1. FFXIV Reset Timers
    Last daily reset was 19 hours, 28 minutes ago / Next daily reset is in 4 hours, 31 minutes
    Last weekly reset was 4 days, 12 hours, 28 minutes ago / Next weekly reset is in 1 days, 21 hours, 31 minutes
Page 43 of 1006 FirstFirst ... 33 41 42 43 44 45 53 93 ... LastLast
Results 841 to 860 of 20118

Thread: Comments from the Devs     submit to reddit submit to twitter

  1. #841
    Bagel
    Join Date
    Oct 2006
    Posts
    1,342
    BG Level
    6
    FFXIV Character
    Reapz Sjc
    FFXIV Server
    Excalibur
    FFXI Server
    Bismarck

    Quote Originally Posted by Kurokikaze View Post
    Google Translate is trolling me... Some JP dev posts hinting at removing Anima in 1.18?
    I remember them saying they planned on removing the anima cost to return, but putting a time limit in between uses. It's probably that, I doubt they'd abolish anima altogether. Especially if we will be seeing things like chocobos/airships at some point

  2. #842
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,631
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    Which would make it fall in line with the rest of the "modern" MMO landscape. Not saying its good or bad, but it is what it (potentially) is.

  3. #843
    F5 Like A Boss.
    Join Date
    Sep 2005
    Posts
    7,396
    BG Level
    8
    FFXIV Character
    Kuroki Kaze
    FFXIV Server
    Sargatanas
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Twisting Nether

    It would essentially be a Hearthstone... now if only you can set the return point to a specific location and not have it change when you touch another Aetheryte.

    I'd keep it set to Uld all the time.

  4. #844
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,631
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    Essentially, yes.

  5. #845
    Dragoon Princess
    My Little Ixion

    Join Date
    Nov 2007
    Posts
    1,668
    BG Level
    6
    FFXIV Character
    Kaiyoko Star
    FFXIV Server
    Sargatanas
    FFXI Server
    Caitsith
    WoW Realm
    Destromath

    I feel like the aetherite should be the equivalent to WoW's graveyard, which would make it so you can't death warp back to your Return point. Then the return should be put on a 15~30min CD on a location you set (an option on the aetherite).

  6. #846
    F5 Like A Boss.
    Join Date
    Sep 2005
    Posts
    7,396
    BG Level
    8
    FFXIV Character
    Kuroki Kaze
    FFXIV Server
    Sargatanas
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Twisting Nether

    Omg... Thats is absolutely brilliant. O_O

  7. #847
    Bagel
    Join Date
    Jul 2006
    Posts
    1,391
    BG Level
    6

    I think one way to get rid of botters is to avoid market having any kind of crafted piece of gear on sale.
    High level crafters would simply produce/attach Materia to fine-tune equipments much like Sinergy does now in FF11 (unless I'm wrong).

    You would be still selling NM drops probably (tho that would lead back to NM camp, which might be bad).


    Then you'd have:
    Player grinds his class and obtains gear.
    Players join to face dungeon contents and improve their gear.
    Gather classes collect raw materia which turns into profit and/or their personal stash.
    Crafters improve equipments using materia, effectivelly creating best-in-slot pieces.

  8. #848
    Dragoon Princess
    My Little Ixion

    Join Date
    Nov 2007
    Posts
    1,668
    BG Level
    6
    FFXIV Character
    Kaiyoko Star
    FFXIV Server
    Sargatanas
    FFXI Server
    Caitsith
    WoW Realm
    Destromath

    Quote Originally Posted by Kurokikaze View Post
    Omg... Thats is absolutely brilliant. O_O
    Sarcasm lol? Just basically copied what WoW does which just makes sense >_>;

  9. #849
    Ridill
    Join Date
    Jul 2006
    Posts
    12,621
    BG Level
    9
    FFXI Server
    Ramuh
    WoW Realm
    Kilrogg

    are there previews of 1.18 yet?

  10. #850
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    Nope. Next letter ain't far away though, he'll update us then.

  11. #851
    F5 Like A Boss.
    Join Date
    Sep 2005
    Posts
    7,396
    BG Level
    8
    FFXIV Character
    Kuroki Kaze
    FFXIV Server
    Sargatanas
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Twisting Nether

    Quote Originally Posted by Anthonystar View Post
    Sarcasm lol? Just basically copied what WoW does which just makes sense >_>;
    No sarcasm. The more this game copies certain things to make playing convenient and not cumbersome for players from WoW the better off it'll be imo.

    Working on a quick shop of something I'd love to see in the game. Will post here when finished lol. Also, does anyone know what font is used for the FFXIV menus? Like the menu on the side when you press triangle?

  12. #852
    D. Ring
    Join Date
    Jul 2006
    Posts
    4,945
    BG Level
    7
    FFXIV Character
    Grey Jorildyn
    FFXIV Server
    Hyperion

    If they make returning an option instead of automatic, then they should put raise/resurrect down to like rank 26. Maybe even resurrect can stay where it is and only put raise there, just so we can maintain the illusion that conjurers are useful.

  13. #853
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    I remember them saying there will be three tiers of raise, so ya.

  14. #854
    Falcom is better than SE. Change my mind.
    Join Date
    Jun 2006
    Posts
    17,291
    BG Level
    9

    Speaking of the JP dev comments, when can we expect a translation of them?

  15. #855
    Yoshi P
    Join Date
    Oct 2006
    Posts
    5,092
    BG Level
    8

    This whole turning crafters into essentially only enchanters would be super gay and piss alot of people off. I'm not even that much into crafting and I think it would be a terrible decision.

  16. #856
    F5 Like A Boss.
    Join Date
    Sep 2005
    Posts
    7,396
    BG Level
    8
    FFXIV Character
    Kuroki Kaze
    FFXIV Server
    Sargatanas
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Twisting Nether

    Quote Originally Posted by Grey Jorildyn View Post
    If they make returning an option instead of automatic, then they should put raise/resurrect down to like rank 26. Maybe even resurrect can stay where it is and only put raise there, just so we can maintain the illusion that conjurers are useful.
    Raise and return desperately needs an on-screen confirmation box I feel.

    Messing around with le-shop:



    Shoulda put the Triple Triad board on a separate layer and lowered the opacity so you can see through it.

  17. #857
    Bagel
    Join Date
    Jul 2006
    Posts
    1,391
    BG Level
    6

    This whole turning crafters into essentially only enchanters would be super gay and piss alot of people off. I'm not even that much into crafting and I think it would be a terrible decision.
    It's nothing more than an average feature and I understand your concern, but the risk of opening the game to a wider audience while a few players are already r50 crafters would turn the game into such boring monopoly that it'd end much worst than FF11 did.

    The original design was to have players *make* their own economy by producing/selling all items, but that's one hell of a setting to balance and it'd keep suffering for any kind of population increase/decrease, like the stagnant reality it's as of today.

  18. #858
    Bagel
    Join Date
    Oct 2006
    Posts
    1,342
    BG Level
    6
    FFXIV Character
    Reapz Sjc
    FFXIV Server
    Excalibur
    FFXI Server
    Bismarck

    Triple Triad is so much better than Tetra Master. Make it happen SE!

  19. #859
    Bagel
    Join Date
    Oct 2006
    Posts
    1,342
    BG Level
    6
    FFXIV Character
    Reapz Sjc
    FFXIV Server
    Excalibur
    FFXI Server
    Bismarck

    From Bayohne:
    Spoke with the dev. team about the discussion going on here regarding SP/EXP chains (and your ideas behind them). They wanted me to relay to you that there are plans in place for chains, but the specifics will be looked into once the main battle adjustments have been made.

    One foot after the other, as they say!

  20. #860
    CoP Dynamis
    Join Date
    Oct 2006
    Posts
    294
    BG Level
    4

    My japanese is rusty, but the last couple have been about the anima situation. They plan to remove the Return cost in the next patch so that it is free. They're also aware the anima situation embodies the only method of transportation aside from running and hope to address in the near future (eyeroll). There's been some stuff about targeting, minigames, and LS housing, but all with similar responses: We're aware blah blah, we hope to address this one day blah blah. I imagine nobody else is posting about the japanese posts because they are as bland as the english ones

Page 43 of 1006 FirstFirst ... 33 41 42 43 44 45 53 93 ... LastLast

Similar Threads

  1. Comments from the Developers (NO DISCUSSIONS)
    By Kurokikaze in forum FFXIV: Official News and Information
    Replies: 85
    Last Post: 2014-07-09, 11:59
  2. Replies: 129
    Last Post: 2010-10-22, 03:50