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  1. #1181
    CoP Dynamis
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    Quote Originally Posted by Ophannus View Post
    Most efficient low man setup for Blobdingnag? Also does keeping it in the puddle always equate to the babies not aggroing? Will they just depop after a min of popping in the puddle? I geuss if they do agro I could diaga them away and run through some puddles with movement speed to get em off me right?
    Tank/Healer/2xBLM to -ga the babies is pretty safe. Add DD jobs for faster kill.

    The puddle thing only works during Rain Weather.

  2. #1182
    Banned.

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    Not that I have any experience with Blob, but are you sure about that? Puddles, rain, and deodorize are supposed to be interchangeable.

  3. #1183
    CoP Dynamis
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    Quote Originally Posted by Tsuko_Asura View Post
    Not that I have any experience with Blob, but are you sure about that? Puddles, rain, and deodorize are supposed to be interchangeable.
    I understand what you're saying, but I promise that's how it works on this mob. I did both the OA2 Axe and the OA2 Polearm. I saw it work that way many times.

  4. #1184
    Banned.

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    Fair enough.

  5. #1185
    Nidhogg
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    Gilgamesh
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    Diabolos

    How about if a Ukon WAR tanks Blob+ babies with retaliation and just spams Ukko Fury while WHM cure bombs? Add in Phalanx II from RDM also.

  6. #1186
    BG Content
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    Lakshmi
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    I can second the "Puddles only work during rain" experience with the blobber.

  7. #1187
    Salvage Bans
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    Quetzalcoatl

    Quote Originally Posted by Kegsay View Post
    Best possible Chant du Cygne set for BLU?

    Assuming along lines of head=aias bonnet, body=loki, legs=mavi+2, hands=those a.mitts+1 with dex+3 and some attack, feet=lithe?, dex rings, dex earrings, snow/aqua gorget/belt, nifty mantle, thunder satchet.
    MKD hat with dex/agi ws dmg/crit hit damage if you aren't using it for anything else, Tumbler's/Alcide's+1 feet if not attack capped, epona's, cuch belt, Atheling.

  8. #1188
    CoP Dynamis
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    Which rolls are CORs typically using for NMs on Tank/DD's these days? Chaos & ???

    (90% of the time it will just be NIN and/or MNK on the NM).

  9. #1189
    New Merits
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    Fenrir

    how does one use the magic WS formula to calculate the damage while brewed?

  10. #1190
    Cerberus
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    Quote Originally Posted by Neisan View Post
    epona's
    Is really better than DEX+7? *whips out calculator*

    EDIT: removed aftermaths

    DEX Ring: (DAMAGE PER WEAPONSKILL)
    DEX+7 = 7*60% = 4.2 base damage increase
    EDIT: Account for alpha = 4.2*0.85 = 3.57
    3 hit so fTP = 2.25 (wiki value), 1.0, 1.0
    first hit = 2.25*3.57*pDIF = 9.45 * pDIF
    2nd hit = 3.57*pDIF
    3rd hit = 3.57*pDIF
    Using maximum possible pDIF (critical) = 3.15:
    Total damage assuming all criticals = 47.793375 damage
    Proc rate = 100% (applies every time)

    Epona's (DAMAGE PER WEAPONSKILL)
    0 base damage increase
    Double (3%)/Triple (3%) attack adds a 'normal' hit on the end of the WS
    Per WS (3 hit), three chances to proc.
    Damage per proc = Almace damage(57, assuming Lv85) + fSTR(assuming capped so floor[57/9] = 6 +8 (upper cap)) * pDIF = 71*pDIF
    Assuming capped critical pDIF (3.15) = 71*3.15 = 223.65 damage per extra hit from DA/TA.
    Only DA or only TA can proc on a hit, not both;
    Assuming triples on all (on average, hence 0.03):
    First hit (3% DA 3% TA) = 0.03*223.65*2
    Second hit = 0.03*223.65*2
    Third hit = 0.03*223.65*2
    = 40.257 damage without aftermath

    Can stop here really, DEX+7 appears better and this is granting triples on all hits of Almace. Of course, this is the -average- so you'd get spikes when the Triple/Double procs, but over time (this is not accounting for diminishing returns!!) it looks like DEX+7 is better.

    Please check it over in case I derped something.

    EDIT: de-derpified alpha, removed aftermath calcs, accounted for WRANK+8, DEX still on top (just not by as much)

  11. #1191
    Every day I'm wafflin'
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    Fenrir

    Quote Originally Posted by Ocara View Post
    Regain Moonshade/Brutal/Epona/Raja

    Really ring/ear slots are shit so not much choice there. If no regain ear, atk works. (Aesir or whatever is the highest these days)
    Tantra Earring would be better than an attack+ earring, though I'm not sure which would win between Tantra and Moonshade.

  12. #1192
    Relic Shield
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    Asura

    Quote Originally Posted by Ophannus View Post
    How about if a Ukon WAR tanks Blob+ babies with retaliation and just spams Ukko Fury while WHM cure bombs? Add in Phalanx II from RDM also.
    Each of the babies will inflict a status effect on hits and if i'm not mistaken, one of them has amnesia, which would likely make spamming WS an issue.

  13. #1193
    Cerberus
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    Sylph

    Quote Originally Posted by Kegsay View Post
    Is really better than DEX+7? *whips out calculator*

    DEX Ring: (DAMAGE PER WEAPONSKILL)
    DEX+7 = 7*60% = 4.2 base damage increase
    3 hit so fTP = 2.25 (wiki value), 1.0, 1.0
    first hit = 2.25*4.2*pDIF = 9.45 * pDIF
    2nd hit = 4.2*pDIF
    3rd hit = 4.2*pDIF
    Using maximum possible pDIF (critical) = 3.15:
    Total damage assuming all criticals = 56.2275 damage
    With aftermath: 112.455 damage
    Proc rate = 100% (applies every time)

    Epona's (DAMAGE PER WEAPONSKILL)
    0 base damage increase
    Double (3%)/Triple (3%) attack adds a 'normal' hit on the end of the WS, presumably aftermath can proc on this hit.
    Per WS (3 hit), three chances to proc.
    Damage per proc = Almace damage(57, assuming Lv85) + fSTR(assuming capped so floor[57/9] = 6) * pDIF = 63*pDIF
    Assuming capped critical pDIF (3.15) = 63*3.15 = 198.45 damage per extra hit from DA/TA.
    With aftermath = 396.9 damage
    Only DA or only TA can proc on a hit, not both;
    Assuming triples on all (on average, hence 0.03):
    First hit (3% DA 3% TA) = 0.03*198.45*2
    Second hit = 0.03*198.45*2
    Third hit = 0.03*198.45*2
    = 35.721 damage without aftermath, 71.442 with.

    Can stop here really, DEX+7 appears better and this is granting triples on all hits of Almace. Of course, this is the -average- so you'd get spikes when the Triple/Double procs, but over time (this is not accounting for diminishing returns!!) it looks like DEX+7 is better.

    Please check it over in case I derped something.
    No aftermath on ws, DA/TA attack or otherwise.

  14. #1194
    Cerberus
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    Quetzalcoatl

    Ah, well either way, DEX wins.

  15. #1195
    Sea Torques
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    Bahamut

    Quote Originally Posted by Ophannus View Post
    Most efficient low man setup for Blobdingnag? Also does keeping it in the puddle always equate to the babies not aggroing? Will they just depop after a min of popping in the puddle? I geuss if they do agro I could diaga them away and run through some puddles with movement speed to get em off me right?
    A ninja can EVA tank all of the babies (with support from a white mage). Bring one other damage dealer to take care of the babies. It spams an AOE bind move a lot, so make sure the DD has a ranged attack, or another way of pulling the baby blobs.

  16. #1196
    Ridill
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    Quote Originally Posted by Ksandra View Post
    halp me relearn ninja as I haven't played it in over a year and 3049845 things have changed.

    LS mates telling me eva nin is the way to go now. Is that only for abyssea, or basically full time now?
    Mostly wondering if I should be focusing solely on an eva set or on both eva and dd set.

    Also, is there an eva goal to reach, or just basically attempt to get it in every slot?
    What he probably meant by "Evas nin is the way to go" is that you don't need to worry about a nin's PDT set now. I can't think of anything in the game now where I'd rather be in PDT than evasion on my nin. Maybe some cactuars?

    Also, it's even more true outside of abyssea than in, as inside has the higher level mobs by far. Like, soloing limbus as nin/dnc (which gives evas bonus 2 at 90), I just pop yonin and run dd gear and almost never get hit.


    You're definitely going to want dd and tanking (evas) sets. If no other reason, half the fights you do are going to be you sitting there in your evas gear waiting for procs, then switching to dd gear once you get them and burning it down. That's a "strategy" you'll be using from the easiest nm's in visions zones (to get key items for the next mobs) to the Raja, Rani, and Shinryu fights at the end of heroes (to force atmas and loot drops).

    A few asides you're going to want to know about nin:

    The mob that drops the insane refresh atma also drops some boots with +4 haste and +5 evas. Get them, you're going to want that atma for your mage jobs anyway.

    The +2 boots give extra shadows on utsusemi. They should be your next goal.

    The rest of af3 is sick DD gear, but there's not that much evasion on it. You'll want to be watching for your evas gear as you go.


    There's not *that* much really that's different about nin. The 2 main things are the effects of RR (the dominant melee atma), and the insane rate of evasion on old content.

    As mentioned, you want you dd setup, you want an evas setup, and you want a MDT setup. Most of the actual differences are minor and you'll just figure them out as you go.

  17. #1197
    Nidhogg
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    Serefina Solfyre
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    Odin
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    Bahamut

    Quote Originally Posted by Kegsay View Post
    Ah, well either way, DEX wins.
    Need to apply Alpha to DEX too, *0.85

  18. #1198
    Salvage Bans
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    Quote Originally Posted by Kegsay View Post
    Please check it over in case I derped something.
    You forgot alpha on WSC, so you are overrating dex. You used weapon rank instead of fstr, so you are underrating epona. And you didn't factor in the double attack on epona's at all, just the triple. You need to know your current triple/double attack rate to see how much epona's will add.

  19. #1199
    Sea Torques
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    Odin

    Anyone have problems getting rng feet from abyssea-mis? We spent 8hrs there the other night cleaving, 4hrs next night. then 3hrs last night. We have gotten probably 30-40 pld/drk feet, and 12 or so bst/brd. Ive have never seen them drop. Is there some secret i dont know? like a certain group of mobs that drop more than others? Its getting really frustrating.

  20. #1200
    House Azazael
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    Fenrir

    Quote Originally Posted by drwaffles View Post
    Tantra Earring would be better than an attack+ earring, though I'm not sure which would win between Tantra and Moonshade.
    1 extra kick every 100 rounds beats 7 attack on every round? That doesn't sound right to me

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