Just got my BLM to 75, was wondering what merits I should go far and the order in which I should set them.
Ice potency and fire potency. Then do AM2s (put a point in each since magic bursting doesn't exist).
Afflatus Solace vs Afflatus Misery for regular EXP 40-50? Seems like solace would be the no-brainer for the situation, but I quit before these abilities were added...am I missing anything?
All right trying to remember everything I need to do as a new character. I made a list. Lemme know if I'm forgetting stuff:
Jobs to level:
WHM to 50
BLM to 90
RDM to 90
WAR to 25
NIN to 50
SCH to 50
White Mage Stuff
-------------------
Get spells from 16-50
Black Mage Stuff
-----------------
Get spells from 1-90
Get AF1?
Get AF2
Get AF3
Gear from all over
Red Mage Stuff
-----------------
Get spells 1-90 that you don't have yet
Get AF1/2/3
Gear from all over
Ninja Stuff
------------
Get ninjutsu from 1-50
AF1 Feet?
OKote?
Missions
-------------
Windurst 1-6
Zilart 1-sky
CoP 1-sea
ToAU to Ein/salv? Maybe fin for ring.
WotG to fin.
ASA/MKD/ACP missions/items?
Misc Stuff
-------------
Chocobo
Personal Choco?
Gobbiebags
Kazham Airship Pass
Fame for sandy/bastok/jeuno -- windy?
Tenshodo fame for norg
Skill up magic skills
Get Maps for areas
Get Al Zhabi ship pass
Get Teleport crystals
Get outposts done
Nyzul stuff?
Get [S] maws
Mog furnishings / expansion
Only piece of BLM af1 that's still useful is the pants until you get Portent Pants off Raja.
I can't see much of a need for NIN feet if you're not a nin, besides maybe getting around half the day. Same for Okotes.
Ein/Salv isn't that far in, if I recall. Almost all CSes too. Mini expansions depends on if you need the armor or not. ASA pants are useful PDT/Movement pants for a mage until Refresh subligar/WLegs.
Personal Chocobo is entirely if you want to, I don't have one and can't see a use for one. Nyzul is also if you want a mythic ws/weapon, mostly. Or some goli gear.
Everything else is spot on, though.
I use almost all of the spells fairly regularly, especially while doing things like staff trials. If you're doing trials inside of Abyssea, tier 1/2 spells are more than enough damage to qualify for the killshot minimum requirement if it's already low. If you're doing trials with other people and can time spells right without dying, you'll probably use all of your -aga spells too. Plus, all of your tier 1/2 spells are super cheap, so there's no reason not to have them.
Tier 3/4, AM1, -aga3 are grellow spells.
this is just a little dreaming im doing, but doesTP bonus affect which aftermath effect you get? specifically on imperial weapons, im musing at a combibation of Aymur with a TP bonus or a kraken axe for max lv3 aftermath on pets, of course this is a long way away but even so
Can anyone direct me to an advanced BLM gear/spellcast thread?
check on the windower website
Repop on non-abyssea T3 VNM? Something like 3-12 hours right?
How come ukon's fury sometimes give me 14tp, 15 tp, 16tp (always 1/14/15/16 with warrior's charge), 17-18tp, and 20tp return with AoA atma? Got 20tp return twice now while orthus is frozen and did 7.5k fury higher than normal. I don't use any store tp gears during WS. :3
You dumb?
Atmas for Aeolian Edge non brew?
Gales Smiting Ultimate
I did the 10 bottled pixie trial like 2-3 months ago, I would port to Meri Mount [S] and go south down the ramp and fight a spawn that would repop without fail every 5 minutes, actually did the trial for me, wife, and an alt, so 30 Pixies. Now I'm trying to finish it off and do the 15 Pixie trial and nothing is popping at this spot by telepoint. What gives? Is there some other mob(s) that act as it's PH, dats say there's 5 in the zone total, 1 by Castle O [S] entrance is camped (atm) and a farther walk each tele. Thanks for any info.