest is going to make it in. I bet everything listed would be pretty unrealistic to assume it would be there from day 1 of 2.0 going live.

  19. #5399
    Hello. My name is Inigo Montoya. You killed my father. Prepare to die.
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    Quote Originally Posted by Lordender View Post
    I'm kinda a curious of what all is going to be available in 2.0 from the start, so, yoshida blows up the world with meteor and gives us respectable zone sizes, then what? I wonder if there is going to have a content overload, crazy amounts of quests etc.

    I'm curious as to how much of that stuff in the manifest is going to make it in. I bet everything listed would be pretty unrealistic to assume it would be there from day 1 of 2.0 going live.
    The big sweeping changes will make it day 1. Shit like balancing and stuff might be a lettered patch a week or two down the road. They want 2.0's launch to be perfect so all the big shit they listed has to make it in.

    He hasn't really let us down yet though.

  20. #5400
    D. Ring
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    Everyday he allows the repair system to exist is a disappointment!

    No but seriously, he is doing fairly well imo. I too feel that it is more important that every class being useful in all/most events is more important than just throwing them into the game, making large-scale content, or whatever. It would be right up there, for me, with what I said earlier about the depth of the content. It is difficult to have intricate battles without greater job synergy. It's not that hard to conceptualize either and yet it is something that we seem to be moving farther from. The combo system is nice and all, but it's no battle regimen (where at least there was some sort of party communication happening). I feel like jobs should do what is done in other mmos and grant a unique raid-wide buff that isn't stackable if you bring more than one of a certain class. They could either fill in gaps to help other jobs or simply promote their own class uniqueness. For example WAR getting a raid-wide buff that gives all players +5% attack bonus (strength of the class), or one that reduces TP costs by 10% for the entire raid.

    That's really the one thing I wanna see brought back--teamwork. It's one thing to use meta-game tools to make your group "better" (teamspeak, forums, strategy videos) and quite another to promote real in-game group synergy that makes us want to differentiate our party setups a bit. Old hat by now, I know, but I wanna see how Yoshi tackles that.

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