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Thread: Comments from the Devs     submit to reddit submit to twitter

  1. #18281
    It's sooo veiny
    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Lucavi View Post
    Just give me a big ol' T-rex stomping around some starter zone, eating up all the hostile mobs.
    Every two levels i went back til I could beat his ass, one of the coolest things to see walking out into a starter zone.

  2. #18282
    The Defense is ready, Your Honor
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    Quote Originally Posted by ArchDizzle View Post
    Every two levels i went back til I could beat his ass, one of the coolest things to see walking out into a starter zone.
    I think XIII had a few fights similar to it (just completely fucking on-rails), so I was pleased to see that SE isn't running away from the concept. Of course, they did this in Tactics a few times, and even farther back (although rarely), like with the Golem summon in FFV.

  3. #18283
    the whitest knight u' know
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    Quote Originally Posted by Lucavi View Post
    I think XIII had a few fights similar to it (just completely fucking on-rails)
    That was one of the nicest changes once you hit Gran Pulse... mobs that you couldn't actually kill yet, implying you would be able to return when you were stronger. Imagine that.

  4. #18284
    A. Body
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    We have that already though, not to the extent of the T-Rexaur, but similar. The Adamantoise in Uldah, and the Treants in Grid.

  5. #18285
    Piece of shit Bruins fan

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    SEA HORROR

  6. #18286
    Piece of shit Bruins fan

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    Sidebar -

    I seem to remember Yoshi saying that the SE Account Management site could now accept 1.0 codes again but I can find no evidence of that fact. Did I just make it up, or can you once again register Goggles codes and whatnot? I have some buddy passes to give to friends but I don't know if they can use them yet or not.

  7. #18287
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    Quote Originally Posted by Cutriss View Post
    Sidebar -

    I seem to remember Yoshi saying that the SE Account Management site could now accept 1.0 codes again but I can find no evidence of that fact. Did I just make it up, or can you once again register Goggles codes and whatnot? I have some buddy passes to give to friends but I don't know if they can use them yet or not.
    You're mixing a few things, so I'll only answer what I know.

    No one can register old 1.0 buddy passes yet, but they've said in the past that they should remain valid. I expect that to open once Phase 3 is complete, and I expect Phase 4 (Open Beta) to require that you have a valid XIV account code (such as a buddy pass or a valid pre-order code) in order to participate. That is but a guess, however, based on the few places that have said "beta codes will expire after Phase 3".

  8. #18288
    Piece of shit Bruins fan

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    Quote Originally Posted by Raldo View Post
    You're mixing a few things, so I'll only answer what I know.

    No one can register old 1.0 buddy passes yet, but they've said in the past that they should remain valid.
    Alright, thanks.
    Quote Originally Posted by Raldo View Post
    I expect Phase 4 (Open Beta) to require that you have a valid XIV account code (such as a buddy pass or a valid pre-order code) in order to participate. That is but a guess, however.
    Not very "open" if that's true.

  9. #18289
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    True, perhaps the old beta codes will expire because no one will need a code at all (or more accurately, anyone who asks for one, gets one).

    Before someone asks... "beta codes will expire?"
    Spoiler: show
    http://www.gamesradar.com/keygiveawa...l-fantasy-XIV/

    Please note: FFXIV Beta Phase 3 will end on Sunday, July 14 at 2am PST. PS3 Beta Phase 3 registration codes will expire at this time. Characters will not carry over into Beta Phase 4 and new PS3 Beta keys will be required to access Beta Phase 4.
    It only mentions PS3 beta keys, 'cause that giveaway was explicitly for PS3 codes. Yes, I realize I'm perhaps reading between the lines a little too much here.

  10. #18290
    Nikkei's Hoe
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    I think that's because beta 4 + release is an entire new client even for PC and the way ps3 does shit is you need an entire new code for the new client. Could be wrong though.

  11. #18291
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    Oohhh that would make much muuuuch more sense, thanks!

  12. #18292
    Bagel
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    I have two NA PC codes if anyone wants to try the game. PM me.

  13. #18293
    The Defense is ready, Your Honor
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    Quote Originally Posted by Waraji View Post
    We have that already though, not to the extent of the T-Rexaur, but similar. The Adamantoise in Uldah, and the Treants in Grid.
    I want "to the extent of", but yes, that was my point: its nice to see SE continuing to stay in that general area of design.

  14. #18294
    Cake Mix
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    I also have an extra beta key I snagged the other day if anyone's following the thread and is interested. PM me.

    NA PC.

  15. #18295
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    Where can I get info on what Class skills each Job can equip now?

  16. #18296
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    xivdb's skills show which jobs/classes can equip them, but it's not in a friendly table format if that's what you're looking for.

  17. #18297
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    Quote Originally Posted by Takiwaki View Post
    Where can I get info on what Class skills each Job can equip now?
    https://docs.google.com/spreadsheet/...YTVdCSkE#gid=0

  18. #18298
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    Awesome thanks

  19. #18299
    Yoshi P
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    Quote Originally Posted by Lucavi View Post
    I want "to the extent of", but yes, that was my point: its nice to see SE continuing to stay in that general area of design.
    Back at the start of 1.0 till about midway before servers shut down, there'd be a random high level sight aggro mob roaming around outside in the starting areas (not sure about LL but Ul'dah and Grid did have one). They eventually got rid of 'em due to complaints though.

  20. #18300
    Ridill
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    LL had a Gobbue on a hill nearby.

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