Oh for the love of crap, more chat log spam on /heal? Lovely. I feel like it's such a petty complaint, but I would so much rather the lights report be done through an NPC or something.
Oh for the love of crap, more chat log spam on /heal? Lovely. I feel like it's such a petty complaint, but I would so much rather the lights report be done through an NPC or something.
The lights thing is awesome. A very welcome add. I wonder if they'll stop counting when u reach cap, or if itll keep going. Also, I wonder if it'll count eph/ele/NM lights as multiple, or just 1 singular light. The BLU thing is welcome to me too, because my lowman group usually does nin/thf/blm/whm, so thats one less trigger spell we can't do. I'm curious to see how these +1/+2/emp item changes/add to other mobs is gonan work.
Who the fuck was having problems getting +1 and +2 equipment?
Whiners on the SE forums.
I really don't see the point of adding drops to other zones, it was already simple enough to +1/+2 stuff.
Besides the Blu spells that suck (1k/Blitz), triggers weren't an issue if you got discernment and really only VNMs needed to be tweaked. Colorless souls and upgrade rates on the KIs.
OP shoulda snuck a line about raising the level cap to 75 or lowering the cap to 1 into the news post![]()
I'm not entirely sure what they mean by Battlefields for seals. My guess is they'll do something like the Pixie augment quest and the new changes to Dynamis where they'll institute new places to activate Confrontation status within the zones. As for +2s, I only worry that the scheme of drops in Scars areas will be skewed to drop less Scars +2s. It also means that these zones will becomes even larger clusterfucks given the fact that everyone and their mom is already upgrading lv85 empyreans - these NMs also dropping Heroes +2 means that people will stay in these zones for an even longer time trying to fill out armor sets along with their weapons.
Was also kinda surprised that they eliminated an entire cycle of BLU spells. Certainly, this will make some BLUs happy (esp the one I duo Itzpapa with who spams Regurgitation for Bind) but I wonder if all they did was just make BLU less important as a job altogether.
If there will be new ultimate armor, I don't think it will be +3. Things like DNC hands just look like they were designed to stop at +2.
I think that they could go up to +4 if they really wanted to, though, without running into boundaries.
Getting +2 isnt difficult at all, i wish these new people would shut the fuck up about how hard this game is.
they should have removed ancient magic as a trigger for grellow too. fucktard long cast and recast time. -ga III is enough for blms. And for god sake fixing (if it is a bug) the issue of not being able to trigger while mob is casting or useing a TP move = bullshit. Why cant they make it so that the trigger activates as soon as the spell/Ability of the mob is done.
I dont get it though, if they want to get us more set points and shorter recasts why remove Regurgitation instead of Maelstrom?
My LS can fly through the first stage of a lot of the emp. weapons in a few hours, aka briarus.
Adding +2 upgrade pieces is just going to mean what used to be competing with one or two duo teams for popping nms is now just going to become much worse.
Tahrongi is pretty much dead unless you're doing a weapon, now that they're throwing +2 items in the pool, I can easily see ppl sitting on chukwu just because "I gotta have my +2!" and cockblocking weapons even more.
However, this will finally give the people trying to bribe shout their requests for aid on glavoid a reason to shout.
aka no more "Shells locked, but hey! you get a worthless headpiece or an atma!!" stupid shit in PJ.
the light change wasn't even needed, not too hard to check a blue chest to judge for light strength.
the blu change is pretty much the same.
Welcome changes for the idiot masses, but for advanced groups that focus primarily on weapons, every one of these changes means more competition from people who think 5/5 pink gear is the way to go.
They just removed half the procs and since Regurgitation is a decent nuke, they left the shitty water spell Maelstrom as the proc.
The whole thing is fucking retarded, proccing isn't that hard even with long cast spells and adds some level of "challenge" and I use the term loosely. Blitztrahl and 1k needles were the only spells that had significant issues.
Really if they wanted to attack proccing being too hard, whats up with threnodies and mobs that are immune? Orthrus, Blanga etc. Guess I should bitch on SE boards so that gets fixed and BRD no longer has triggers.
The only +2 item that seems to suck to get is the main drop off the Wyrm in Grauberg, but you can just suffer it out on the Altepa Wyrm at 0-1 a pop![]()
Sounds like good stuff. Hopefully this isn't the entiritey of what they meant by "congestion relief" though. But its good Visions will have more usefulness. Right now doing Visions areas feels just like a gross waste of time (besides empyreon stuff).
At first glance, I also mistook this:
- New Ways to Obtain Empyrean Upgrade Items
- Empyrean +1 seals will be made obtainable via new battlefields.
- Empyrean +2 items will be made obtainable from notorious monsters in additional...
for this:
-Weapons
-+1 items
-+2 items
But reading the community rep's post on the official forums makes it clear that "New Ways to Obtain Empyrean Upgrade Items" is only a heading for the +1 and +2 armor items since it is in bold.
new battlefields for upgrade papers....a use for all those damn kindred crests?