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Thread: Comments from the Devs     submit to reddit submit to twitter

  1. #13761
    Yoshi P
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    Quote Originally Posted by Alkar View Post
    Summoner can't use Carbuncle and Arcanist can't use any Primal. Arcanist seems already set up as a class that will play differently from its currently announced job unlike every other class (based on 1.23 skill lists which are going to change).
    Hence why I said that's how it is currently. I just hope ARCanist(how the fuck do we shorthand this now..)/SMN is fun and worthwhile but I imagine it's going to get a lot of tweaks once we get our hands on it and give them feedback.

    Quote Originally Posted by Waraji View Post
    ;D Still don't know what they are planning to do with Job Skills, but not really. Would be wild if Jobs would in some way augment your class skill set. Would be super easy to differentiate roles beyond Job Skills on multiple Job roles on a single class.

    Ultimately though, sticking with class/job leaves you with an inevitable convoluted system for developing new jobs on already existing classes. Shits gonna be so weird, I'm sure they've figured a couple of ways around it by now but gd... When thinking about it from the point of view of traditional FF jobs its pretty difficult, but viewing it from just Specialization is a bit easier on the noggin, make a new one and slap a familiar name on it that would make sense.
    Maybe it's not too late to toss in some FFT style job unlocking to further convolute the system!

  2. #13762
    Yoshi P
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    I was convinced that was a Arcanist when I looked at it but that looks like a full blown job and not a class

  3. #13763
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    Quote Originally Posted by Cichy View Post
    I was convinced that was a Arcanist when I looked at it but that looks like a full blown job and not a class
    Wait and see is my take, I don't see why it 'can't' be SCH as a job. Its specifically shown with the other jobs already in game and placed in the opposite place as the SMN job, almost every piece on the character showcases a clear distinction of a classic SCH job (both FFIII and FFXI) and they have said several times they wanted to get around to making more then one job to a class, what better class to start with then a new class made from the ground up for the job system?

  4. #13764
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    The Arcanist/Summoner relationship sounds like the first step towards actually living up to that whole "Class = Solo, Job = Party" claim.

  5. #13765
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    that figure in the pic is more likely Scholar than not. Arcanist is a class and not a job and all the other figures in the circle depict every other known jobs only.

    the 1 job for 1 class system is probably not going to last long moving ahead in the future and theres a lot of more room for cross-class jobs as far as DoM are concerned compared to DoW by virtue of the fact that they don't actually rely on their weapons as a form of class identity. Also because not every new job requires a new weapon (and thus a new discipline) - say if they introduce jobs like Thief and Dancer, they'll likely stem from the same DoW (are there still no daggers in XIV yet?).. and so on.

    Moving ahead, I think we'd see more cross-class requirement jobs. Scholar is probably Arc+Con+Thaum if it follows the XI job design... since he's wielding a book. Tho, I'm guessing most of them will be DoW + DoM, or maybe even +DoL/DoH? for like Chemist/Beastmaster/Geomancer or something.

    btw, what is the pointed finger x pointed finger supposed to mean?

  6. #13766
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    Quote Originally Posted by Spira View Post

    btw, what is the pointed finger x pointed finger supposed to mean?
    Cross promotion. FFXIV >=< Microsoft Windows 8. This stuff came from the Nico Nico event a couple weekends ago and it was promoted on behalf of Windows 8.

  7. #13767
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    The main issue with more cross class jobs is that everyone will already have level 50 xyz job once they are added having to only quest skills. I honestly think they will go the route of adding classes per new job with new weapons. Which is really not hard. Weapon types are all semantics. You can easily add a weapon type called blades (daggers/short swords), Swords called Rapiers, etc etc. New weapons do not mean a new discipline.

    Also DoM weapons are not really shared, arent they called different names like wand for conj and scepter for thaum? This is how it was in ARR beta.

  8. #13768
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    Quote Originally Posted by Lokus View Post
    I just hope ARCanist(how the fuck do we shorthand this now..)
    Official is ARN.

    From the newest blog post:

    http://rss.finalfantasyxiv.com/jp/bl...20130513_1.jpg

  9. #13769
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    Quote Originally Posted by Spira View Post
    that figure in the pic is more likely Scholar than not. Arcanist is a class and not a job and all the other figures in the circle depict every other known jobs only.

    the 1 job for 1 class system is probably not going to last long moving ahead in the future and theres a lot of more room for cross-class jobs as far as DoM are concerned compared to DoW by virtue of the fact that they don't actually rely on their weapons as a form of class identity. Also because not every new job requires a new weapon (and thus a new discipline) - say if they introduce jobs like Thief and Dancer, they'll likely stem from the same DoW (are there still no daggers in XIV yet?).. and so on.

    Moving ahead, I think we'd see more cross-class requirement jobs. Scholar is probably Arc+Con+Thaum if it follows the XI job design... since he's wielding a book. Tho, I'm guessing most of them will be DoW + DoM, or maybe even +DoL/DoH? for like Chemist/Beastmaster/Geomancer or something.
    The bolded parts are wrong. DOM work exactly like DOW (weapon = identity), and grimoires were confirmed to be Arcanist's/Summoner's weapons a while ago.

  10. #13770
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    Quote Originally Posted by Takiwaki View Post
    The main issue with more cross class jobs is that everyone will already have level 50 xyz job once they are added having to only quest skills. I honestly think they will go the route of adding classes per new job with new weapons. Which is really not hard. Weapon types are all semantics. You can easily add a weapon type called blades (daggers/short swords), Swords called Rapiers, etc etc. New weapons do not mean a new discipline.

    Also DoM weapons are not really shared, arent they called different names like wand for conj and scepter for thaum? This is how it was in ARR beta.
    Conjurers use wands/canes and Thaumaturges use scepters/staves so yeah, they don't share weapons at all. That Scholar seems to be using a grimoire, which is already confirmed to be the weapon used by Arcanist and Summoner. It's also the same kind of book heavily mentioned in Scholar's storyline in FFXI (it doesn't really mean anything but it's SCH's most relevant role in the whole series).

  11. #13771
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    Quote Originally Posted by Gokulo View Post
    Official is ARN.

    From the newest blog post:

    http://rss.finalfantasyxiv.com/jp/bl...20130513_1.jpg

    Miqo'te on the front page awww yeah... randomly that pics been around a lot (although that seems to show more then the one I found months ago...)

    http://imageboard.neko-sentai.com/post/view/50085

    Its wallpaper size though!

  12. #13772
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    That honestly looks like CG quality, which makes me wonder if it is a screen grab from one of the new trailers/commercials they're working on.

  13. #13773
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    Quote Originally Posted by Gokulo View Post
    Official is ARN.
    Where did you find that? The 1.0 dats used to say ACN, wondering if it has been changed.

  14. #13774
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    I don't care if that's acn or sch, the only thing that matters is my mithra will get to be a school girl

  15. #13775
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    I believe it's an arcanist. They decided to include it because obviously, it's a new addition to the game. ACN is holding her JSWeapon to clearly point the class out while SMN isn't holding any because (I think) the Relic Book design isn't finalized yet.

  16. #13776
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    From the amazon page of the game: "a flexible 18 choice class system"

    1,2: Archer, Bard
    3,4: Lancer, Dragoon
    5,6: Pugilist, Monk
    7,8: Gladiator, Paladin
    9,10: Marauder, Warrior
    11,12: Thaumaturge, Black Mage
    13,14: Conjurer, White Mage
    15, 16: Arcanist, Summoner
    17,18: ???, Scholar

    If you discount jobs and add in disciples of the land and hand the total becomes 19. Could be nothing, could be something...

  17. #13777
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    DoM (2 Classes), DoW (5 Classes), DoL (3 Classes) and DoH (8 Classes). Total of 18 class.

  18. #13778
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    Quote Originally Posted by Karasu View Post
    From the amazon page of the game: "a flexible 18 choice class system"

    1,2: Archer, Bard
    3,4: Lancer, Dragoon
    5,6: Pugilist, Monk
    7,8: Gladiator, Paladin
    9,10: Marauder, Warrior
    11,12: Thaumaturge, Black Mage
    13,14: Conjurer, White Mage
    15, 16: Arcanist, Summoner
    17,18: ???, Scholar

    If you discount jobs and add in disciples of the land and hand the total becomes 19. Could be nothing, could be something...
    Or they simply copy/pasted part of their original FFXIV page which obviously had 18 classes.

  19. #13779
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    Quote Originally Posted by Evane View Post
    DoM (2 Classes), DoW (5 Classes), DoL (3 Classes) and DoH (8 Classes). Total of 18 class.
    With Arcanist the total is 19.

    Quote Originally Posted by Alkar View Post
    Or they simply copy/pasted part of their original FFXIV page which obviously had 18 classes.
    Ya, that is the more likely explanation.

  20. #13780
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    Quote Originally Posted by solracht View Post
    The bolded parts are wrong. DOM work exactly like DOW (weapon = identity), and grimoires were confirmed to be Arcanist's/Summoner's weapons a while ago.
    I think you missed the point. Technically, sure, each class has a unique weapon type used to switch to that class. The point was though with 2 DoM classes would have an easy time becoming 4, 6 or 8 jobs because the majority of magic based jobs could simply have their staff and things are good.

    You can't give every DoW a dagger and have it work, or every DoW H2H ... but the mage side presets a lot more flexibility. If they want to.

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