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  1. #641
    Fishing Guru
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    Quote Originally Posted by Jeryhn View Post
    Yes. Note that hitting for zero damage and not being able to skill up applies only to MELEE weapons. Magic, ranged and defensive skills can still experience skillups even when you hit or are hit for zero.

    Also, the best way to level your healing skill is to load up on a couple defensive atmas (Vicissitude and Mounted Champion work well and are easy to get) and PDT gear along with Minikin Monstrosity and just spam Cure on pretty much any undead mob in an Abyssea zone. WHMs can level something useful like club or staff and keep themselves alive indefinitely doing this as well.

    Thanks ^

  2. #642
    Relic Weapons
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    Valefor

    Lowest possible number of people for divine might?
    and jobs for it

  3. #643
    Insert witty title here
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    Phoenix

    Is there a cap on either Phalanx or Phalanx2?
    http://nullvector.com/enhancing.php shows phalanx hitting 37/hit with capped skill, 36skill in gear (aflegs, relichands, af3back) and 8 merits for phalanx and 31/hit with phalanx2 @ 5/5. I thought I read somewhere that phalanx capped somewhere in the high 20s, but was that just because there was no way to get higher at 75, or does it really have a hard cap?

  4. #644
    Insert witty title here
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    Phoenix

    Is there a cap on either Phalanx or Phalanx2?
    http://nullvector.com/enhancing.php shows phalanx hitting 37/hit with capped skill, 36skill in gear (aflegs, relichands, af3back) and 8 merits for phalanx and 31/hit with phalanx2 @ 5/5. I thought I read somewhere that phalanx capped somewhere in the high 20s, but was that just because there was no way to get higher at 75, or does it really have a hard cap?

  5. #645
    >The Implying
    Join Date
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    FFXIV Character
    Jeryhn Astracrown
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    Excalibur
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    Cerberus

    Quote Originally Posted by DNAval View Post
    Lowest possible number of people for divine might?
    and jobs for it
    Did this last week with MNK MNK NIN WHM BLU BST with little difficultly.
    Had Almace and Verethragna available though.

    Ark Angel TT is still an annoying little shit.

  6. #646
    Hydra
    Join Date
    Mar 2011
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    139
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    3
    FFXI Server
    Caitsith

    Did it about a week ago with 4 characters. SAM 3boxing WHM+BRD, plus a RDM. Strategy was basically:
    Meditate/buff/etc
    SAM run in, grab GK, fight on stairs in case of wipe.
    RDM grab and kite EV to the entrance, then hold it there.
    Sekk->Fudo->Fudo->Meditate->Fudo will kill GK, wyvern is easy shortly after.
    Started on MR, wiped due to charm. Reraise/rebuff.
    Target MR, pop 2hr immediately and killed it with Fudo->Fudo (Light). Tried to kill asap to avoid another charm.
    From there it's just cleanup. HM isn't that bad anymore, but EV is incredibly annoying. It's a lot like fighting an ironclad, be prepared to be stunned 80% of the time. Spirits within was usually only ~500 damage, but I ate one for over 2.5k at one point as well.
    TT was always a joke, that hasn't changed.

    The main danger in DM isn't from their attacks (low damage, almost always missed), but from the random BS like charm/spirits from EV.

  7. #647
    Salvage Bans
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    Jul 2009
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    Leviathan

    Quote Originally Posted by Jeryhn View Post
    Yes. Note that hitting for zero damage and not being able to skill up applies only to MELEE weapons. Magic, ranged and defensive skills can still experience skillups even when you hit or are hit for zero.
    It has been a while, but I thought you couldn't gain on ranged either? Skilling up on worms any time they put SS up and you hit for 0 you wouldn't gain.

    Quote Originally Posted by DNAval View Post
    Lowest possible number of people for divine might?
    and jobs for it
    Pretty sure smn and 2 war would be fine, maybe even one. Just PD and cleave. We did it with smn,war,war,sam, fucked up and missed everything with our cleaves, and still won just fine.

  8. #648
    Relic Horn
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    Mar 2009
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    Ramuh

    Quote Originally Posted by Mercilessturtle View Post
    Pretty sure smn and 2 war would be fine, maybe even one. Just PD and cleave. We did it with smn,war,war,sam, fucked up and missed everything with our cleaves, and still won just fine.
    Yeah PD + fell cleave is super easy mode.

  9. #649
    E. Body
    Join Date
    Dec 2008
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    2,408
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    Quetzalcoatl

    Anything particularly new or game changing for dancer other than this quadruple attack dagger since the lv 80 cap update? I've been gone for awhile so I'm not very up to date on the latest patch. Already reviewed the last pieces of AF3 and whatnot.

    At the moment it looks like the new contender for best dagger set-up for dnc is the quadruple attack dagger.

    I'm seeing these as being the top, but if I missed one do please point it out =o



    So far I'm Leaning towards Twilight Dagger mainhand with Auric offhand, eyeballing it this looks like the best combo, however I'd need to do the math to find out if the acc increase from dex dagger is enough to make it superior to either dagger when you need the acc. >_>;

    Im not seeing much testing on the interwebs pertaining to the occ. 2-4 parazonium's proc rates other than this so I dunno what to make of it's tp rate, however if it's proc rates are that high than twilight/parazonium may be the best overall.

    Second; I've been looking at this new double attack flourish and I'm curious as to what everyone's reception has been to it. With AF3+2 gear how does it compare to a saber dance'd weaponskill? Is it more reliable and powerful to just use the flourish and stay safe with fan dance up? Or does saber dance still end up giving better results?

    Finally, wiki seems to be saying that the upgraded Terp gives even more finishes per step, however this doesn't make sense to me since, as I recall, the latest terp has "Augments steps IV" which would be implying you're now getting 6 finishes/step. Is this just a rumor since as well? I don't even recall ever seeing or hearing of anyone bothering to unlock the terp? Maybe there was one japenese taru but no one could get a hold of him anyways =/

  10. #650
    >The Implying
    Join Date
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    Jeryhn Astracrown
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    Excalibur
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    Cerberus

    Quote Originally Posted by Mercilessturtle View Post
    It has been a while, but I thought you couldn't gain on ranged either? Skilling up on worms any time they put SS up and you hit for 0 you wouldn't gain.
    Hasn't stopped my lamiabane from giving me any throwing skillups.

  11. #651
    Salvage Bans
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    Mar 2010
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    Leviathan

    Do magian weapon bonuses like TP bonus, or WS damage work off hand?

  12. #652
    But I don't want my title changed
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    FFXIV Character
    Fievel Mousekewitz
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    Excalibur

    no

  13. #653
    Relic Horn
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    Ramuh

    Avatar out - Would that be best set for Avatar out w/o matching day or weather? Also what to put in remaining slots?

    Soulscourge or magian pet: Mab staff for magical BP?

  14. #654
    Relic Horn
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    Quote Originally Posted by Fievel View Post
    no
    Why you say no when someone today wrote TP bonus works? That statement was based on test so I think you might be wrong and spreading false info.

  15. #655
    But I don't want my title changed
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    Fievel Mousekewitz
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    Quote Originally Posted by Atoreis View Post
    Why you say no when someone today wrote TP bonus works? That statement was based on test so I think you might be wrong and spreading false info.
    Interesting, I was under the assumption neither worked, I know the WS damage one is a no at least.

  16. #656
    Old Merits
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    Jan 2009
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    6

    Just the NA PC client that has the secure code/verified by visa bullshit right? 360/PS2 no problems?

  17. #657
    Fake Numbers
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    Aug 2010
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    97
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    2
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    Quetzalcoatl

    Quote Originally Posted by Koyangi View Post
    Does Shinryu resist dark enough to make brewing with Cataclysm not worth it? Banisher/Cosmos/Griffon Claw also appears to be best combo if so?
    Mab atmas + Sanguine on Shin worked fine for me


    Cataclysm I hear is better than Sanguine

  18. #658
    Fake Numbers
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    Quetzalcoatl

    Quote Originally Posted by jimbobsonofgod View Post
    Third time you've asked third time you've failed to mention which job you're posting for So I am going to assume its blu.

    Outside
    Sword/Sword/Thundersachet
    Anwig(Aias outside)/Snowgorget/3DexEarring/Brutal
    Loki's/Alcide+1/Jupiter's (with +6att)x2
    Atheling/Cuchulains/TumblerTrunks/Alcide's+1

    (if you don't need att swap alcide's for AF2+1 hands/Lithe boots/AF3+2 legs)
    thanks and my apologies, I'd only think of almace for blu even though 2 other jobs can use it i'd think it'd be a waste for others imo.

  19. #659
    Fishing Guru
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    Quote Originally Posted by Khidir View Post
    thanks and my apologies, I'd only think of almace for blu even though 2 other jobs can use it i'd think it'd be a waste for others imo.
    Pretty sure a couple PLDs in my LS use ochain/almace and tear shit up.

  20. #660
    New Merits
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    Jan 2010
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    Quetzalcoatl

    Ironclad Triturator's Draw In work on a healer that's outside the party/alliance?

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