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Thread: Comments from the Devs     submit to reddit submit to twitter

  1. #14001
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    Quote Originally Posted by Charismatic View Post
    Or it can be both.
    There's absolutely no reason for it to be an either/or situation as you've stated.
    Where is your signature from? Been wanting to youtube that for a while.

  2. #14002
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    From new blog. They so silly.


  3. #14003
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    Quote Originally Posted by Cutriss View Post
    DRK will come from Botanist.
    You mean miner, because you need experience cutting into veins.

  4. #14004
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    Quote Originally Posted by Pyree View Post
    That was what was originally planned, but recently (I believe in the most recent LIVE letter?) Yoshi P said that SMN would be in at launch.

    I'm kinda hoping they don't end up making two jobs come from one class for two reasons:
    1) That would mean you only level one and get both. I kind of like to level the different roles... I'm not too keen on the idea of a "bargain" class that gives you double jobs. This is definitely subjective.
    2) A majority of your skills come from the class, so if both SMN and SCH come from ACN, they would already share about 75% of their spells. I would prefer jobs be more unique, and I just can't see that happening with two jobs coming from one class. Maybe it'll end up different in practice than in my head.
    Personally I like the idea of getting 2 classes for 1. This potentially solves a lot of problems with raiding and party composition. Look at WoW and SWTOR. How long did it take WoW to implement dual spec. If you're a linkshell and you have 18-30 players. Your setups are pretty limited. Think about all those times you dragged along someone in FFXI that was both under geared AND on a redundant job. With this, you get potentially two party roles and a whole lot more pickup group flexibility.

    But personally I don't think they'll have that kind of thing ready for launch on every class. We haven't even seen any endgame combat in action. Hopefully we'll find out at e3.

  5. #14005
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    Quote Originally Posted by Rocl View Post
    Also, I don't know how sword is the wrong weapon for Dark Knight. The fuck did Cecil use? Gaffgarion? Bros from FF3? '~' nigga, pls. You got that FFXI feel on instead of that FF feel.
    Aside from the fact that there's way too many sword wielding jobs to begin with, most people expect DRK to use a 2h sword rather than a sword+shield.

    DRK with a 1h sword and shield would just look.....wrong.

  6. #14006
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    Quote Originally Posted by Niiro View Post
    Aside from the fact that there's way too many sword wielding jobs to begin with, most people expect DRK to use a 2h sword rather than a sword+shield.

    DRK with a 1h sword and shield would just look.....wrong.
    Same way a bard shoots arrows?

  7. #14007
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    I think once they add 2 jobs to 1 class they'll have to start adding more skills to the base class (to make them the most flexible choice) and then lock individual jobs out of some of the base skills so that they both feel fairly special.

    As for SCH, I know it's unlikely but I'm personally hoping for it to be a seperate class/job than Arcanist. Would totally main that job if it turned out to be a second healing job and a HoT specialist compared with WHM's direct approach. Loved the look/style of SCH in XI, but unfortunately I guess it's just arcanist considering the book

  8. #14008
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    Quote Originally Posted by Niiro View Post
    Aside from the fact that there's way too many sword wielding jobs to begin with, most people expect DRK to use a 2h sword rather than a sword+shield.

    DRK with a 1h sword and shield would just look.....wrong.
    Check out FFIV, it's a good game.

  9. #14009
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    Damnit wasn't here for Rocl's breakdown. Preach on broda!

  10. #14010
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    Quote Originally Posted by Adajer View Post
    Where is your signature from? Been wanting to youtube that for a while.
    This right here has been bugging me for such a long time... That gif is hilarious. I find myself staring at the gif for like 4 minutes and laughing every time I read one of his posts.

    Quote Originally Posted by Rocl View Post
    Because I'm a fucking retard p. much; it's like that one guy who has me quoted in his sig about some bygone ffxi patch. You expect nothing and are instantly pleased by the smallest convenience, demon walruses bro, demon walruses.

    Also, I don't know how sword is the wrong weapon for Dark Knight. The fuck did Cecil use? Gaffgarion? Bros from FF3? '~' nigga, pls. You got that FFXI feel on instead of that FF feel.
    ^ this! DRKs used sword/shield long before they used great swords and scythes.

  11. #14011
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    Quote Originally Posted by Niiro View Post
    Aside from the fact that there's way too many sword wielding jobs to begin with, most people expect DRK to use a 2h sword rather than a sword+shield.

    DRK with a 1h sword and shield would just look.....wrong.
    You see, I don't know why people get attached to a job being done a certain way. It almost always comes back to FFXI. The only thing that comes to mind when I think of DRK is dark magic and melee combined. Not 2H swords.

  12. #14012
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    Why can't they add GLD to scythes/great swords?

    And why are people so goddamn antagonistic towards the system? Going as far as making up limitations that don't even exist to prove a point -_-. Let me guess: it's because the class system is a remnant of 1.0. That's all it takes for people to hate.

  13. #14013
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    Quote Originally Posted by Hyan View Post
    Why can't they add GLD to scythes/great swords?

    And why are people so goddamn antagonistic towards the system? Going as far as making up limitations that don't even exist to prove a point -_-. Let me guess: it's because the class system is a remnant of 1.0. That's all it takes for people to hate.
    Is this a troll attempt or a serious question...? They can't add scythes/great swords to GLA because of how the armory system works. You change classes as soon as you change weapons. If they were to add in new weapon types they would have to be associated with brand new classes.

    No one is creating limitations - they're merely pointing out the obvious limitations of said system. Not sure what's so hard to understand.

  14. #14014
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    Great Swords are still swords and as far as I know, GLA is just a sword user. That one they could do (hell, they could do this with ANY weapon-type even GTA-style purple dildos but they won't because of lore concerns)... just mark ass Great Swords as GLA weapons and when you equip them you switch to it.
    Easy.

    The armory system doesn't have this limitation, people's minds do.

  15. #14015
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    Yall seem to forget the whole Dagger problem. GLA can use daggers, but there's no Rogue class or Thief Job, and we sure as hell won't be getting it from Gladiator.

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  17. #14017
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    Quote Originally Posted by Kurokikaze View Post
    Is this a troll attempt or a serious question...? They can't add scythes/great swords to GLA because of how the armory system works. You change classes as soon as you change weapons. If they were to add in new weapon types they would have to be associated with brand new classes.
    So why *must* they be associated with brand new classes again? Why can't they simply implement a Scythe for the Gladiator class? Why *must* the class change all of a sudden? This is what I mean when I said people are making up limitations man.

    And if Scythe rubs some people the wrong way, let's talk about Great Swords then.

    Daggers-type weapons can be used by both. Hell, if it's so horrible that GLA gets access to a few daggers of their own SE can simply remove GLA from those weapons and add them to the rogue class. However, I don't see why that would be necessary.

    The armory system doesn't have this limitation, people's minds do.

  18. #14018
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    Quote Originally Posted by Rocl View Post
    Also, I don't know how sword is the wrong weapon for Dark Knight. The fuck did Cecil use? Gaffgarion? Bros from FF3? '~' nigga, pls. You got that FFXI feel on instead of that FF feel.
    This. I was going to say something about a greatsword requirement, but that was only in XI. Cecil didn't use a greatsword in the original, only in the remake (and still had the strength to carry around a buckler in his off-hand). Gafgarian absolutely used a standard one-hander, and even knight swords specifically were one-handed.

    There really isn't anything stopping the man who is bringing back fucking Thunder dragons from IV and Crystal Tower from III from bringing the classic dark knight equipment to the fold.

    Edit: Well it is Hyan asking all this, so color me unsurprised. Go back and play the original, Hyan. IMO, Dragoons should still have shields, as Kain and Ricard did, but whatever - spilled milk.

  19. #14019
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    Quote Originally Posted by Lucavi View Post
    Edit: Well it is Hyan asking all this, so color me unsurprised. Go back and play the original, Hyan. IMO, Dragoons should still have shields, as Kain and Ricard did, but whatever - spilled milk.
    lol what are you even talking about.. idc what weapon cecil used in the original. I am talking about the class system's apparent "limitations" in Final Fantasy XIV: A Realm Reborn. Make DRK a sword job, or a scythe job, or a great katana job, I could not give less of a damn >_>;

    PS3 pics:



  20. #14020
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    Whatever they're fighting looks awesome.

    The game looks like shit though. I don't remember it running any good either. ><

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