Here's the piece of Ramuh's battle music they spoiled on the NicoNico stream if you didn't hear.
Those FFXII feels.
Here's the piece of Ramuh's battle music they spoiled on the NicoNico stream if you didn't hear.
Those FFXII feels.
I guess context matters here. With trash mobs? Yes, you almost always have plenty of TP/MP/whatever. I almost never use Invigorate. However, boss encounters? You'll deplete your resources much faster than you expect. Invigorate barely makes a dent.
I may have missed where anyone was making a distinction between the two, but it should probably be addressed. I would imagine the FFXIV battle team is probably having difficulty balancing the two. All I can think of is to reduce TP regen while out of battle if they intent to add some strategy to clearing trash mobs (maybe they don't want to do that, I don't know).
We need a new tag to denote beta forum speak. I propose [grass][/grass]
Oh, whoops.
whoosh.
There's a simple fix: Haste
Even if it's just a little, faster auto attacks means you recover TP faster, right?
Couldn't haste affect both auto-attack and tp recovery?
Or just TP regen, fuck if I cared about Auto Attack in that case.
They should just lower GCD. Its too long as it is right now. Even if skillspeed gear and haste could fix the problem later on that doesn't make the early levels any more bearable. And its not hard to adjust tp costs of abilities. How is this even a conversation lol
There is already haste in this game, and haste is a terrible, terrible fucking mechanic.
Get out.
But I loved my Turban! Up until I got my Aces Helm... Any class that couldn't wear Aces wasn't really relevant to me so w/e, therefore Beta as fuq.
This x100, Haste was a bandaid mechanic for a slow battle system. They need to balance this shit properly from the get go so you don't need to stack a single stat just to attack more than every few seconds. Yoshi said he thinks the GCD is too much, so hopefully it'll be lowered to something a little less obnoxious, and TP gain/cost will be revamped to go along with the change.
I've yet to touch the Beta outside of playing with the character creator (no controller = nothx) but the more I hear people comment on the the GCD system the worse it sounds.
I heard nothing but great things about the controller layout. I didn't try it myself though. All the hate on the combat is pre 30 in my opinion. I don't think a game should be boring for 30 levels, but I don't think it's the same combat system later on.
I don't think that's too NDA breaking of a comment.