Lowest possible number of people for divine might?
and jobs for it
Is there a cap on either Phalanx or Phalanx2?
http://nullvector.com/enhancing.php shows phalanx hitting 37/hit with capped skill, 36skill in gear (aflegs, relichands, af3back) and 8 merits for phalanx and 31/hit with phalanx2 @ 5/5. I thought I read somewhere that phalanx capped somewhere in the high 20s, but was that just because there was no way to get higher at 75, or does it really have a hard cap?
Is there a cap on either Phalanx or Phalanx2?
http://nullvector.com/enhancing.php shows phalanx hitting 37/hit with capped skill, 36skill in gear (aflegs, relichands, af3back) and 8 merits for phalanx and 31/hit with phalanx2 @ 5/5. I thought I read somewhere that phalanx capped somewhere in the high 20s, but was that just because there was no way to get higher at 75, or does it really have a hard cap?
Did it about a week ago with 4 characters. SAM 3boxing WHM+BRD, plus a RDM. Strategy was basically:
Meditate/buff/etc
SAM run in, grab GK, fight on stairs in case of wipe.
RDM grab and kite EV to the entrance, then hold it there.
Sekk->Fudo->Fudo->Meditate->Fudo will kill GK, wyvern is easy shortly after.
Started on MR, wiped due to charm. Reraise/rebuff.
Target MR, pop 2hr immediately and killed it with Fudo->Fudo (Light). Tried to kill asap to avoid another charm.
From there it's just cleanup. HM isn't that bad anymore, but EV is incredibly annoying. It's a lot like fighting an ironclad, be prepared to be stunned 80% of the time. Spirits within was usually only ~500 damage, but I ate one for over 2.5k at one point as well.
TT was always a joke, that hasn't changed.
The main danger in DM isn't from their attacks (low damage, almost always missed), but from the random BS like charm/spirits from EV.
It has been a while, but I thought you couldn't gain on ranged either? Skilling up on worms any time they put SS up and you hit for 0 you wouldn't gain.
Pretty sure smn and 2 war would be fine, maybe even one. Just PD and cleave. We did it with smn,war,war,sam, fucked up and missed everything with our cleaves, and still won just fine.
Anything particularly new or game changing for dancer other than this quadruple attack dagger since the lv 80 cap update? I've been gone for awhile so I'm not very up to date on the latest patch. Already reviewed the last pieces of AF3 and whatnot.
At the moment it looks like the new contender for best dagger set-up for dnc is the quadruple attack dagger.
I'm seeing these as being the top, but if I missed one do please point it out =o
Spoiler: show
So far I'm Leaning towards Twilight Dagger mainhand with Auric offhand, eyeballing it this looks like the best combo, however I'd need to do the math to find out if the acc increase from dex dagger is enough to make it superior to either dagger when you need the acc. >_>;
Im not seeing much testing on the interwebs pertaining to the occ. 2-4 parazonium's proc rates other than this so I dunno what to make of it's tp rate, however if it's proc rates are that high than twilight/parazonium may be the best overall.
Second; I've been looking at this new double attack flourish and I'm curious as to what everyone's reception has been to it. With AF3+2 gear how does it compare to a saber dance'd weaponskill? Is it more reliable and powerful to just use the flourish and stay safe with fan dance up? Or does saber dance still end up giving better results?
Finally, wiki seems to be saying that the upgraded Terp gives even more finishes per step, however this doesn't make sense to me since, as I recall, the latest terp has "Augments steps IV" which would be implying you're now getting 6 finishes/step. Is this just a rumor since as well? I don't even recall ever seeing or hearing of anyone bothering to unlock the terp? Maybe there was one japenese taru but no one could get a hold of him anyways =/
Do magian weapon bonuses like TP bonus, or WS damage work off hand?
no
Avatar out - Would that be best set for Avatar out w/o matching day or weather? Also what to put in remaining slots?
Soulscourge or magian pet: Mab staff for magical BP?
Just the NA PC client that has the secure code/verified by visa bullshit right? 360/PS2 no problems?
Ironclad Triturator's Draw In work on a healer that's outside the party/alliance?