I am just rejoining the game after a long haitus, obv 75 still and my account is pretty much stripped. I think I'll take bard to 90 first. What is some cheap AH gear to use and should I just try jumping into Abyssea asap and getting shit done?
I am just rejoining the game after a long haitus, obv 75 still and my account is pretty much stripped. I think I'll take bard to 90 first. What is some cheap AH gear to use and should I just try jumping into Abyssea asap and getting shit done?
You'll be sitting for-fucking-ever waiting on Pollen to skill you. Just level it like you would a weapon. If you're under 100, go to Qifim and just spam weak shit like Foot Kick and such. From there you can zip on over to Kuftal or Vunkerl and pick on crabs to anywhere between 180-200. Head to the tree and take yourself to at least 250. Then you can go to Abyssea, set three regen atmas, or 2 and Minikin, head to crabs or mandies, then spam weak shit again. Offensive spells have a much greater skill rate than buffs, but being grossly underleveled compared to the mob won't help despite skill ups likely being .4 or .5 when you do get them.
You skill up just fine with pollen, and you get to do it while you are afk/sleeping/whatever. Duh?
I'm trying to understand why people say leveling parrying and guarding is pointless because it gets floored. If it's able to be capped what's the logic in the value being floored making a lower value just as useful?
Are the instruments off of T2 Vunk and Mis VNM the Blue drop?
Not saying not to do it during such times, but actually going out in the field and trying would be a lot quicker. It's just like how Healing skills better when curing Undead, Enhancing when buffing Beseiged generals, Summoning skill with offensive BPs, and so on. Self-targeting buffs and cures are slower, and I say this as someone who sat with a healing script going for 4 nights to go from like 260ish to current cap. Factoring the time I took for Enhancing magic and how often I'd be casting a barspell, I was getting around 0.002124 skill ups per cast if you wanna average how long it took to get from 312 to RDM's cap, or 13654 casts for the 29 levels I needed. At 6 seconds per spell and global cooldown, that comes out to 81924 seconds of doing a whole lot of nothing. Pretty sure I didn't need over 20 hours to take BLU's up from 85 cap to 90 just playing the job.
Physical blu spells don't do a skill check, so that doesn't apply to them. Again, you gain just fine spamming pollen, I did it.
Is there a maximum number of things you can kill with an aoe and still get xp from them? I've been cleaving to lvl a mule up and it always seems like I get less "Person gains X experience points" than "Person defeats X mob" messages. So I've been trying to narrow to something like a cap or just lag cutting off messages but I'm capped on merits now and can't add up the xp, but it seems like it's always 9 or less xp messages even when I kill like 20 things in one shot. Anyone ever see this?
Yeah, it is a known problem. I thought SE said they were fixing it in the last update, but it is still looking pretty broken to me.
I've definitely noticed it. Have someone else AoE kill a bunch of mobs while you keep your menu open to watch your exp, and if a large group die, you often won't get full exp for how many die. I think it was meant to be getting patched, but idk, whenever I've been AoE killing since the update I've been focusing on my whm alt so not been keeping a close eye on exp.
http://www.bg-wiki.com/images/thumb/...escription.png
I know these are good for DRG and DRK; any other jobs make the cut?
http://www.bg-wiki.com/images/thumb/...escription.png
Are these good for any job?
So is there any real endgame like there was pre-abyssea? Or is the game now FFXI: Trial of the Magians? Seems like either I'm missing something or there isn't crap to do at 90 other than TotM![]()
Calmecac are also good for melee RDM (fuck yeah?), maybe THF, not sure. Jingang are good Torcleaver legs if pDIF capped.
EDIT: Abyssea tied heavily into TotM so yeah. AF3 and magian weapons, particularly Empyreans, are a huge chunk of endgame right now. Voidwatch, KCNMs, and new Dyna NMs are the only other content designed with level 76+ players in mind right now, unless you still do WoE for some reason. Some old content still worth doing, particularly with the new abjuration augments, but it's a far cry from how things used to be at 75. Still working towards 99 cap though so everything's transitional.
Just hope that at 99 I can get the feel of an endgame player that I got at 75.
Could someone please link a UI mod and map pack jigger? Thanks!