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Thread: Comments from the Devs     submit to reddit submit to twitter

  1. #11941
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    Quote Originally Posted by Kurokikaze View Post
    Man... I keep reading these dev comments and Beta Phase three is looking a lot like that magical patch that was gonna fix everything around initial launch.

    Kirk: You left spacedock without a tractor beam?
    Harriman: It doesn't arrive until Tuesday.

    Ya it looks like Phase 3 is where everything is gonna be lol.

  2. #11942
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    Quote Originally Posted by Kurokikaze View Post
    Man... I keep reading these dev comments and Beta Phase three is looking a lot like that magical patch that was gonna fix everything around initial launch.

    We'll have this ready for Phase 3...
    Look forward to Phase 3...

    Uh oh..
    Should keep track of everything thats being promised for phase 3 and see how many items they pull through on

  3. #11943
    Yoshi P
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    Is phase 3 gonna bring the 1.23+ battle system back cuz fuck this one...

  4. #11944
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    Quote Originally Posted by Cichy View Post
    Is phase 3 gonna bring the 1.23+ battle system back cuz fuck this one...
    http://cs323626.userapi.com/v3236260...5GMTu89XfE.jpg

  5. #11945
    It's sooo veiny
    Sweaty Dick Punching Enthusiast

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    I for one look foward to testing the shit out of the gamepad.

  6. #11946
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    Quote Originally Posted by Achitophel View Post
    Uhhh...no one said they couldn't? Are you sure you read the posts correctly or...?
    How does understanding that grinding is against what the devs want, and trying to explain that to others all of a sudden self righteous, when you agree with the creator of the damn game? This is a forum people share opinions, that's what its here for, The only person being self righteous atm is you.. think about it, so quick to cast out labels, you are doing the exact same thing you said you are so against. Especially when it doesn't freaking matter, preach on brother..

  7. #11947
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    Quote Originally Posted by Achitophel View Post
    If it doesn't effect your gameplay- and in this hypothetical it doesn't- just let them be.
    It does effect your game play, since the more people open world grinding like idiots the less there are for other content (though you could argue that these people aren't people you'd wanna play with anyway). The reason for no open world grinding is just to avoid people wasting their time playing a game like it's 2004 and everyone is doing relevant content. Not grinding for levels in order to do something that people should be doing anyway.

  8. #11948
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    Quote Originally Posted by Elcura View Post
    It does effect your game play, since the more people open world grinding like idiots the less there are for other content (though you could argue that these people aren't people you'd wanna play with anyway). The reason for no open world grinding is just to avoid people wasting their time playing a game like it's 2004 and everyone is doing relevant content. Not grinding for levels in order to do something that people should be doing anyway.
    Anyways confirmed again just now from dev post, they are not changing anything when it comes to xp, basically saying ARR was not designed for users to level up on monsters out in the fields. So lets put this to rest lol

    Also about the 3rd phase changes, it is a bit scary, but then again think about what they already did in 2 years. Some of those changes are very minor.

  9. #11949
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    I really hope they change that buy/sell interface... Shits fuckin archaic.

    Edit: Actually no, it's more like it's two different interfaces fighting each other on screen.

  10. #11950
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    I keep telling myself that the vendor screen is just a placeholder. Seems very out of place

  11. #11951
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    Quote Originally Posted by miokomioko View Post
    I was going to say it's more of a dress code. But yeah.

    To be honest, though, I shouldn't feel like I'm completely wasting my time when I stop to kill something I've aggro'd. Right now I do.
    Hmm, Sprint? There's no reason to stop and kill stuff you've aggroed unless you have to talk to an NPC.

  12. #11952
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    Quote Originally Posted by Alkar View Post
    There's no reason to stop and kill stuff you've aggroed unless you have to talk to an NPC.
    Exactly. I think that's a small problem. I feel like they went just a bit too far with the whole "grinding on outside mobs isn't the best way to level" thing. Not only is it not the best way to level (I'm all for that), but it's all the way at the other end of the spectrum.

  13. #11953
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    Quote Originally Posted by Kurokikaze View Post
    I really hope they change that buy/sell interface... Shits fuckin archaic.

    Edit: Actually no, it's more like it's two different interfaces fighting each other on screen.
    I agree with you there. Only thing to consistently annoy me so far in the beta.

  14. #11954
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    I honestly don't really mind. Between quests and the hunting log I find myself killing stuff all the time.
    XI wasn't/isn't any better though. Most of the time stuff either doesn't aggro because you're too high or if it does you're likely dead. And if you do get aggroed by something you can manage it's never worth it.
    The only difference is that in XIV you can easily escape.
    It's true however that the game does seem to encourage leveling multiple classes but I honestly don't think it's a bad idea. You'll have to do it anyway if you want to go anywhere towards the end. We'll probably have a better idea when Phase 3 comes around.

  15. #11955
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    Quote Originally Posted by Alkar View Post
    Hmm, Sprint? There's no reason to stop and kill stuff you've aggroed unless you have to talk to an NPC.
    Step 1 enter some sort of fate like battle
    Step 2 aggro something that can aoe
    Step 3 be high lvl and have a bunch of aoe mobs, and stand near fate npc
    Step 4 ???
    Step 5 Profit ლ(ಠ.ಠლ)

    Quote Originally Posted by Kurokikaze View Post
    I really hope they change that buy/sell interface... Shits fuckin archaic.

    Edit: Actually no, it's more like it's two different interfaces fighting each other on screen.
    there are a few things that are archaic, actually about some interface functions... , makes you wonder why you gotta click so much to do stuff!

  16. #11956
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    Quote Originally Posted by Achitophel View Post
    Would you shut the fuck up, you moron? The conversation was about players not wanting something even if it didn't effect their gameplay at all, just for the sake of imposing their opinions and ideas of what were right and wrong in video games, because they feel so strongly that their opinions aren't only right, but that everyone else needs to share them. The conversation wasn't about telling game developers what to do with their game at all. Not even sure how you got that.

    Get your shit together. Look at the bolded words and figure out where you fucked up.



    Maybe. But the question asked was "If it wouldn't..." You seemed to arguing you'd rather do content with idiots then not with idiots, though?

    If you're saying that's impossible...uhhh...okay? Cool, I don't want to grind, either.
    Wow did I touch on something you didnt want to hear? I know what exactly you are saying, and that was not my issue lol, you failed to realize that sorry.

  17. #11957
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    Making a open world level grinding as viable option will introduce those problem

    -Spot bottlenecking. I never experience any MMORPG that has equal efficiency for leveling on all areas per level range. Lets take example for 1.0. On level 30 onwards, there are so little camps that viable to camp on. on 30- Diremites , 35-40 Raptors , 40 onwards - natalan. If they decide to make it viable, they must put effort to balance the variety, exp/hour and class output

    -Distraction from content. From previous experience, by enabling OW leveling grind, usually it makes players skip content and more focused to get level instead

    IMO, open world content/experience should be shifted from exp-objective, to particular activity objective, such as spirit bonding, or fill hunting log.

  18. #11958
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    Have they said when they will open up other cities, classes, jobs, or up the leveling cap? Could be something for phase 2 if not otherwise specified.

  19. #11959
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    And now the shitstorm on the Beta Forums begins. Dev response on the whole "Field Monster Experience Points" issue.

    This ought to be fun.

    Quote Originally Posted by Kawfee View Post
    Have they said when they will open up other cities, classes, jobs, or up the leveling cap? Could be something for phase 2 if not otherwise specified.
    Generally speaking it seems to be centered all around Phase 3.

  20. #11960
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    Quote Originally Posted by Kawfee View Post
    Have they said when they will open up other cities, classes, jobs, or up the leveling cap? Could be something for phase 2 if not otherwise specified.
    Phase 3, mehh beaten, also its just funny that some testers feel that just because devs are not straying from a design choice, it means they are ignoring feedback lol. Listening to feedback doesn't mean, hey you want what? ok lets add it.

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