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Thread: Comments from the Devs     submit to reddit submit to twitter

  1. #15901
    Ridill
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    Quote Originally Posted by Raldo View Post
    Can anyone definitively say that we do or do not get to use our 1.0 characters at the start of Phase 3? I had every reason to believe that we do, but the people I'm conversing with seem to think we don't... I mean, it's spelled out in the roadmap that we get to use our 1.0 characters at Phase 3, does it not?
    The new posts from devs on the forums state they will be available from weekend 2.

  2. #15902
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    Quote Originally Posted by Gokulo View Post
    The new posts from devs on the forums state they will be available from weekend 2.
    Boo, hiss!

  3. #15903
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    Time to put on my OF hat:

    The 'Activate' skill is just dumb. 20% increase in crit rate over 15 seconds. Thats ~6 abilities/attacks. Essentially only 1 of your attacks during this buff will crit. Why not just make it "Next attack is a guaranteed crit"? This way you at least give the player control instead of hoping for lady luck to favor you.

  4. #15904
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    20% Increase = added to existing % crit rate. If it's your crit rate is already 80%(hyperbole) through Gear/Stats, means 100% crit rate.

    Very useful if you're about to start up a big chain of attacks that is drastically needed. Say to finish the Boss off when everyone is already dead.

    Next attack guaranteed (insert bonus), we already dealt with in 1.0, and should probably only be reserved for Big spell casting, imo.

  5. #15905
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    20% increase in crit rate actually sounds kinda OP to me.. lol.. Don't know what you're complaining about. You could easily fire off a chain of CRIT, CRIT, CRIT, CRIT, CRIT..

  6. #15906
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    Are traits listed? Chances are there are traits that can increase the duration and potency, potentially gear as well.

  7. #15907
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    A lot of the additional effects listed under those WS are unlocked via traits

  8. #15908
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    Destructoid awarded XIV with "Best MMO Award"


  9. #15909
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    Were there any other MMOs at E3 this year besides Elder Scrolls?

  10. #15910
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    Quote Originally Posted by Cayos View Post
    Were there any other MMOs at E3 this year besides Elder Scrolls?
    lol.. thats what i thought when i saw it.
    "i dont remember many MMOS"

  11. #15911
    Ridill
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    Quote Originally Posted by Cayos View Post
    Were there any other MMOs at E3 this year besides Elder Scrolls?
    Not really I guess, lol. They announced Warhammer and some other multiplayer games, but nothing had such coverage as XIV so there wasn't a lot to choose from.

  12. #15912
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    You mean besides Destiny too right?

  13. #15913
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    Quote Originally Posted by Waraji View Post
    You mean besides Destiny too right?
    Well, both ESO and ARR are in Beta with players actually playing them, but Destiny's still in Development so that's probably why.

  14. #15914
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    I wouldn't really consider Destiny an MMO. Isn't it more like a single player game with MMO elements?

  15. #15915
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    Quote Originally Posted by Cayos View Post
    I wouldn't really consider Destiny an MMO. Isn't it more like a single player game with MMO elements?
    Its a game that you play with multiple players, on a massive scale, online...

  16. #15916
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    There's Wildstar, the MMO that Massively won't shut up about.

    http://massively.joystiq.com/tag/e3-2013/

  17. #15917
    the whitest knight u' know
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    Regarding "Activate," it will most likely be a staple in Lancer/Dragoon's skill set (and likely used by every other melee for that matter). It feels a little out of place for Pugilist, but I'm not complaining.

  18. #15918
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    Quote Originally Posted by Takiwaki View Post
    Its a game that you play with multiple players, on a massive scale, online...
    The game's style has been described as an always-online first-person shooter that will incorporate massively multiplayer online game (MMO) elements, but Bungie has avoided defining Destiny as being in-kind with traditional MMO games. Instead, the game has been referred to as a "shared-world shooter," as it lacks many of the characteristics of a traditional MMO game. For instance, rather than players being able to see and interact with all other players in the game or on a particular server—as is the case in many conventional MMO games—Destiny will include on-the-fly matchmaking that will allow players to see and interact only with other players with whom they are "matched" by the game.
    IMO, match-making = not an MMO.

  19. #15919
    the whitest knight u' know
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    So, it's an MMOFPS where most players are invisible.

  20. #15920
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    Quote Originally Posted by Cayos View Post
    IMO, match-making = not an MMO.
    Every other element leans to mmo IMO, especially the wide open public combat zones and third person community spaces aka lobbies like in PSO. I guess they are pushing for a hybrid of sorts

    Destiny is an action game from the creators of Halo, set in a mysterious future. Create a unique and powerful character, customize the way you look and fight, and explore what remains of our solar system.
    Destiny features a compelling storyline, competitive multiplayer, cooperative gameplay choices, wide open public combat destinations, and third-person community spaces where you can repair and rearm before going out on your next adventure.


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