
Originally Posted by
arus2001
Been there, done that, still not sold.
In general, death tends to carry penalties: EXP loss, weakness, repair fees, corpse retrievals, and then some.
It's one thing when your HP falls to 0 due to a fight going sour. It's another when you think you can run along some terrain that isn't steeply sloped, only to suddenly find yourself rocketing down a hill and dying because an otherwise innocuous location was deemed impassible, maybe not even on purpose. There's usually no method to slow or even halt your fall, it's just splat, uded or close to it. No matter how you spin it, fall damage is a punishment. Sometimes just running back to where you were, if possible, is punishment enough. If someone wants to get angry someone just gets there more quickly by taking a shortcut, they're just being petty.