
Originally Posted by
Thiefami
I wonder if Spiderdan ever played 1.0 post job release lol. Honestly, I never saw a shortage of white mages. In fact, there always seemed to be a surplus of WHM. I trust Yoshi to keep all the classes dynamic and fun. If you hate healing I hate it break it to you, you're going to probably hate healing even if it's on an Arcanist. I love the idea of a specialized job system with the current armory system, if you want variation you can either pick another job or roll with a class.
With the job system and being able to literally switch on a damn dime it is VERY unnecessary to have a 'modern mmo' setup. Unlike XI, there is no painful process of going back to town and grabbing all of your gear from mog house porting back, rebuffing and then going in. You can literally buff, switch, and proceed. With the new equip dummy system you don't even have to worry about a full set clogging your inventory. If they wanted to base a job off conjurer specifically dedicated to all buffs with zero attacks (they wouldn't, but..) they could. Why? Because you can easily just switch to friggen WHM or DD CNJ once you have finished your purpose. The system is very convenient and it makes for great way to make super situational jobs and say, 'fuck you' to the usual game struggling for balance. If it turns out to be 1 job to 1 class I could see that not working, however if it is multiple jobs to a class then every single doesn't need to be fine tuned to be a standalone ass kicker and can give each class a nice variety, no matter how situtational.