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Thread: Comments from the Devs     submit to reddit submit to twitter

  1. #8001
    Salvage Bans
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    Quote Originally Posted by TacoTaru View Post
    I actually like the idea of it, but it seems horrific to balance and impractical if it isn't. Materia seems like it would complicate this even more since it would seemingly always bump up your gear score, but I've seen some astoundingly dumb melds that wouldn't have made that person any better than someone without melded gear. If it took into consideration appropriate stats, stat caps, and scored it against certain events that would be handy, but I'm not that naive to believe that's actually how it's going to work.
    Well they did say that gear stats/materia won't have quite as much impact in ARR.

    But I do see your point. How will it weigh a PLD with double melded VIT body vs a PLD with double melded DEF? Then how would each of those stack to a triple meld PIE body piece?

  2. #8002
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    I don't like the idea. There are too many stats in play for a single one to effectively tell you whether or not a given player knows what they are doing or not, although this affects certain jobs more than others. What I'd like to see is the ability to do some sort of remote check that would bring up the player's mannequins and stat allocations rather than having to hunt them down and do it manually, or worse have someone get into your party for whatever and find that they have triple melded chocobo down pants.

  3. #8003
    So hard we fuck rocks
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    Honestly shouldnt be to hard, tbh, each job has two primary stats, then you could factor in additional stats based on job:
    Let's do BLM and PLD

    BLM:
    INT: 25/25 possible points
    PIE: 25/25 possible points
    MND: 15/15 possible points
    HP: 10/10, MP:10/10
    Macc: 25/25, Matk:25/25
    BLM specific checks: -Emnity:10/10, elemental potency: 10/10, Mcrit rate:10/10, Mcrit Bonus dmg:10/10
    175 total points possible. As the game stands you could put Garuda at 150 or 160.
    You could be low on int, and Macc but make up the points in other area's. /shrug.
    That same scale could be used for moogle fight but Lower the number to around 120-130.
    Say a stat score of 400 int, would net you 25 out of 25. -40 Emnity could hit 10/10 in that category.

    PLD:
    STR: 25/25
    MND:25/25
    VIT: 15/15
    DEX: 5/5
    Acc: 20/20, atk: 15/15
    HP: 15/15, MP:10/10
    PLD Specifics: +Emnity 25/25, block rate: 10/10, defense: 10/10,
    Again 175 cap, something's carry more weight than other things 160 for a safe Garuda run, gear wise.
    330 STR cap, 330 MND cap : would get you 50/50 points,

    Again you get the idea, being able to run pickup garudas would be great but by this little scale I just came up with off the top of the head, 90% of Balmung is sitting below 110 gear score.

  4. #8004
    Ridill
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    Someone should drop this bomb in the OF, at least they'll stop talking about stupid wyvern pets.

  5. #8005
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    Quote Originally Posted by Alkar View Post
    Someone should drop this bomb in the OF, at least they'll stop talking about stupid wyvern pets.
    I think someone already did.
    Gear-Score-in-my-ARR

  6. #8006
    CoP Dynamis
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    Two post into that OF thread and someone has already drop the "elitists" bomb lol

  7. #8007
    Yoshi P
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    Primary stats aren't the best thing to bump for each job though, so you'd already be taking a hit in your gear points for not working on that appropriately.

  8. #8008
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    Was a good watch. Looking forward to the live letter.

  9. #8009
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    Quote Originally Posted by shepardG View Post
    90% of Balmung is sitting below 110 gear score.
    Yep they are.

  10. #8010
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    oh god, gear score is TERRIBLE, it was terrible in WoW, lol. I remember people wanting like 6k GS for a naxx clear at the end of wrath which was a joke.

  11. #8011
    Banned.

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    Oh I'm sorry did you have a different idea for how to keep shitty people out of your content finder groups?

  12. #8012
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    Quote Originally Posted by Churchill View Post
    Oh I'm sorry did you have a different idea for how to keep shitty people out of your content finder groups?
    it didn't stop shitty players in WoW, its going to be hilarious when people are only needing on items that give them higher gear score even if the gear doesn't make sense for their character like in WoW.

  13. #8013
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    Yeah one of my coworkers was talking about doing a content finder dungeon with a Paladin who met the gear score requirement, only to find out halfway through the dungeon his gear was specced for damage and healing, and he only equipped it to match the GS requirements. The dungeon wiped the floor with him and they did not clear.

  14. #8014
    the whitest knight u' know
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    That is the problem. Systems as such get deconstructed and abused. They will in NO WAY accurately gauge a player's usefulness in any content.

  15. #8015
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    It will, however, be interesting to see how important SE finds each stat to be.

    but yeah, I'm inclined to agree that this is a bad idea.

  16. #8016
    Pro
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    "Comments from the Devs"

    I don't really see what the problem with gear score is. Its not really there to judge who is good and who is a noob...

  17. #8017
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    For what it's worth I'm still hoping it is a totally different system S-E just stole the name for D;

  18. #8018
    The Defense is ready, Your Honor
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    Extremely doubtful. SE seems to be going full-bore into the "grab it from everyone else because goddammit we can't do it ourselves!" role.

  19. #8019
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    Quote Originally Posted by Pro View Post
    I don't really see what the problem with gear score is. Its not really there to judge who is good and who is a noob...
    People do it anyway. That's the problem with it.

  20. #8020
    Ridill
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    Well it needs to be different from WoW though. In FFXIV you can play different classes so how is this going to help if it can only gauge one class out of all the ones you have?We'll probably get some answers next week.

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