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Thread: Comments from the Devs     submit to reddit submit to twitter

  1. #1441

    Sweaty Dick Punching Enthusiast

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    You could without question. An 8-leve tour is easily 100-140k per reset and takes no more then 2 hours max. Feel free to do the math.

    The only thing stopping you is the leve reset timer and fatigue, which wouldnt even factor in that heavily if you just leve/log/leve/repeat. Aside from the fact that you could rotate jobs/skip sessions for it to wear off completely if you preferred without increasing time played.

  2. #1442
    A. Body
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    Yeah, you could level that quick if you have the perfect conditions, I don't dispute that. I find it boring seeing the same leve's over again and over again, We need other effective ways of leveling that involve seeing the world.

  3. #1443
    Relic Weapons
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    I'd like too see you get 140k from 2 hour leve sessions each reset no fail the whole way to 50 untouched by fatigue then your math works. But in reality theres ton of factors that make it impossible to do in reality.

  4. #1444
    Relic Horn
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    Quote Originally Posted by Celeras View Post
    I'm not sure how it could be 'funner'. You're killing shit, its either fun or it isn't and that's a matter of preference.
    You're playing a game where the main form of leveling consists of redoing the same 8 leves every reset, which means: killing the same mobs every day, which are in the same exact spots, with the same objectives on your leves. Partaking in this system also requires you to forfeit any kind of extra rewards such as gil, items or marks.

    I think it'd be harder to figure out how to make the system more boring rather than figuring out how to make it more fun.

  5. #1445
    Ridill
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    If you have 8 people, each with a set of good leves (dunes, RR, ACU, GHT etc), without factoring in doubles and using GA wisely (on dunes or RR only, surplus on ACU or extras) I'd say it was easy to get 100k+ each reset. Add in max fatigue (which is what... 30%?) and at the very least with that set up you'll make 70k-100k.

    The most SP you'll ever need is 100k, you'll be getting at least 1 rank per reset.

    The only thing I disagree with is the time taken. Usually takes a bit longer than 2 hours.

  6. #1446
    Relic Horn
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    Wait, you can hit level cap in 3 weeks now? Was around 5 weeks when I played it....... for 3 weeks. Wait.

  7. #1447
    A. Body
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    Assuming you get lucky on leve link parties and have all the popular leve's avaliable you can hit 50 pretty damn fast.

  8. #1448
    Relic Horn
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    Spiffy indeed. How's the end-game now?

  9. #1449
    A. Body
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    Yeah, about the end game..... lol is all that can be said for now.

  10. #1450
    Honorary Wanglad
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    Non-existent still. They're hopefully adding a rank 30 and rank 50 dungeon in 1.18 with more to come soon. Till then though you're just stuck grinding a new job when you cap one.

  11. #1451
    Relic Horn
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    Oh. : (

  12. #1452
    A. Body
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    Quote Originally Posted by Bayohne View Post
    We discussed this with Matsui to see what he thought about the idea. He thinks that random/roaming bosses and such are definitely necessary, and he himself would like it, as well! After we finish up the vast amounts of battle-related tasks, we would like to implement these as soon as possible.

    hmmm indeed.

  13. #1453
    E. Body
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    That sounds like Ixion and Sandworm style HNM to me D:

  14. #1454
    Chram
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    Quote Originally Posted by Dooom View Post
    That sounds like Ixion and Sandworm style HNM to me D:
    In before scanning for hours. Hey, there's nothing else better to do yet right?

  15. #1455
    Falcom is better than SE. Change my mind.
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    Now let's just hope to god they don't repeat a Fafnir scenario again.

  16. #1456
    Falcom is better than SE. Change my mind.
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    Also, something about new types of weapons:

    Checked in with the King of Battle himself, Matsui. He said that once the future battle-related edits take place, he believes there will be a need for specialized weapons, so at that time he will be looking into it while he discusses ideas again.

  17. #1457
    Dammit Steve of the House of Weave
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    Quote Originally Posted by Corrderio View Post
    Checked in with the King of Battle himself, Matsui. He said that once the future battle-related edits take place, he believes there will be a need for specialized weapons, so at that time he will be looking into it while he discusses ideas again.
    I don't even understand what that means lol. Weapon types like slashing vs blunt?

  18. #1458
    Ridill
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    Or for more specific purposes? Like enhancing certain skill or something. Gear swapping inc!

  19. #1459
    Falcom is better than SE. Change my mind.
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    Quote Originally Posted by CrstyCptSteveWitherspoon View Post
    I don't even understand what that means lol. Weapon types like slashing vs blunt?
    Origin of the thread was about Multihits, but I doubt that's what they're getting at.

  20. #1460
    Bagel
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    It could also refers to the fact if they keep the 1 class / 1 job combo, there's no way they can fit that many jobs without, ie, splitting "swords" into more specific types like gladius, rapiers, longswords and so on. Same with staves and rods, probably.

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