
Originally Posted by
Grey Jorildyn
They could just turn some shield blocking ability into one that absorbs a lot of MP per hit, or add Chivalry to XIV.
They seriously went overboard on how much enmity PLD can generate. It's pretty much overkill right now. They take too much damage, go into yellow/red faster than WAR, feel the need to cure a lot, and sustain massive enmity as a result while not really generating any offense. And of course you don't need to generate that much enmity in short battles. As it stands, these boss battles are relatively short and probably don't require capped enmity, but just enough to keep things off melees, which WARs seem to be able to do.
I was just talking about this on the officials. Turtle tanking is something SE cannot pull off well and really, they should just abandon it imo. It's such an outdated idea.