Well the difference is they won't add loot tables to open world mobs. That will just open another can of worms.
Don't understand me incorrectly--I actually don't "give a shit". I can just see where Yoshi is coming from and I 100% agree with not adding it for the reasons he believes and I already stated as well. If they added open world grinding, I might use it myself since I can get a static group easily, but not as often as those clamoring for it (it would be the ONLY way they'd level).
The die hards can already open world grind if they want. In fact the xp/hour rate would probably be better than it was pre-ToAU in XI, it's just that the TNLs are also way higher. I heard number like 10-12k/h being thrown around during the alpha (people leveling from Lv.6-10 I believe). Too bad that's like 4 or 5 quests worth of xp at that level...
I agree with the others though, just leave the argument at this point. The decision has already been made, for better or worse.
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