Been thinkin about atma for SAM and wouldnt RR/Apoc/SB be better then say VV mixed in somewhere?
Been thinkin about atma for SAM and wouldnt RR/Apoc/SB be better then say VV mixed in somewhere?
I'm sure this question gets asked a lot but I currently came back to the game and I'm leveling my NIN to 90. I have a few questions though, what atmas do I use? Where should I put my merits and what should I be focusing on first for gearing myself out? I have little knowledge about Abyssea, still don't know much about atmas. I have been gone for a long time.
Does Resentment Cape work in abyssea?
nvm it doesn't.
Enmity of resentment cape will work fine. MDT will not.
Bumping myself.
For yellow "!!" triggers, I suppose it'd be wise to set the current day + following days in order to save blu points?
Btw, is Quad. Qontinuum still the best multi hit spell? What's the current hierarchy of big3 spells? Any new magical spells that have high damage potential?
Ok, so after a four year hiatus, I started a new character. Could I get some opinions suggestions on level and mission progression?
I was thinking:
THF to 18
WAR to 15
THF to 30
Unlock DNC
Unlock NIN
DNC to 50
NIN to 50
THF to 90
As far as missions go, I don't really know where to get started. Where should I start in Abyssea? Any helpful links? I've dug around Wiki a bit but everything seems so abstract. Also, can I solo RoZ (bar DM) and CoP?
Anyone know the name of the app for viewing zones outside of FFXI? Mainly curious to see how some areas look from above (fucking Attohwa Chasm) to get a better idea of how its laid out.
Assuming 2 people each dualboxxing, job's with access are:
Me: check sig
wife: same jobs as sig minus pld but +sch
alt 1: whm 90, rdm 90
alt 2: whm 90
Can we successfully duo (dualbox) Hills are Alive KSNM?
First I would buy abyssea add on and get to jeuno as fast as possible to get your stone time counting. I would get THF to 30 I would skip leveling subs.
By the time you hit level 30 you should have a couple of stones you could start shouting for abyssea exp(make sure you get others to Keywhore for you*)then i'd go back and worry about only nin sub til you're 90 thf
Only missions Id worry about right away is clearing shadowlord in anticipation of dynamis EXP
I just inherited a Masamune and Kannagi mule, and he has almost perfect gear for both, I just don't know what gear to use for each specific set and what not, mostly for SAM as I have NIN on my main and understand how to use Kannagi.
So questions:
SAM: Ideal TP set outside abyssea? Inside? Ideal Fudo WS sets for Zerk Up and Zerk Down? Ideal Atmas?
NIN: Ideal Hi set for outside abyssea? (already know the good stuff for inside)
Help much appreciated.
EDIT: And while I do have SAM on my main, never dealt with 437 delay weapon and haven't really kept up to date with gear other than af3 (cause I never use it), hence the questions.
There's a couple but the main is EWH.
http://killingifrit.com/forums/topic...update-090910/
I'd say
mnk to 18
war/mnk to 30 (take as far as you want past 30)
Unlock nin
nin/war to 50
dnc/nin to 50
Get rap harness and other important thf stuff whilst leveling dnc, toss all the other crap.
Grind thf all the way!
Looking for rings on WHM. I'm not really a fan of Bifrost Ring and such (he's Taru.)
Set it's self looks fine, save for certain avatar specific things, (Diabolos' Rope, mostly. Refresh head piece being better than the headband). I'd use Pet: MAB staff over Soulscourge, but I'd wait for someone who can come in and math out the averages before making the decision, definitely the best for physicals, though. Conjurer's Ring would be better than any other ring you can add in the empty slot, but probably not worth making it work.
My question: If someone signs something cursed and you uncurse it, is the uncursed armor signed? I.E. Friend signs cursed cuisses, uncurse, obtain signed Crimsons?
Thx and you can't sign uncursed armor.
I'm not sure I understood what you had in mind about those refresh head being better then headband.
Also this set I posted is already Avatar perp cost -14 (so down to 0 at 90 from what I know) so adding diabolos rope would add nothing.
I leveled RDM a few weeks ago and have it geared up decently, but my Enhancing Magic skill is really straggling behind. It's sitting at roughly 80 levels under the cap. I usually play THF or BLM in Abyssea, so I'm not getting much in the way of skillups by actually playing the job.
Is there a quick way to level Enhancing Magic that doesn't involve sitting outside town (or by the Port Jeuno AH if I feel like being a jackass!) for hours spamming spells? I tried spamming spells on myself, but I can't stop myself from wandering off after about 10-15 minutes of mind-melting boredom.
I meant the Caller's Horn +2 would be better then the Garuda Headband, if her perp is floored it'll add to your refresh. Set you posted has an ice perp staff, if you don't have a dark one it'd help. Given you said rope would add nothing I'm going to assume you do.