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Thread: Comments from the Devs     submit to reddit submit to twitter

  1. #7121
    Relic Horn
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    Quote Originally Posted by Raldo View Post
    I think the reply was merely pointing out that, while it's still understandable, the translation there sucked really badly.
    Yes, it was just a bear to read.

    A better way to phrase it would be
    The problem isn't the number of points required to get to rank 2, but that only ranked contributors' points contribute to achieving rank 2.

  2. #7122
    D. Ring
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    I read it as this:
    Unless you can get in the top-20 supplier list, there's little point in doing any supply missions at all. If there was some reward to everyone who participated in the supply period, perhaps it wouldn't be necessary to lower the amount it takes to achieve higher hamlet defense ranks. It's not hitting expected quotas because so many people know that their efforts are futile.

  3. #7123
    Ridill
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    Ah, just misinterpreted your comment as disagreement rather than pointing out the lack of cohesion.

  4. #7124
    Bard-turned-Miner
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    Some of that depends on what you want. Some militia items, sure, you need to be in the top 20 for. But other stuff... including seals... comes from the chest and as long as the server as a whole makes it to level 2 then it's all good.

    After a week of gathering (medium-heavy, but not intense), I had over a million points of turn in. Perhaps a better system would be that after each battle phase, the supply rating gets cut in half. Give it more dynamics than a three day cycle reset. Have some incentive to keep pushing, while requiring less work to get back to level 2. If you cut the number needed in half (only if level 2 was reached prior) then your top 20 may be enough to get back to level 2 with no additional help.

  5. #7125
    Falcom is better than SE. Change my mind.
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    Incoming Jukebox in 2.0:
    Clever idea Taelyn! We asked the dev. team if they have any plans on adding a jukebox feature in the future and they let us know that they're currently considering adding this sometime in 2.0!
    http://forum.square-enix.com/ffxiv/t...987#post689987

  6. #7126
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    Looks like 2.0 is right on schedule or possibly coming sooner than expected. Today SE confirmed that you can get Legacy status if you apply before May 31st and then pay for three months. I guess this puts 2.0 sometime in September.
    At this point I guess we'll get an official date at E3.

  7. #7127
    RIDE ARMOR
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    Quote Originally Posted by Alkar View Post
    Looks like 2.0 is right on schedule or possibly coming sooner than expected. Today SE confirmed that you can get Legacy status if you apply before May 31st and then pay for three months. I guess this puts 2.0 sometime in September.
    At this point I guess we'll get an official date at E3.
    I was just wondering about this.. Does it mean I have to have payed 3 months prior to May 31st to be eligible for Legacy Status? Or began paying prior to May 31st, as I am currently paying for my second month, but that doesn't expire till mid June.

  8. #7128
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    May 31st is the last call when you can start playing and after the free trial ends to be able to pay for 3 months before 2.0

  9. #7129
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    Quote Originally Posted by Gokulo View Post
    May 31st is the last call when you can start playing and after the free trial ends to be able to pay for 3 months before 2.0
    Note that they were referring to new players here, so this includes the 30 day free period (meaning new players have to make it 120 days; 30 free + 90 paid). For those that already have accounts and burned their free period during... the free period... you can probably wait until late June.

    Which puts 2.0 beta starting in early October. That's when they had planned in the 2.0 docs, but you can still color me skeptical.

  10. #7130
    Yoshi P
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    Quote Originally Posted by Rukkirii View Post
    There has been a bit of progress on the aforementioned sanction adjustments that I would like to update you all on.

    Currently it is only possible to receive sanction from the Grand Company counter you are a part of, but in patch 1.22b we will be making it possible to receive the effects of sanction from the other Grand Company counters that you do not belong to after completing a special quest.

    We are still continuing to look into items that will imbue you with the effects of sanction and will be sure to let you know of any updates on that front as well.

    Quote Originally Posted by Rukkirii View Post
    We will be addressing map opacity in patch 1.22b and would like to introduce what we are planning with some screenshots:

    • Opacity 0%
    http://forum.square-enix.com/ffxiv/a...1&d=1337259467

    • Opacity 50%
    http://forum.square-enix.com/ffxiv/a...2&d=1337259468

    • Opacity 80%
    http://forum.square-enix.com/ffxiv/a...3&d=1337259468

    The opacity can be altered via a slider.
    http://forum.square-enix.com/ffxiv/a...4&d=1337259469


    Hold tight just a little while longer, 1.22b is right around the corner!
    Not sure why the pursued the counter idea over the mobile item(s). The complaint is returning to town, not that you can't do it at any town. I'll assume spaghosti code I suppose.

  11. #7131
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    Please, could anyone shed some light on this Dev post?

    http://forum.square-enix.com/ffxiv/t...l=1#post695247

    If I am reading this right, any EU user can talk to a GM and ask for a world transfer to Ragnarok?

  12. #7132
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    Quote Originally Posted by Tomino View Post
    Please, could anyone shed some light on this Dev post?

    http://forum.square-enix.com/ffxiv/t...l=1#post695247

    If I am reading this right, any EU user can talk to a GM and ask for a world transfer to Ragnarok?
    Correct, that is what it's saying.

    You can also interpret it as:
    We can't open the full servers for character creation and people are getting pissed! Quick, offload some of the EU people to make room!

  13. #7133
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    Quote Originally Posted by TacoTaru View Post
    Not sure why the pursued the counter idea over the mobile item(s). The complaint is returning to town, not that you can't do it at any town. I'll assume spaghosti code I suppose.
    "Working as intended." Didn't they say that Sanction gear is specifically balanced with the concept that Sanction is annoying to get and easy to lose?

  14. #7134
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    They're also working on items that can grant you the effect like the Signet staves in XI.

  15. #7135
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    Quote Originally Posted by TacoTaru View Post
    returning to town, not that you can't do it at any town. I'll assume spaghosti code I suppose.
    'tis not XI
    As been said, it's a design choice, nothing else.

  16. #7136
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    Quote Originally Posted by Gokulo View Post
    As been said, it's a horrible design choice, as expected.
    ^

  17. #7137
    Falcom is better than SE. Change my mind.
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    From Rein's Translation thread:
    For Ifrit weapons along with being able to be spirit bonded and better equipment being released from 1.22b we will include Ifrit weapons as items you can store

    In 1.22b it's only for Ifrit weapons but checking the situation later on we will look into addressing the same for Moogle/Garuda weapons as well.
    Nice and all, but why just Ifrit? Are they really that lazy?

  18. #7138
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    Quote Originally Posted by Spider-Dan View Post
    "Working as intended." Didn't they say that Sanction gear is specifically balanced with the concept that Sanction is annoying to get and easy to lose?
    That was their reply, yes, but they also replied later with they were looking into items to imbue you with Sanction as well for a seal cost; apparently they're still looking into it. My confusion lies in why they would even make this change when no one asked for it. The issue lies in the fact you have to return to town, not that you have to return to a specific town. If they want to stick by the statement of "it's overpowered and easy to lose, deal with it" then I'm actually fine with that. I wish they'd put their foot down more on things instead of waffling and caving. That being said, if you're going to cave on it anyway why not give the players what they want instead of doing something entirely unnecessary and then continue looking into it.

  19. #7139
    The Once and Future Wamoura
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    Quote Originally Posted by Corrderio View Post
    From Rein's Translation thread:

    Nice and all, but why just Ifrit? Are they really that lazy?
    it's not storing, it's company seals. i'm so glad rein was wrong this time cuz google translate gibberish told me seals and i got excited and said something in ls and then i had to redact it and now i have to re-redact it fuck

  20. #7140
    Ridill
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    That surely will make people do Ifrit even if they have all the weapons if the seal reward is good enough. Store your weapons on a retainer and collect more for seals.
    Kinda goes against the idea of sharing totems though, oh well.

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