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Thread: Comments from the Devs     submit to reddit submit to twitter

  1. #19741
    New Odin
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    Well, they did introduce Scholar (a safer choice) so I can see how they were a bit pressured there not to do anything too drastic...

    Can't wait for someone to bitch when SCH ends up as good of a healer as WHM (TEH ONE TROO FINEL FANTESY HAELER JOB)

  2. #19742
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    Quote Originally Posted by Hyan View Post
    Well, they did introduce Scholar (a safer choice) so I can see how they were a bit pressured there not to do anything too drastic...

    Can't wait for someone to bitch when SCH ends up as good of a healer as WHM (TEH ONE TROO FINEL FANTESY HAELER JOB)
    People are still bitching about RDM not being in the game saying they should make it a "what Red Mage was intended to be (with En-spells)." hi2u Mystic Knight.

  3. #19743

    Sweaty Dick Punching Enthusiast

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    I don't mind the variety, would be cool to have more than 1-2 viable healing classes, and tanks. Give people something else to pick

  4. #19744
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    Quote Originally Posted by AidenCarby View Post
    I don't mind the variety, would be cool to have more than 1-2 viable healing classes, and tanks. Give people something else to pick
    The problem would be keeping enough variety between classes. I think that's why they used SCH, but I also think they did it intelligently. It offers enough difference from WHM, but is still intended to fulfill the role of a main healer.

  5. #19745

    Sweaty Dick Punching Enthusiast

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    I mean if wow can do it, and rift can do it on cleric(3 very different modes of healing all under the same class) let alone throwing chloro into the mix, this game can do it better imo.

  6. #19746
    New Odin
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    What's the Final Fantasy Feeling version of a third healing class?

    Dancer?

  7. #19747
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    SMN/WHM

  8. #19748
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    Quote Originally Posted by Hyan View Post
    What's the Final Fantasy Feeling version of a third healing class?

    Dancer?
    alchemist.

    But fuck paying gil for that class.

  9. #19749
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    Fencer or Duelist to Red Mage

  10. #19750
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    Quote Originally Posted by Hyan View Post
    What's the Final Fantasy Feeling version of a third healing class?

    Dancer?
    devout, sage, seer and chemist i can see being made healers. Maybe even red, blue or green mage depending on how they tweak it

  11. #19751
    Sandworm Swallows
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    Quote Originally Posted by Ksandra View Post
    alchemist.

    But fuck paying gil for that class.
    Well they could make it charge based and have a mix type mechanic instead of actually using consumables.

  12. #19752
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    Quote Originally Posted by Takiwaki View Post
    Well they could make it charge based and have a mix type mechanic instead of actually using consumables.
    Or go the FFX-2 route and just make them learn abilities that correspond to the item it mimics. Like at level 5 you learn Potion which gives the same effect as a potion but you can toss it at other people, etc. Traits could allow them to give better item efficiency or benefits, and a mix mechanic could be their level 50 ability where you combine 2 abilities for a unique effect.

  13. #19753
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    Quote Originally Posted by Adajer View Post
    Fencer or Duelist to Red Mage
    I think RDM would be underwhelming in a game where elemental weaknesses are not as significant. The plus side to it is that it would really be a jack of all trades. Where WHM and BLM do not get all the elemental magics, RDM could. Even it being a debuffer/buffer similar to what was intended in XI may not function as well.

    If they really wanted to they could make it work of course.

  14. #19754
    Piece of shit Bruins fan

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    Quote Originally Posted by Hyan View Post
    What's the Final Fantasy Feeling version of a third healing class?

    Dancer?
    Oracle.

    This is only partially sarcastic.

  15. #19755
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    Quote Originally Posted by solracht View Post
    As of today, SCHs in these games have drawn skills from Blue Mage (White Wind), Samurai (Gil Toss), Black Mage (black magic), White Mage (white magic) and Geomancer (weather spells). I'm sorry that you draw the line at Summoner, I suppose.
    White Wind- in what game does SCH use this?
    Gil Toss- has been on a different job in nearly every game (Samurai, Gambler, Juggler)
    Black/White magic- have been used by non-BLM/WHM since FF1
    Geomancy- AFAIK always used terrain, not weather

    And yeah, SCH is mostly a blank slate. But I'd be saying the same thing if Dancer had a slot machine ability or if Corsair was charming pets.

  16. #19756
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    White Monk, you heathens.

  17. #19757
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    Quote Originally Posted by Spider-Dan View Post
    And yeah, SCH is mostly a blank slate. But I'd be saying the same thing if Dancer had a slot machine ability or if Corsair was charming pets.
    Called thinking outside the box, which you are permanently locked in.

  18. #19758
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    Scholar was suppose to have a fairy in TA2: Grimoire of the Rift, but was cut due to limitations.

    Spoiler: show
    That's complete BS, but see how you almost accepted it? Just like you'll accept it 2 months after release.

  19. #19759
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    Quote Originally Posted by Hyan View Post
    The moment they introduced the Final Fantasy Feeling-jobs they locked themselves out of doing anything interesting/outside the box with nearly everything they will ever do with the system.

    The greatest proof of this is people bitching about scholar's identity in the franchise out of all things.
    I disagree. They can always invent new jobs that have never been in the FF series. Probably not smart to do that straight away but once they start running out of ideas based on the classic jobs they can do it.

  20. #19760
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    Quote Originally Posted by Elcura View Post
    Called thinking outside the box, which you are permanently locked in.
    Coming in FFXIV: Ghosts of Ala Mhigo... Samurai!

    The Samurai reanimates the corpses of the dead as minions to fight the enemy. He also has the ability to support the party with mystical salves, and can hurl them with pinpoint accuracy from great distances. But he is not helpless on his own... he can also use a variety of long-ranged whips, many of which have extra incapacitating effects. Still, it is best to keep him out of the fray when possible, as his cloth robes do not provide much protection.

    Think outside of the box, man!

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