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Thread: Comments from the Devs     submit to reddit submit to twitter

  1. #7741
    Ridill
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    Quote Originally Posted by Anthonystar View Post
    We're not dragging you into any argument. You're choosing to make it one. We are merely stating our opinion of their choices in how they develop content. Sharing our opinion of a decision they made is all it is.
    You chose to quote my post. You could've made your point clear without doing so but quoting someone usually means that you're replying to something that was said in that text.
    You can have your damn opinion, I don't care. It simply didn't have anything to do with what we were talking about back there.

  2. #7742
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    Are they actually going to make new abilities and traits for the existing classes & jobs or are we stuck with the 20 abilities and 5 for classes? I'm personally hoping for at least twice as many.

  3. #7743
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    Quote Originally Posted by Anthonystar View Post
    We're not dragging you into any argument. You're choosing to make it one. We are merely stating our opinion of their choices in how they develop content.
    This. You accused him of trying to start an argument. You dragged yourself into whatever you're currently complaining about. If you operate under the assumption that anytime someone uses your post as a quote, that is considered them "arguing" with you, then you're going to wind up in a lot of "arguments" of your own design.

    @Aito: I have no idea. I'd hope that they'd learn from other games and have more than 3-5 abilities per class, with the rest consisting of fluff weaponskills, but you never know. New abilities and traits do not have to be linked to levels at all, as GW2 has already proven. SE can introduce new abilities whenever they so choose; its entirely up to them how comfortable they are breaking away from what they've always done.

    Its ironic, considering that in the old games, spells and skills weren't level-based either, and for the best example of a "free" system, FFV, you bought the spells as you progressed through the game, unlocked the ability to use the spells through skill points (gained from keeling, slaying and keeling), and could feasibly have the strongest non-spell skills in the game for your class early on, provided you wanted to kill enough to grind them out.

    Who knows, though. I hope they don't continue to tie them into levels, but we'll see.

  4. #7744
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    Quote Originally Posted by Aito View Post
    Are they actually going to make new abilities and traits for the existing classes & jobs or are we stuck with the 20 abilities and 5 for classes? I'm personally hoping for at least twice as many.
    They mentioned once that they were considering making new abilities to use in a PvP scenario, but I'm not sure if they meant PvP only abilities or simply adding new abilities that are usable anywhere, but would make PvP more interesting. They did mention something about a bunch of new debuffs, but I dunno. Cocainum.

  5. #7745
    Road Tinnies
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    Posted on the OF from one of the Devs....

    Quote Originally Posted by Youmukon
    And for those of you who are wondering about Yoshi-P’s scheduled presentation and real-time demonstration, unfortunately we do not have any plans at the moment to release videos or to do a live broadcast. We will however be releasing information through various media interviews, so be sure to watch out for them.
    http://forum.square-enix.com/ffxiv/t...537#post786537

    One of the biggest mistakes they could make with this relaunch... I mean really SE!

  6. #7746
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    Quote Originally Posted by Oreth View Post
    Posted on the OF from one of the Devs....



    http://forum.square-enix.com/ffxiv/t...537#post786537

    One of the biggest mistakes they could make with this relaunch... I mean really SE!

    Lol....

    /captain picard.jpg

  7. #7747

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    Hopefully the media will release a better recording then, because if that lackluster cell video is the only thing to be released I will be massively disappointed (though apparently I'm the only one lol). Why wouldn't they take the opportunity to showcase the gameplay officially... so dumb.

  8. #7748
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    apparently the real reason is that the product shown at GC is not final enough.
    nonetheless i'm sure there'll be a whole bunch of media/user videos out there by the week's end.

    they also said to look out for the 25th anniversary event. so Aug 31 earliest, Sept 2.

    srsly tho people are such nervous fucks. not like you can play the game for another 2 months at least.

  9. #7749
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    Quote Originally Posted by Celeras View Post
    Hopefully the media will release a better recording then, because if that lackluster cell video is the only thing to be released I will be massively disappointed (though apparently I'm the only one lol). Why wouldn't they take the opportunity to showcase the gameplay officially... so dumb.
    Must have mounted that cell on a tripod cause I don't see any wobble.

    Stop being such an angry asshole.

  10. #7750
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    See this is where I cannot agree and excuse stuff like that, firstly showing the fans at this point is way more important than showing to press, secondly saying the products isnt finished enough is pretty ridiculous especially dealing with the timeframe on release. Many other games has shown gameplay as well as having public demos years in advance of final product.

    The shitty little vid does look great, I want to believe like you guys but really there is still way too many negatives to be so hype about stuff.

  11. #7751
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    Actually I take back what I said. I never watched that video in its entirety.

    That is some wobbly shit.

  12. #7752
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    bringing the business world into the picture,
    another thing about that is they could be contractually bound NOT to release any official gameplay video until gamescom is over.

    the gaming event still needs some shit to be exclusive to draw attendees. it is a ticketed event after all, so they'd probably have put measures in place to withhold the exclusivity of most of whatever they're showcasing, which is most likely the case here. Everyone knows the draw that FF has. It would be foolish not to tap into that.

    also, the 25th anni event is SE's own, so they can do whatever they want there.

  13. #7753
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    People act like they got a terminal disease and can't wait a couple days or weeks for info/footage. Srsly.

  14. #7754
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    Seems like its going to be

    DONT GET EXCITED GUYS, WE HAVENT SEEN GAMEPLAY FOOTAGE
    DONT GET EXCITED GUYS, WE HAVENT SEEN GOOD GAMEPLAY FOOTAGE
    DONT GET EXCITED GUYS, WE HAVENT PLAYED IT YET
    Played it for 50 hours straight in beta, as with any MMO, novelty has worn off, dont get excited about release.
    Games out, SE sucks ballsack cause they couldnt ever get anyone excited before release, what failures.

  15. #7755
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    Quote Originally Posted by Takiwaki View Post
    See this is where I cannot agree and excuse stuff like that, firstly showing the fans at this point is way more important than showing to press, secondly saying the products isnt finished enough is pretty ridiculous especially dealing with the timeframe on release. Many other games has shown gameplay as well as having public demos years in advance of final product.

    The shitty little vid does look great, I want to believe like you guys but really there is still way too many negatives to be so hype about stuff.
    You have people nitpicking about the fucking grass in a non official video. Pretty sure they're wanting to get shit as perfect as they can before they release anything "official" to that sea of inbred mouthbreathers on the OF. Can you really blame them?

  16. #7756
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    RE: "Comments from the Devs"

    Lol well since you put it that way.
    Sent from my Lumia 900 using Board Express

  17. #7757
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    I think from what I've seen thus far, the logistics of 2.0 look solid. Now as far as content goes, that is what is going to determine whether or not I play. I want to see how they go about with balancing the game(class stacking? diverse parties?). I want to see the "content finder" in action, I don't want to sit in Uldah or whatever the cool new hub(Isgard?) and either shout for the quests I need.

    I want to see how the new quests shape up, for instance:

    Is the flow good? meaning I don't go Uldah - Corethas - Iron Lake - Broken Water for a single quest.
    Is it going to be a pain in the ass to find people to get a group quest done?
    Will the content finder work for all group quests?

    Things like that is what I want to see, I mean the UI seems on track of what we all expected, lets see how they tackle some of the more frustrating issues with content. I want to be constantly out in the world, getting into something, finding groups to do it. I really hope we're not just sitting in towns shouting to either join or make a party for x, y event.

  18. #7758
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    I don't see why they care, the retards at the OF and elsewhere will play this game regardless of the pile of shit it may be.

  19. #7759
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    New Lodestone post about Dalamud:
    http://lodestone.finalfantasyxiv.com...cf8555e60b1e54

    Interesting bit about Aetherytes ;o

  20. #7760
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    Quote Originally Posted by Gokulo View Post
    New Lodestone post about Dalamud:
    http://lodestone.finalfantasyxiv.com...cf8555e60b1e54

    Interesting bit about Aetherytes ;o
    Since it looks like the new areas will have 1 aether they probably setting up the lore

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