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  1. #1861
    Ridill
    Join Date
    Aug 2005
    Posts
    22,165
    BG Level
    10

    ^ lol

    anyone else still having login issues or just me?

  2. #1862
    If I screw up again Im gone forever.
    Secret Admin

    Join Date
    Jul 2008
    Posts
    8,540
    BG Level
    8
    FFXI Server
    Bismarck

    Quote Originally Posted by TacoTaru View Post
    -na/erase yourself when debuffs are on, keep haste up and cure? I'm not trying to be a smartass, but I'm not entirely sure what you're asking for. Do you want to know how to play the job or are you asking for gear sets, XML, etc to use?
    Well me personally, I'm asking about gear sets. Playing any job in this game isn't difficult. Like I said, I played rdm for a bit at 75 cap but the gear selection and gearing strategies have changed A LOT from that time, not to mention gearing for whm has always been different.

  3. #1863
    Fake Numbers
    Join Date
    Jan 2007
    Posts
    88
    BG Level
    2
    FFXI Server
    Siren

    Quote Originally Posted by Plow View Post
    ^ lol

    anyone else still having login issues or just me?
    Diabolos killed over about 25 mins ago. Surprisingly it's actually listed as down. Maybe they finally took it out back and put it down.

    Edit: It just came up.

  4. #1864
    Ridill
    Join Date
    Aug 2005
    Posts
    22,165
    BG Level
    10

    Quote Originally Posted by Silentleroy View Post
    Well me personally, I'm asking about gear sets. Playing any job in this game isn't difficult. Like I said, I played rdm for a bit at 75 cap but the gear selection and gearing strategies have changed A LOT from that time, not to mention gearing for whm has always been different.
    potency where you can get it, mnd/haste where you can't... not real complicated

  5. #1865
    Nidhogg
    Join Date
    Jul 2008
    Posts
    3,746
    BG Level
    7
    FFXIV Character
    Seraphus Highwynn
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Diabolos is down again

  6. #1866
    If I screw up again Im gone forever.
    Secret Admin

    Join Date
    Jul 2008
    Posts
    8,540
    BG Level
    8
    FFXI Server
    Bismarck

    Quote Originally Posted by Plow View Post
    potency where you can get it, mnd/haste where you can't... not real complicated
    You see, that's all well and good. Just like for a melee it's haste to cap, enough sTP for xhit and then the rest is da/str/atk if acc is capped. It doesn't help me so much when I don't know what gear there is.

  7. #1867
    Ridill
    Join Date
    Aug 2005
    Posts
    22,165
    BG Level
    10

    Quote Originally Posted by Silentleroy View Post
    You see, that's all well and good. Just like for a melee it's haste to cap, enough sTP for xhit and then the rest is da/str/atk if acc is capped. It doesn't help me so much when I don't know what gear there is.
    srsly?

    cure staff/reign grip/aqua or clarus or whatever
    orison/fylgja+1/orison/loq
    facio/augur's/mnd/mnd
    orison/dunno/orison/blessed+1

  8. #1868
    Formerly Raitoken
    Join Date
    Mar 2007
    Posts
    2,564
    BG Level
    7
    FFXI Server
    Asura
    WoW Realm
    Lightning's Blade

    Quote Originally Posted by Silentleroy View Post
    You see, that's all well and good. Just like for a melee it's haste to cap, enough sTP for xhit and then the rest is da/str/atk if acc is capped. It doesn't help me so much when I don't know what gear there is.
    Go to FFXIAH and powersearch individual slots for cure potency and/or all wearable gear by whm and sort it in descending order by level and only look at 75-90. Choose from there.

  9. #1869
    Sea Torques
    Join Date
    May 2010
    Posts
    718
    BG Level
    5
    FFXI Server
    Ragnarok

    Gear for 5hitting a 492 on DRG/SAM.

  10. #1870
    Yoshi P
    Join Date
    Dec 2006
    Posts
    5,360
    BG Level
    8
    WoW Realm
    Arthas

    Ok, my visitant status was about to run out in abyssea, so I went back to the entrance and traded a traverser stone, except it only extended my status by 2 minutes (from 6 to 8 ), and it also wouldn't let me trade any further stones. Why? I had gone in with capped time, and hadn't used any stones in days if that matters.

  11. #1871
    Nidhogg
    Join Date
    Sep 2007
    Posts
    3,933
    BG Level
    7
    FFXIV Character
    Serefina Solfyre
    FFXIV Server
    Odin
    FFXI Server
    Bahamut

    Did you get any time extensions? You can only add up to 120 minutes before zoning, and that includes TEs. To be clear:

    Say you entered with 88 minutes and you get 3 TEs, putting up your artificial time to 118 minutes. Adding a stone would then add 2 minutes and since you're past 120, it won't let you add another.

  12. #1872
    Yoshi P
    Join Date
    Dec 2006
    Posts
    5,360
    BG Level
    8
    WoW Realm
    Arthas

    Quote Originally Posted by Raen Ryong View Post
    Did you get any time extensions?
    Nope, was only fighting NMs. Went in with 120 minutes (or just a few minutes under it), went down to 6 minutes by the time I went to the surveyor or whatever it is, used a stone and was extended to 8 minutes. I didn't realize there was a cap on added time like that. What's the point if you can just get around it by zoning?

  13. #1873
    Ridill
    Join Date
    Aug 2005
    Posts
    22,165
    BG Level
    10

    You went in with 118.

    Once you've hit 120 minutes total, from any source, you cannot add more time via traverser stones.


    Also, wtf @ the servers >.>


    edit: fucking just got a trial nm kill taken away that happened right before servers went down, so apparently there was a rollback ><

  14. #1874
    New Merits
    Join Date
    Sep 2010
    Posts
    228
    BG Level
    4
    FFXI Server
    Phoenix

    Why for Rng using Wildfire is Sylvan neck adding more damage then a 0/25 mp Ugg pend? Yet Forban cape beats sylvan cape.. am I missing something about uggy pend activation? or is the assumed 8mab wrong?

  15. #1875
    Lostbane
    Join Date
    Jun 2006
    Posts
    3,052
    BG Level
    7
    FFXIV Character
    Mexi Lostbane
    FFXIV Server
    Siren
    FFXI Server
    Shiva

    Quote Originally Posted by Silentleroy View Post
    Well me personally, I'm asking about gear sets. Playing any job in this game isn't difficult. Like I said, I played rdm for a bit at 75 cap but the gear selection and gearing strategies have changed A LOT from that time, not to mention gearing for whm has always been different.
    I can't offer a straight guide but I can give some ideas about gear here. For WHM though the key pieces are a Surya's Staff +2, EAF Head/Legs and some form of cure potency body. If you can cap cure potency elsewhere (50%) then you can use the EAF body for cureskin.

    Recommend Minnikin Monstrosity + Rescuer if you can't cap cure potency elsewhere and then another atma of your choice (Allure/Ambition/matriach/apoc).

    You're really gearing as much haste and eaf as relevant for erase/na/haste, variant on that set for regen, hMP, enfeebling, repose/divine/nuking gear and curing.

  16. #1876
    Groinlonger
    Join Date
    Oct 2006
    Posts
    2,963
    BG Level
    7
    FFXI Server
    Fenrir

    WHM stuff-

    I would say that the most important thing to focus on are Cure potency builds. AF3+2 body is optimal for Cure spells while Facio Bliaut is better for Curaga (Solace Stoneskin doesn't apply to Curaga, Bliaut frees up other slots for more -Enmity.) A precast gear for Cure/Curaga spells is very useful. You can honestly probably get by with just these two sets alone, but if you want to actually be a good WHM, there is a lot more that you can do. +20 Suble Blow Auspice is very overlooked and very useful, I highly recommend macroing those in. A Stoneskin set is great to have to increase survivability as well as a Refresh/PDT/MDT gear to idle in. My brother's WHM can actually take a hit better than my character due to something like 37% PDT, Phalanx, and 430 damage Stoneskin... Barspell sets + enfeebling sets are also quite handy.

    In terms of merits, I would recommend 5x Barspell and 5x Cure Casting Time. Some might advise to drop the Cure Casting Time merits when you get more precast gear that makes them unnecessary. I don't really think it's worth it anymore, to be honest, as you won't have cure cast time capped when you're not on /RDM or /SCH. I find myself subbing BLM because I rarely need Refresh/Convert in Abyssea and Warp II is quite handy. Regen also isn't as good as it used to be. AF3+2 pant recycle effect + lots of cure potency gear has actually made cure spells equal to or greater than regen in terms of MP efficiency. A good but not optimal Cure V is more MP efficient than the best Regen IV, even without the Stoneskin effect.

    Here's the spellcast I use for my brother's WHM. It's certainly not optimal but I consider it to be pretty good, at least something that might be handy to refer to.

    Spoiler: show
    Code:
    			<!-- Start of White Mage Gear -->
    
    			<set name="WHM_Idle">
    				<main>Terra's Staff</main>
    				<sub>Bugard Strap +1</sub>
    				<ammo>White Tathlum</ammo>
    				<head>Wivre Hairpin</head>
    				<body>Orison Bliaud +2</body>
    				<hands>Serpentes Cuffs</hands>
    				<legs>Orison Pantaloons +2</legs>
    				<feet>Serpentes Sabots</feet>
    				<neck>Twilight Torque</neck>
    				<waist>Pythia Sash</waist>
    				<back>Umbra Cape</back>
    				<lear>Orison Earring</lear>
    				<rear>Novia Earring</rear>
    				<lring>Dark Ring</lring>
    				<rring>Jelly Ring</rring>
    			</set>
    			<set name="WHM_Cure_PC">
    				<main>$CureStaff</main>
    				<sub>Vivid Strap</sub>
    				<ammo>Incantor Stone</ammo>
    				<head>Orison Cap +2</head>
    				<body>Orison Bliaud +2</body>
    				<hands>Serpentes Cuffs</hands>
    				<legs>Orison Pantaloons +2</legs>
    				<feet>Cure Clogs</feet>
    				<neck>Orison Locket</neck>
    				<back>Umbra Cape</back>
    				<lear>Orison Earring</lear>
    				<rear>Loquacious Earring</rear>
    				<lring>Dark Ring</lring>
    				<rring>Aquasoul Ring</rring>
    			</set>
    			<set name="WHM_Cure_MC">
    				<main>$CureStaff</main>
    				<sub>Pax Grip</sub>
    				<ammo>White Tathlum</ammo>
    				<head>Orison Cap +2</head>
    				<body>Orison Bliaud +2</body>
    				<hands>Augur's Gloves</hands>
    				<legs>Orison Pantaloons +2</legs>
    				<feet>Blessed Pumps +1</feet>
    				<neck>Fylgja Torque +1</neck>
    				<waist>$WaistVarCure</waist>
    				<back>$BackVarCure</back>
    				<lear>Orison Earring</lear>
    				<rear>Novia Earring</rear>
    				<lring>Aquasoul Ring</lring>
    				<rring>Tamas Ring</rring>
    			</set>
    			<set name="WHM_Curaga">
    				<main>$CureStaff</main>
    				<sub>Pax Grip</sub>
    				<ammo>White Tathlum</ammo>
    				<head>Orison Cap +2</head>
    				<body>Facio Bliaut</body>
    				<hands>Orison Mitts +2</hands>
    				<legs>Orison Pantaloons +2</legs>
    				<feet>Blessed Pumps +1</feet>
    				<neck>Fylgja Torque +1</neck>
    				<waist>$WaistVarCure</waist>
    				<back>$BackVarCure</back>
    				<lear>Orison Earring</lear>
    				<rear>Novia Earring</rear>
    				<lring>Aquasoul Ring</lring>
    				<rring>Tamas Ring</rring>
    			</set>
    			<set name="WHM_Auspice">
    				<feet>Orison Duckbills +2</feet>
    			</set>
    			<set name="WHM_Barspells">
    				<head>Orison Cap +2</head>
    				<body>Orison Bliaud +2</body>
    				<hands>Orison Mitts +2</hands>
    				<legs>Cleric's Pantaloons</legs>
    				<feet>Orison Duckbills +2</feet>
    			</set>
    			<set name="WHM_Regen">
    				<sub>Bugard Strap +1</sub>
    				<head>Zelus Tiara</head>
    				<body>Orison Bliaud +2</body>
    				<hands>Orison Mitts +2</hands>
    				<legs>Blessed Trousers</legs>
    				<feet>Blessed Pumps +1</feet>
    				<neck>Orison Locket</neck>
    				<waist>Goading Belt</waist>
    				<back>Umbra Cape</back>
    				<lear>Orison Earring</lear>
    				<rear>Loquacious Earring</rear>
    				<lring>Dark Ring</lring>
    				<rring>Jelly Ring</rring>
    			</set>
    			<set name="WHM_FC">
    				<main>$CureStaff</main>
    				<sub>Vivid Strap</sub>
    				<ammo>Incantor Stone</ammo>
    				<head>Orison Cap +2</head>
    				<body>Orison Bliaud +2</body>
    				<hands>Serpentes Cuffs</hands>
    				<legs>Orison Pantaloons +2</legs>
    				<feet>Augur's Gaiters</feet>
    				<neck>Orison Locket</neck>
    				<back>Umbra Cape</back>
    				<lear>Orison Earring</lear>
    				<rear>Loquacious Earring</rear>
    				<lring>Dark Ring</lring>
    				<rring>Jelly Ring</rring>
    			</set>
    			<set name="WHM_Haste">
    				<sub>Vivid Strap</sub>
    				<head>Zelus Tiara</head>
    				<body>Orison Bliaud +2</body>
    				<hands>Blessed Mitts</hands>
    				<legs>Blessed Trousers</legs>
    				<feet>Blessed Pumps +1</feet>
    				<neck>Orison Locket</neck>
    				<waist>Goading Belt</waist>
    				<back>Umbra Cape</back>
    				<lear>Orison Earring</lear>
    				<rear>Loquacious Earring</rear>
    				<lring>Dark Ring</lring>
    				<rring>Jelly Ring</rring>
    			</set>
    			<set name="WHM_Stun">
    				<main>$ThunderMacc</main>
    				<sub>Vivid Strap</sub>
    				<head>Zelus Tiara</head>
    				<body>Nashira Manteel</body>
    				<hands>Blessed Mitts</hands>
    				<legs>Blessed Trousers</legs>
    				<feet>Blessed Pumps +1</feet>
    				<neck>Orison Locket</neck>
    				<waist>Goading Belt</waist>
    				<back>Umbra Cape</back>
    				<lear>Loquacious Earring</lear>
    				<rear>Novia Earring</rear>
    				<lring>Dark Ring</lring>
    				<rring>Jelly Ring</rring>
    			</set>
    			<set name="WHM_Stoneskin">
    				<main>Terra's Staff</main>
    				<sub>Bugard Strap +1</sub>
    				<ammo>White Tathlum</ammo>
    				<head>Zelus Tiara</head>
    				<body>Orison Bliaud +2</body>
    				<hands>Orison Mitts +2</hands>
    				<legs>Haven Hose</legs>
    				<feet>Blessed Pumps +1</feet>
    				<neck>Stone Gorget</neck>
    				<waist>Siegel Sash</waist>
    				<back>Umbra Cape</back>
    				<rear>Loquacious Earring</rear>
    				<lring>Aquasoul Ring</lring>
    				<rring>Jelly Ring</rring>
    			</set>
    			<set name="WHM_MND">
    				<ammo>Aqua Sachet</ammo>
    				<head>Orison Cap +2</head>
    				<body>Augur's Jaseran</body>
    				<hands>Blessed Mitts</hands>
    				<legs>Sagacity Lappas</legs>
    				<feet>Orison Duckbills +2</feet>
    				<neck>Orison Locket</neck>
    				<waist>Witch Sash</waist>
    				<back>Hecate's Cape</back>
    				<lear>Orison Earring</lear>
    				<rear>Loquacious Earring</rear>
    				<lring>Aquasoul Ring</lring>
    				<rring>Aquasoul Ring</rring>
    			</set>
    			<set name="WHM_INT">
    				<ammo>Snow Sachet</ammo>
    				<head>Orison Cap +2</head>
    				<body>Augur's Jaseran</body>
    				<hands>Teal Cuffs</hands>
    				<legs>Sagacity Lappas</legs>
    				<feet>Orison Duckbills +2</feet>
    				<neck>Orison Locket</neck>
    				<waist>Witch Sash</waist>
    				<back>Hecate's Cape</back>
    				<lear>Orison Earring</lear>
    				<rear>Loquacious Earring</rear>
    				<lring>Icesoul Ring</lring>
    				<rring>Icesoul Ring</rring>
    			</set>
    
    			<!-- End of White Mage Gear -->
    
    		<!-- Beginning of White Mage Rules -->
    
    		<if mainjob="WHM">
    
    
    			<!-- This block includes the rules for Elemental Obis -->
    
    			<if advanced='"%SpellElement" = "%WeatherElement" OR "%SpellElement" = "%DayElement"'>
    				<action type="var" cmd="set WaistVarCure $%SpellElementObi" when="precast" />
    				<action type="var" cmd='set BackVarCure "Twilight Cape"' when="precast" />
    			</if>
    			<else>
    				<action type="var" cmd='set WaistVarCure "Pythia Sash"' when="precast" />
    				<action type="var" cmd='set BackVarCure "Orison Cape"' when="precast" />
    			</else>
    			
    			<!-- This block includes the rules for Elemental Obis-->
    
    			<action type="equip" when="Aftercast|Idle" set="WHM_Idle" />
    
    			<if spell="Cure|Cure*">
    				<action type="equip" when="precast" set="WHM_Cure_PC" />
    				<action type="equip" when="midcast" set="WHM_Cure_MC" />
    			</if>
    
    			<if spell="Curaga|Curaga*">
    				<action type="equip" when="precast" set="WHM_Cure_PC" />
    				<action type="equip" when="midcast" set="WHM_Curaga" />
    			</if>
    
    			<if spell="Bar*">
    				<action type="equip" when="precast" set="WHM_Barspells" />
    			</if>
    
    			<if spell="Auspice">
    				<action type="equip" when="precast" set="WHM_Auspice" />
    			</if>
    
    			<if spell="Flash|Erase|Haste|Raise*|Rerais*">
    				<action type="equip" when="precast" set="WHM_Haste" />
    			</if>
    
    			<if spell="Stun">
    				<action type="equip" when="precast" set="WHM_Stun" />
    			</if>
    
    			<if mode="OR" skill="ElementalMagic" spell="Sleep*|Blind|Bind|Gravity|Dispel|Poison*">
    				<action type="equip" when="precast" set="WHM_FC" />
    				<action type="equip" when="midcast" set="WHM_INT">
    					<main>$%SpellElementMacc</main>
    					<sub>Bugard Strap +1</sub>
    				</action>
    			</if>
    
    			<if mode="OR" spell="Banish|Banish*|Slow|Paralyze|Holy|Repose">
    				<action type="equip" when="precast" set="WHM_FC" />
    				<action type="equip" when="midcast" set="WHM_MND">
    					<main>$%SpellElementMacc</main>
    					<sub>Reign Grip</sub>
    				</action>
    			</if>
    
    			<if spell="Stoneskin">
    				<action type="equip" when="precast" set="WHM_FC" />
    				<action type="equip" when="midcast" set="WHM_Stoneskin" />
    			</if>
    
    			<if spell="Regen|Regen*">
    				<action type="equip" when="precast" set="WHM_FC" />
    				<action type="equip" when="midcast" set="WHM_Regen" />
    			</if>
    
    		</if>
    
    		<!-- End of White Mage Rules -->


    Hope this helps.

  17. #1877
    The Syrup To Waffles's Waffle
    Join Date
    Jun 2007
    Posts
    5,045
    BG Level
    8
    FFXIV Character
    Cair Bear
    FFXIV Server
    Excalibur
    FFXI Server
    Fenrir

    If it's any help, the current best cure (non-Curaga) set is:

    Surya's Staff +2 | Pax Grip | x | White Tathlum
    Orison Cap +2 | Fylgja Torque +1 | Roundel Earring | Orison Earring
    Orison Bliaud +2 | Augur's Gloves | Tamas Ring | Trooper's Ring
    Orison Cape | Acerbic Sash | Orison Pantaloons +2 | Marduk's Crackows

    49% Cure Potency, -30 Enmity (-50 with Minikin), and whatever extra MND.

    Total cost is 11M.

    Edit: Agreeing with Mojo, stick with Cure casting time merits regardless of the idiots who will tell you they're useless. 1) There are situations gear won't swap in on time, and 2) There are situations where you're going to want to be wearing other gear (ex. pdt or mdt) to prevent death.

  18. #1878
    Groinlonger
    Join Date
    Oct 2006
    Posts
    2,963
    BG Level
    7
    FFXI Server
    Fenrir

    Replace Acerbic Sash/Marduk's Crackows with Pythia Sash +1 and Blessed Pumps +1. Acerbic/Marduk's is Enmity-11 but VIT-7 and only MND+3. Even just NQ Pythia and Blessed +1 is Enmity -9 MND+9 Conserve MP+4 and Haste +3%, so you're left with the following.

    Enmity -2 vs MND +6(+7) Conserve MP +4(+5) Haste+3%

    Definitely worth giving up Enmity -2

  19. #1879
    Ridill
    Join Date
    Aug 2005
    Posts
    22,165
    BG Level
    10

    Have fun getting a roundel if you don't already have one tho ><

    As to orison vs facio body, uh, what?

    5% extra of the heal becoming stoneskin is gonna touch 14% potency how?

  20. #1880
    Cerberus
    Join Date
    Oct 2006
    Posts
    414
    BG Level
    4

    Surya's Staff +2 is 22%.
    Orison Cap +2 is 10%
    Roundel Earring is 5%
    Orison Earring is 2%.
    Augur's Gloves is 4%
    Orison Cape is 3%
    Fylgja Torque +1 is also 3%.

    Total all that is 49% cure potency. Cure potency cap is 50%. Facio could give only 1% in addition to that - easily outweighed by the cureskin power of bliaud+2.

    Smart WHMs cap their potency WITHOUT using body slot so that they can make cureskin much more potent.

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