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Thread: Comments from the Devs     submit to reddit submit to twitter

  1. #18701
    Banned.

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    Quote Originally Posted by Charismatic View Post
    Wouldn't you right from the start by virtue of not having to pay for it?
    my copy is a buddy pass, so yes.

  2. #18702
    Failed Sex Ed
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    Quote Originally Posted by Rocl View Post
    If the game survives one year at pay-to-play I'll have sixty more dollars than you
    Let's not fight! Without you legacy guys, the game might have sunk completely. Without us non-legacy guys, they would have no incentive to remake the game! If everyone played it despite the bad scores, I doubt we would have ARR right now.

  3. #18703
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    exactly what a peasant would say

  4. #18704
    the whitest knight u' know
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    Can't we all just get along? We can't be superior without inferiors to be superior to.

  5. #18705
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    Quote Originally Posted by Churchill View Post
    my copy is a buddy pass, so yes.
    Yep. No way I was payin' for 1.0 at launch.

  6. #18706
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    Quote Originally Posted by shaddix View Post
    Let's not fight! Without you legacy guys, the game might have sunk completely. Without us non-legacy guys, they would have no incentive to remake the game! If everyone played it despite the bad scores, I doubt we would have ARR right now.
    This smells suspiciously like logic, therefore I shall ignore it.

  7. #18707
    The Once and Future Wamoura
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    Quote Originally Posted by Charismatic View Post
    Yep. No way I was payin' for 1.0 at launch.
    nigga im 12 santa brought me that shit

  8. #18708
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    Quote Originally Posted by Rocl View Post
    nigga im 12 santa brought me that shit
    Rocl was 6 when he joined BG.

    And 2 when he started playing FFXI.

  9. #18709
    They're coming to take me away. Ha Ha!
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    Quote Originally Posted by Buffy View Post
    Rocl was 6 when he joined BG.

    And 2 when he started playing FFXI.
    Explains a lot.

  10. #18710
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  11. #18711
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    Demon wall?

    Spoiler: show


    Garuda

    Spoiler: show


    Can't figure this one out.

    Spoiler: show


    Source: Official Facebook

    Edit: Goddamn you just beat me to it Black.

  12. #18712
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    Maaaan, I liked the demon wall from FF12 a lot more than that :/

    Also, I wonder what the funky green buff is. Looks like an X-box buff, lol.

  13. #18713
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    Quote Originally Posted by Raldo View Post
    Maaaan, I liked the demon wall from FF12 a lot more than that :/

    Also, I wonder what the funky green buff is. Looks like an X-box buff, lol.
    Seems like sylph summon?

  14. #18714
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    Third pic seems to be showing the galka imperial guy. Castrum Meridianum would be my guess

    Most interesting thing to me is how there appears to be a level50 4man dungeon (Demon Wall is level50), did not expect.

    EDIT: Arcanist seems to have some stacking buff. The SMN has it in the Castrum pic, and the SCH has it in the Garuda pic.

  15. #18715
    Piece of shit Bruins fan

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    Sailor and Handcuffed Suspect jobs CONFIRMED

  16. #18716
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    anyone notice in the garuda pic the damage/dps chat being spit out?

    edit: supposedly its debug only wont be in release

  17. #18717
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    Quote Originally Posted by Ratatapa View Post
    Seems like sylph summon?
    That's Garuda-Igi, or however it's spelled, hidden behind the stoneskin effect.

  18. #18718
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    Taken from Reddit(TankPolice), here is a translation of Yoshida's post:


    Tried my best to translate this post for you all. Please forgive me for any mistakes or weird names!

    Making the final adjustments to endgame content!

    Producer & Director Yoshida here.

    After a long wait, the time has come for me to perscribe you all some medicine. [TN: The Japanese thread this was posted in was the 'Withdrawal Symptoms' thread.]

    This will be touched on in more detail during the next Producer Letter Live, however, development is now being geared towards release, and we are currently working on final adjustments for the latter half of the main scenario battles and endgame content. Of course, I have been playing as a member of the 8-man parties for endgame content, but outside of the hardened warriors of the battle team we have also been aided by core MMO players from every part of the company so that we can make further adjustments.

    -------------------------------------------------------------------

    Medicine #1: Assault on Litoatean [TN: Made-up place names are really hard to translate, sorry for the weird name.]

    This is one of the battles from the latter half of the main scenario. Oh, looks like a pet job is…This fight is geared towards the Dungeon Finder too.

    -------------------------------------------------------------------

    Medicine #2: Denouncing the Heretics – Amdapool Fortress

    Basically this is a high-difficulty 4-man dungeon aimed at players who have finished the main quest line. It’s packed full of mechanics we couldn’t implement in the old FFXIV…and it’s pretty hard.

    -------------------------------------------------------------------

    Medicine #3: Garuda Prime

    This is the same fight that was in the old FFXIV. In order to fit in with the new battle system a few changes have been made. Legacy Players, be sure to check this one out.

    -------------------------------------------------------------------

    Although I personally use mouse + keyboard, or perhaps I should say I use a variety of tools, when testing content in the office I only use Gamepad Mode to try out both methods. After making adjustments, I make one additional final check using the PS3 version.

    Also, during developmental debugging, data for each DPS class is displayed in the log, and the ideal amount of DPS we want each class to do versus how much they currently do in practice is recorded and adjustments are then made. You can see a bit of this pasted into the chatlog here.

    (Coincidentally, even I was so shocked when asked [How much damage can the DPS do?] that for the meantime, we have no plans to implement this DPS logging command, so please forgive me for this one.)

    Even though we are performing checks, I have heard lots of cheering and shouting, and judging by the other staff members all I can see is everyone having fun lol.

    Only a little bit longer before we can give you all more information, so please look forward to it!

    [Hope you all enjoyed the new info and my translation isn't too confusing/off the mark. -Tank Police, Odin Server]

  19. #18719
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    Quote Originally Posted by Evane View Post
    That's Garuda-Igi, or however it's spelled, hidden behind the stoneskin effect.
    I imagine he's saying the buff comes from the Sylph summon since he's quoting someone who asked about the buff.

    Also, during developmental debugging, data for each DPS class is displayed in the log, and the ideal amount of DPS we want each class to do versus how much they currently do in practice is recorded and adjustments are then made. You can see a bit of this pasted into the chatlog here.
    (Coincidentally, even I was so shocked when asked [How much damage can the DPS do?] that for the meantime, we have no plans to implement this DPS logging command, so please forgive me for this one.)
    lol

  20. #18720
    Strider/Doom/Cyclops
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    Quote Originally Posted by Raldo View Post
    Maaaan, I liked the demon wall from FF12 a lot more than that :/

    Also, I wonder what the funky green buff is. Looks like an X-box buff, lol.
    I remember seeing a previous post of a DAT mine with an ACN spell "Barrier" that was a defense buff. If that's it, looks like it stacks with Protect, which is nice.

    Since we already know that WHM will have ACN crossclass and it seems likely that SCH will have CNJ crossclass, my guess is Pro+Barrier will become the new Pro+Shell.

    I don't think the buff is from Garuda; in pic2, SCH+BLM have it but SMN doesn't, and I think SMN will be more DD focused and less support-ish than XI.

    Also, this:

    http://viperbeam.com/ffxiv/acnicon_1.jpg
    http://viperbeam.com/ffxiv/acnicon_2.jpg

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