1. FFXIV Reset Timers
    Last daily reset was 13 hours, 17 minutes ago / Next daily reset is in 10 hours, 42 minutes
    Last weekly reset was 1 days, 6 hours, 17 minutes ago / Next weekly reset is in 5 days, 3 hours, 42 minutes
Page 300 of 1006 FirstFirst ... 250 290 298 299 300 301 302 310 350 ... LastLast
Results 5981 to 6000 of 20118

Thread: Comments from the Devs     submit to reddit submit to twitter

  1. #5981
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Who needs a letter from the producer when we can have a faux article vaguely telling us that jobs are coming?

    In with the Old

    Amidst the ripples raised by the revival of the Grand Companies of Eorzea, a cultural current has surfaced that seeks to propagate the peculiarities of past periods. Of particular popularity are such curios as realistic replicas of relics along with ancient artifacts dating back to the Allagan Empire, both of which command premium prices on the market. It must be noted, however, that this trend in taste serves not simply to sate the needs for nostalgia of the nobility.

    Since the dawn of conflict, man has aspired to new approaches wherewith to attain an advantage over his adversary. Myriad martial methods were born of this endeavor, although a notable number have come to languish deep within the sands of time. The relatively recent rise of guilds as axes of activity for Disciples of War and Magic serves to safeguard such skills for the profit of posterity. However, by methodizing mastery, it was inevitable that certain techniques and traditions would fall out of favor. I speak of those age-old arts that demand drastic degrees of dedication, and whose acquisition requires that the practitioner prevail over perils in plenitude. Of late, rumors are rampant regarding the resurgence of such arts. Whether this proves to be but a fleeting fixation or a development to define the era will be observed with acute attentiveness.
    http://static.finalfantasyxiv.com/pl...g01.png?_v=8dm

  2. #5982
    Relic Horn
    Join Date
    Apr 2010
    Posts
    3,300
    BG Level
    7
    FFXIV Character
    Kharlan Lynare
    FFXIV Server
    Excalibur
    FFXI Server
    Valefor
    WoW Realm
    Kirin Tor

  3. #5983
    Relic Horn
    Join Date
    Apr 2010
    Posts
    3,300
    BG Level
    7
    FFXIV Character
    Kharlan Lynare
    FFXIV Server
    Excalibur
    FFXI Server
    Valefor
    WoW Realm
    Kirin Tor

    today is lodestone Christmas:

    http://static.finalfantasyxiv.com/to...66aff565317926
    http://forum.square-enix.com/ffxiv/threads/38543

    From the video:
    -The job has its own icon which replaces the class icon next to the EXP bar.
    -There's an icon which shows when you're moving, next to your TP bar.
    -Burst has... a 15min recast. lol

  4. #5984
    A. Body
    Join Date
    May 2008
    Posts
    4,167
    BG Level
    7
    FFXIV Character
    Minerva Kissaki
    FFXIV Server
    Gilgamesh
    FFXI Server
    Leviathan

    hahaha 15 minute recast hahah holy shit

    watched the little stop/go video for 20 seconds.. Then closed it..i don't even know why im here anymore

  5. #5985
    Sea Torques
    Join Date
    Nov 2010
    Posts
    592
    BG Level
    5
    FFXIV Character
    Airewen Moonflower
    FFXIV Server
    Excalibur
    FFXI Server
    Quetzalcoatl

    Yeah that looked boring as hell.


    Let's see the mage starts moving towards the mob at around 0:15 then moves away at around 0:17. He casts a spell around 0:20 and while moving it is interrupted. The animation stops at 0:23. Then he moves away again from the mob right after. He casts at 0:26 and immediately moves away from the mob. The animation stops at 0:29.


    He casts again at 0:31 and decides to move yet again, instead this time he goes around the mob. I think he may be shy. The mob might be shy or is simply face palming. The furnace is definitely shy. The animation stops at 0:34. He casts again at 0:36 and actually hits the mob at 0:41.


    He casts at 0:47 with the spell going off at 0:52. A new mob is targeted at 0:54. He casts at 0:55 with the spell going off at 0:59. The mob is slept at 1:07 and he runs away from the mob. He casts at 1:11 and it goes off at 1:13 with the mob immediately retaliating afterwards. The mob finally dies at 1:18.


    He goes back to the 1st mob and casts what seems to be Burst at 1:23. It goes off at 1:27 killing the mob and shows that is has a wonderful 15 minute timer to recast! You can cast this 4 times in one hour!


    Me: That doesn't seem like a whole lot of fun. Yioshi can you please elaborate?

    Yioshi: Well for Version 2.0 we will...

    TANAKA: BARANCE!

    Me: Tanaka you silly adorable rascal! Who let you out of the office?

  6. #5986
    D. Ring
    Join Date
    Nov 2011
    Posts
    4,998
    BG Level
    7
    FFXIV Character
    Raldo Volca
    FFXIV Server
    Balmung

    I think each job has a single 15 minute ability. It seems to be FFXIV's version of a 2-hour. Be happy that the recast isn't 2 hours.

    This is probably one of those things that the devs got told that people were asking for that probably would have been better to ignore.

  7. #5987
    Yoshi P
    Join Date
    Jun 2007
    Posts
    5,144
    BG Level
    8
    FFXIV Character
    Fitz Everleigh
    FFXIV Server
    Excalibur

    A 15 minute recast doesn't bother me as long as the ability is worth it. Burst barely seemed to do more than Thundara though, so I'm not sure why it would be 15 minutes. That being said the only thing that is bothering me at the moment is the way it just 180s your character model and the fact that face target isn't just incorporated into spell casting itself. Minor and even somewhat petty gripes, I know, but it's what I would have liked to see with the changes.

  8. #5988
    D. Ring
    Join Date
    Nov 2011
    Posts
    4,998
    BG Level
    7
    FFXIV Character
    Raldo Volca
    FFXIV Server
    Balmung

    Yeah, with as much of an emphasis as they've placed on retaining animation fidelity in the past (see: animation lock), I'm rather surprised by the BLIP you're now facing a different direction thing. Can't have been too hard to just make the button immediately stop you and then rotate around. I'm sure FFXIV is going to work like FFXI where rotating won't interrupt your cast. Maybe this'll be one of those things they'll fix later (or fix by the time the patch is released).

  9. #5989
    New Spam Forum
    Join Date
    Oct 2008
    Posts
    198
    BG Level
    3
    FFXIV Character
    Reveria Rivers
    FFXIV Server
    Excalibur
    FFXI Server
    Ragnarok
    WoW Realm
    Kirin Tor

    I also dunno why they didn't just use the current turning animation, just at a higher framerate or something, but I'm sure it has something to do with Tanaka's busted as hell original engine. It's a minor thing, and I'm sure 2.0 will have something more aesthetically pleasing. If not, shame on them, but still meh. By then, latency won't be that bad anyways and I shouldn't need a button to make absolutely sure I have stopped moving in the server's eyes.

    Also, I'm pretty miffed about the 15min recast. I feel like if they're going to make something as stupid good as AM, I'm much rather see the penalty come in the form of MP cost. I know it makes the spell more MP efficient if it's super cheap with retarded good damage, but that long of a recast is a bit silly. Doesn't really jive with the way they usually handle powerful spells.

  10. #5990
    Salvage Bans
    Join Date
    Apr 2010
    Posts
    760
    BG Level
    5
    FFXI Server
    Ramuh

    Christ, after going through all that GW2 info and then seeing that this is the kind of thing Yoshi makes a video about, I just find it impossible to be impressed by anything pre-2.0 now...

    ..And even then. Who knows though, they could pull it out the bag.

  11. #5991
    Old Odin
    Join Date
    Dec 2011
    Posts
    6,197
    BG Level
    8
    FFXIV Character
    Seravi Edalborez
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    I was under the impression moving would make the spell stop "instantly" (as soon as the server registers your movement), but this makes it look like it waits for the end of the spell like always. sigh.

  12. #5992
    Salvage Bans
    Join Date
    Jun 2008
    Posts
    955
    BG Level
    5
    FFXI Server
    Odin

    Now for the big question: If they are adding a 'face targeting' hot key does this mean you have to now face a target to cast upon it? If so, why add this extra layer of complexity when, before, you would autoface the target on completion of a spell?


    and yea.. moving while spell casting seems to just 'fail' the spell, and not cancel it. The difference (in my mind) would be failing a spell is akin to casting during a knockback while canceling a spell is instant, and akin to activating the spell for a second time on the action bar.

  13. #5993
    D. Ring
    Join Date
    Jul 2006
    Posts
    4,945
    BG Level
    7
    FFXIV Character
    Grey Jorildyn
    FFXIV Server
    Hyperion

    a 15min recast? That's got to be wrong.

    If it isn't, then I feel SE is going in the wrong direction once again. Abilities that are job-locked should not suffer from such large recasts. What's the point of trying to make a fast-paced combat system (let's face it, it's still sluggish compared to some), but then slap on super-long recast timers on main shtick abilities? It's counter-intuitive. /sadface

  14. #5994
    Old Odin
    Join Date
    Dec 2011
    Posts
    6,197
    BG Level
    8
    FFXIV Character
    Seravi Edalborez
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    Also noticed in the spell video, their recast timers are messed up. Quality.

    I would assume (blind faith that SE hasn't lost it) that you don't have to face the target to cast.
    Now: Start and End animations have lock, Ending auto-faces you to the target
    Presumed-1.21: No animation lock or auto-facing at all. (Maybe still ending lock?)

    edit above: 15-minute is at least a "once a fight/instance" possibility unlike 2hours which were "never". Not that 15min is good.
    Can assume that Hundred Fists and Invincible will also be 15min, but Burst being one is kind of dumb.

  15. #5995
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    I don't think you need to face your target to cast, I think they just added that key as a way to be assured that you're stopped so the server doesn't think you're still moving when you hit your spell hotkey. If you're running, press H, and start casting.

  16. #5996
    D. Ring
    Join Date
    Nov 2011
    Posts
    4,998
    BG Level
    7
    FFXIV Character
    Raldo Volca
    FFXIV Server
    Balmung

    Quote Originally Posted by Seravi Edalborez View Post
    I was under the impression moving would make the spell stop "instantly" (as soon as the server registers your movement), but this makes it look like it waits for the end of the spell like always. sigh.
    I wonder if that means you can cast so long as you're not moving at the end of the spell...

    Quote Originally Posted by miokomioko View Post
    I don't think you need to face your target to cast, I think they just added that key as a way to be assured that you're stopped so the server doesn't think you're still moving when you hit your spell hotkey. If you're running, press H, and start casting.
    Also useful if you have a shield and are solo (for blocking).

  17. #5997
    Old Odin
    Join Date
    Dec 2011
    Posts
    6,197
    BG Level
    8
    FFXIV Character
    Seravi Edalborez
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    Quote Originally Posted by Raldo View Post
    I wonder if that means you can cast so long as you're not moving at the end of the spell...
    This actually reminded me: in XI you could move, as long as you were back where you started the cast when it finished. If I remember right.

  18. #5998
    Yoshi P
    Join Date
    Jun 2007
    Posts
    5,144
    BG Level
    8
    FFXIV Character
    Fitz Everleigh
    FFXIV Server
    Excalibur

    You could. I ruined many sleeps because I would run around and then end up back in my starting spot when the spell would go off <_<

  19. #5999
    Yoshi P
    Join Date
    Oct 2006
    Posts
    5,092
    BG Level
    8

    I think 15 min is about right. Here's the thing. BLM will obviously get Burst and Freeze. That's a powerful combo every 7.5 min. If they lowered it than we'd probably have BLM burn everything.

    hmmm, thms already do that so I dont know...I guess we'll see

  20. #6000
    Bard-turned-Miner
    Join Date
    Aug 2005
    Posts
    2,644
    BG Level
    7

    It almost seems like a better paradigm would be that the client stops you from moving when you start casting, and you can cancel anytime to instantly start moving again.

Page 300 of 1006 FirstFirst ... 250 290 298 299 300 301 302 310 350 ... LastLast

Similar Threads

  1. Comments from the Developers (NO DISCUSSIONS)
    By Kurokikaze in forum FFXIV: Official News and Information
    Replies: 85
    Last Post: 2014-07-09, 11:59
  2. Replies: 129
    Last Post: 2010-10-22, 03:50