On the Detector/Cleave crash thing... I've noticed that sometimes on death, Detectors don't seem to die right... like they'll just disappear suddenly instead of falling to the ground. Not sure if this is at all related to the issue, but it might be worth DAT swapping them out another mob type to see if the issue repeats. Next guess would be chat log overflow from all the AoE or bugs in the WS animation after X amount of targets.
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