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  1. #41
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    Quote Originally Posted by Yugl View Post
    Is there any way for the template to show ZoneTexthere or DescriptionTextHere so we know where to type the information?
    Allow me to update that real quick to show it in the pre section, but the whole functionality is really template-in-a-template. I'll modify Template:Atma Acquisition Table to show it.

    EDIT

    Code:
    {{Atma Acquisition Table
    |Insert Atma Acquisition Instance Template =
    {{Atma Acquisition Instance
    |name=Briareus
    |zone=Abyssea - La Theine
    |condition= [[Image:Weakness_red.png]]
    }}
    |Insert Atma Row Instance Template =
    {{Atma Row Instance
    |effect=STR Boost
    |potency=Major
    |value={{question}}
    }}
    }}
    That's the base code for the lower table. That would give you one row for both the Atma Details and the Acquisition tables. In order to add multiple rows in the Atma Details section, you would invoke {{Atma Row Instance}} multiple times in succession.

    As for the header table, that's derived from {{Key Item Header}} That takes type and description, but it's not listed with the other templates for some reason.

    https://www.bg-wiki.com/bg/Template:Key_Item_Header

    Code:
    {{Key Item Header
    |Type=
    |Description=
    |Image=*
    }}
    
    Image can be left null or not included and it will use the page's name as the source of the image.

  2. #42
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    All Atmas have been templated. Just needs values.

  3. #43
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    I PMed Septimus, but I think I should ask here. The BLU spell page needs a few fixes (I'll make the template if needed using the existing one as an example):

    1. Needs room for an fTP/TM Value (Has "Multiplier", but that strictly applies to Physical spells only judging by the phrasing)
    2. Information per spell should align with its category (Categories are the ones you see in the "Calculating BLU Magic" section; Physical and Magical broken down into subsets). I think this is one area where we can use premade templates.
    3. Separate range (Distance) from number of targets (AOE/Conal/Single Target)

    If you need, I can create a sample list of relevant information necessary (And probably the list of relevant spells...which will take a while).

  4. #44
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    PM me the list. I'm reworking Job Ability and Job Trait templates at the moment but can bump that up on my list.

  5. #45
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    I'm working to fill in the values, but I'm finding it faster to just re-do a lot of the tests myself than sort through the Atma findings thread. People can feel free to add citations to the values I'm adding, but really I'm just standing at the cruor NPC and pulling monsters nearby to test things.

    Also, Amoebans take an additional 12.5% damage from Skillchains and MBs, which is the first time I've heard of something like that reported.
    Evisc 833 -> 1311 Darkness (Skillchain Bonus +40 * 1.125)
    Water 3 MB = 959
    Water 3 Non-MB = 609

    I'm not sure where to put that on the Magic Damage page. At the moment I have it in Target Magic Damage Adjustment, which doesn't seem right.


    If any of your testing ticks get going, I've been accumulating atma that have unknown values and possible tests (that I know of) in my Sandbox.

    Did the STP ones I have access to and a bunch of random ones. The Sandbox has several that need to be done, but the list is by no means comprehensive.

  6. #46
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    I would put that on the mob page itself. If there turns out to be a common pattern, place on the skillchain page (Which I'll need to update with information from the SC thread).

  7. #47
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    Aye, there's the rub! There is no monster page yet, and I'm awaiting the Mob-O-Matic to put it in. I'm not actually convinced it has to do with MBing anymore. I've basically just decided that Amoebans are probably a bad thing for me to test magic damage on.

  8. #48
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  9. #49
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    I'm shifting priorities to the Blue Magic Template for the moment. In the meantime, if someone else wants to, start converting job abilities to the new template and adding information, that would be swell. If you need a few references:

    https://www.bg-wiki.com/bg/Addendum:_White
    https://www.bg-wiki.com/bg/Allies%27_Roll
    https://www.bg-wiki.com/bg/Afflatus_Solace

    This covers a number of different conditions, including how to include phantom roll information. If you need a custom table under the notes section, leave the page alone and notify me and I'll build it myself later.

    The main template is at https://www.bg-wiki.com/bg/Template:Job_Ability with subtemplate https://www.bg-wiki.com/bg/Template:...ility_Modified for the Insert Equipment Ability Modified Template portion

  10. #50
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    The Blue Magic template is good to go. Dropped the knowledge in here: https://www.bg-wiki.com/bg/Tutorial:...Magic_template

  11. #51
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    Okay, updated the main page with everything I know we know about Atma so far. If you see something missing and know the link, please update it and reference it on the Atma page.

    In general, acceptable result confidence is going to have to be determined by the testing method required. For something like MAB, there's 0 reason to be even a little unsure. For something like DA or TA, being able to tell that it's 5% +/- 4% is good enough for me. Just post your data on the talk page or a link to your data on the bottom of the Atma page. Wiki code may be daunting at first, but it's easy enough to look at examples on other pages and copy/paste the formatting. I only started doing this a week or two ago and I'd like to think I'm no longer at a sub-human wiki editor level.

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