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Thread: Comments from the Devs     submit to reddit submit to twitter

  1. #7941
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    I was more so agreeing with Vuitton that they will save the best for npcs/or last. XI is a completely different case as it's a perpetual thing. It took a decade to finally add meteor from when it was first seen on the opening fmv. I do agree that limitbreaks are meant to be powerful, but I also think they will save the best for npcs.

  2. #7942
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    Code:
    以前プロデューサーレターLIVEで、現在プレイしている方には、「今を生きて戦った証としてキャラクターの外見的な特徴がつくようになる」とお伝えしていますが、身体に何かしらの証が入る予定です。証がキャラクターに刻まれてしまうのは、ちょっと......という方もいらっしゃると思いますので、表示にON/OFFはつける予定です。
    
     どんなカタチの証が入ることやら……
    Something about being able to display that your character is the survivor of 1.0? (I guess the horn will not be the only thing)

  3. #7943
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    In-game "meteor survivor" t-shirts!

  4. #7944
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    I think it might be something more of a scar or whatever on your character, at least that's what google leads me to believe.

  5. #7945
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    Quote Originally Posted by Lonely View Post
    FF1: Flare
    FF2: Ultima
    FF3: Meteor
    FF4: Meteor
    FF5: Flare
    FF6: Ultima
    FF7: Ultima
    FF8: Ultima
    FF9: Doomsday but Vivi also had meteor as a seperate spell.
    FF10: Ultima
    FF11: ??? was meteor actually useful or was it just there on your spell list because it looked nice?
    FF12: lol, but ultima the summon was top tier.
    FF13: lol but the final boss did have Ultima, Meteor was no where.
    In terms of occurrence as most powerful spell, Ultima definitely appears more often. There aren't that many games where Ultima and Meteor both appear usable (VI and VIII). In VI, Ultima is way more powerful than Meteor and in VIII, Ultima does better damage. Meteor is only better vs single targets or when used with Angel Wing.

    Lore-wise, Ultima has always been known to be the most powerful spell more often than Meteor, therefore Ultima actually wins lol.
    Ultima is known as the ultimate spell in FF2 and is Kuja's trance in FF9. Meteor is a major plot element in FF7.. and now FF14.

    so with reference across the series, Ultima is indeed stronger than Meteor, even though they both tend to fall into the same "category" of powerful forbidden magic.

    If there are tiers then we could always have Meteor > Ultima > something else. There are a bunch of game specific ultimate spells around.. like Meltdown, Ardor, Doomsday and Apocalypse...

    Quote Originally Posted by Katagai View Post
    I purchased it the minute it allowed you to. Was initially $11.99 but unpurchaseable (along with the Ishgard, Limsa Lominsa, Ul'dah and Gridania albums). They then changed the price to $3.99? and I was able to buy it. For the most part the songs match the title, but I'm not 100% sure.

    EDIT: Forgot to add that Eorzean Frontiers is the 4 seperate nation albums + Mor Dhona.
    i'm poor. hoping someone will share it with others XD

  6. #7946
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    That's not the point really considering most of those games do not have jobs in them. Whenever jobs are involved Meteor is usually the ultimate spell for Black Mages and thus more fitting for a BLM limit.
    FFX is the only exception while FFIX has a different spell that is simply a cooler version of Meteor. (and btw Meteor is stronger than Ultima in 8, just saying )

  7. #7947
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    Here's Reinhearts translation:

    In previous producer letter LIVE we mentioned to those currently playing we are planning to have some type of feature that shows that you lived and fought through. There may be those that don't want the mark to be shown on the character so we are planning to have an option to have display ON/OFF.

  8. #7948
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    Badass, red, glowing scar, please.

  9. #7949
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  10. #7950
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    Quote Originally Posted by Alkar View Post
    That's not the point really considering most of those games do not have jobs in them. Whenever jobs are involved Meteor is usually the ultimate spell for Black Mages and thus more fitting for a BLM limit.
    FFX is the only exception while FFIX has a different spell that is simply a cooler version of Meteor. (and btw Meteor is stronger than Ultima in 8, just saying )
    When jobs are involved its either Flare or Ultima for Black Mage. Meteor goes to Time Mages. I hate time mage though. They need to give XIV WHM slow and haste so we can never see it.

  11. #7951
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    Quote Originally Posted by Alkar View Post
    That's not the point really considering most of those games do not have jobs in them. Whenever jobs are involved Meteor is usually the ultimate spell for Black Mages and thus more fitting for a BLM limit.
    FFX is the only exception while FFIX has a different spell that is simply a cooler version of Meteor. (and btw Meteor is stronger than Ultima in 8, just saying )
    You can pretty much dissect any Final Fantasy's main cast and see a job system, even if it's not visible on the surface. VIII for example: Selphie=whm, Squall=knight, Rinoa=blm, Zell=mnk, Irvine=gunner, Quistis=blu. >_>

  12. #7952
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    Quote Originally Posted by Thiefami View Post
    Rinoa=blm
    Worst. BLM. Ever.

  13. #7953
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    that's not a job system, those are just classes. a job system at its most basic is the player being able to choose a character's class.

  14. #7954
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    If you're discussing job systems the only relevant games are the FFT games, FF3, FF5, FFXI, FF12:I, and FFXIV.

  15. #7955
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    Quote Originally Posted by Priran View Post
    that's not a job system, those are just classes. a job system at its most basic is the player being able to choose a character's class.
    >_> what's the difference between a job and a class? If I had said class system would it have made any difference?

  16. #7956
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    Quote Originally Posted by xopher View Post
    If you're discussing job systems the only relevant games are the FFT games, FF3, FF5, FFXI, FF12:I, and FFXIV.


    I dunno why the :I at 12 but by default FF12 had no job system, it's a modfied (by SE?) version called Zodiac system

  17. #7957
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    ":I" is "International" which had the Zodiac Job System (an official release, just not in North America as far as I know.)

  18. #7958
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    Ok then

  19. #7959
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    Quote Originally Posted by Thiefami View Post
    >_> what's the difference between a job and a class? If I had said class system would it have made any difference?
    the difference isn't between a job and a class, it's between a system and the lack thereof. you cannot pick which class the characters play, therefore it is not a job system.

  20. #7960
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    Quote Originally Posted by Lonely View Post
    When jobs are involved its either Flare or Ultima for Black Mage. Meteor goes to Time Mages. I hate time mage though. They need to give XIV WHM slow and haste so we can never see it.
    That's not true at all. Meteor was time magic only once in FFV.
    FF1: neither is present, Flare is the ultimate spell.
    FF3:Meteor.
    FF4:Meteor.
    FF5:Meteor is time magic here, Ultima doesn't even exist.
    FF9: Doomsday (which is a cooler version of Meteor anyway so it's pretty much the same thing).
    FF10: Ultima but technically FFX doesn't have jobs.
    FF10-2: Ultima but it requires a special grid and any job can use it.
    FF11: Meteor

    As you can see when there's a clear Black Mage job you either get Meteor or something similar to it (Doomsday). It's way more iconic for the job compared to Ultima and that's why it was picked as the BLM limit.

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