
Originally Posted by
Lucavi
Game is coming along so nicely at this point. Wonderful to see SE adopt spells that travel towards the target in addition to the traditional "shit falls on head" method. Multiple casting animations for casters is a plus, and the Monk animations just look ludicrous. I'm hoping for a few "gap-closer" abilities from the more tanky jobs, but I'm sure SE has some in store, considering how close this game is coming towards more conventional MMOs, while still retaining the FF look.
Had you done this from the start, SE, things would have went so differently. Spilled milk, however. Glad to see it happen at all.