Can't wait to see what kinds of weapons you can get from her. :D
Can't wait to see what kinds of weapons you can get from her. :D
^ No thanks on Primal weapons unless it's only part of the loot pool. I'd like to see Primals with a bigger loot pool with armor or accessories before we see more weapons, but all of the above would be great!
Quote quote
Quite a while back we mentioned that we were looking into having a feature that would let you know once an item was purchased from your retainer, as well as an icon you could click to confirm which items were purchased.
We are planning to implement these features during the Beta Test in two phases:
Beta Test Phase 1: Alert feature that lets you know you sold something
Beta Test Phase 3: Feature that lets you check the purchased item history
The alert feature will make a specific sound when you log into the game if an item was purchased.
or just a regular AH
It was almost a regular AH already in 1.0 minus some standard option + lag. It basically will be an AH in 2.0 just with a fancy name and hot elvaan chicks standing around like hookers all day.
Would be awesome if they were shiva boots! Can only imagine the awesome design there![]()
They could easily add more loot but I want to see more primal weapons tbh.
I'd prefer a new standard for gear to be set. Like sky/ground was in zilart. I'm not really a huge fan of primals giving us new weapons, as we already have ifrit and garuda for weapons, but some new gear would be sweet. I know I for one wouldn't mind a piece of armor with that green hue with some wing like attributes on them. Nothing huge but maybe on the shoulder pads for body, or wrists if they were for hands. They have quite a bit of tools at their disposal, I'd like to see them get a bit more creative. That being said, the existing primal models for the weapons had nice touches to them, ifrit's glow and garuda's wings.
There's way too many weapon options in this game already.
^ Wat.
I want a Shiva hat. It just would be an ice cube that encased your head.
Stuff from today:
Originally Posted by Rukkirii
Originally Posted by Rukkirii
Nothing terribly interesting, just alludes that Arcanist will be a class you can select to start as.Originally Posted by Rukkirii
I really want info on the player combo/limit break system, I really want this to have multiple options like 2 player or 3 player combos that can be usable pretty often, not just the entire party super move. I would love it to be a selectable ws that changes depending on what classes are in the party, often being used to fill a gap or need by using 2+ players tp. Like 2 mnks in party one uses aura blast thingy and they other uses chakra when triggered together giving a cool aoe heal skill, maybe having something activated by both players so that each ws counts toward a combo, give us a nice cool flashy animation and happy people all around. One can hope .. I just think something like that would fit in well into the existing system and really add tactically to the battles.
So more like dual- and tri- techs from Chrono Trigger. I'd love that myself.
I wouldn't mind the Primals all spitting out a series of weapons as long as their elemental damage actually mattered. I like when a region's/dungeon's flora and fauna are generally aligned with an element or two (Xarcabard = dark/ice, Ifrit's Couldron = fire, etc.) so when venturing out into these wilds, you could gear up appropriately to avoid healing them or resist their damage.
Collecting Ifrit's Harpoon, Garuda's Beak, Titan's Boner, Shiva's Dildo, etc. all for your Dragoon should actually benefit you by having a full arsenal of elemental damage for whatever you might face. ASSUMING that inventory issues are solved.