
Originally Posted by
Tomino
What's absurd is that they designed their own game to "nerf" their own content : Anima transport kills the idea of moving to different, equal camps in other regions simply because it's much cheaper to stick to the usual ones.
It should had worked the opposite : say I'm in LL, after the first leves in my r20 camp, the game/plot should make me move from there to Uldah r20 camp. First, by making the trip easy, second by rewarding this somehow. Then Gridiania and then, hopefully, I shouldnt be in need of any more r20 camp, off to LL r25 (just an example).