I remember reading Camlann's Torment is just Camlann in katakana, similar to the Reue thing above.
I remember reading Camlann's Torment is just Camlann in katakana, similar to the Reue thing above.
Camlann's Torment 100% TP data
1335 - T
1009 - EM
1146 - T
1229 - T
1260 - EM
1555 - EM (Maybe DATK?)
1316 - EM
942 - EM
770 - T
1015 - T
1121 - T
1433 - EM
828 - EM
Had Atma of Apoc on as well, so I may have to redo testing if this doesn't fall within expected values.
Gear:
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132+20+92 = 244
244*3 = 732
1433/732 = 1.96 (EM) :: Ratio is greater than 1.54 :: 1.54 = 708/(518*?) :: More than 12% defense ignored
770/732 = 1.05 (T) :: Ratio is less than 1.55 (+.05 level correction = 1.6) :: 1.6 = 708/(521*?) :: Less than or equal to 15% defense ignored?
Looks like it starts at 12~15% defense ignored to me. Probable values are 12.5%, 13.3333%, and 15%.
1555 would not work unless it was a DA.
One more unusual thing before I head off for the night; it appeared that 300% aftermath was not overwriting itself. Am I going crazy?
Nope not crazy
Naw, Level 2 doesn't overwrite itself either. SE is a bag of cawks.
Camlann's Torment 200% TP data
1514 - T
1514 - EM
1309 - EM
2868 - EM (triple hit)
1595 - EM (single hit)
1370 - EM
791 - EM (single hit)
1497 - EM
1481 - EM
1519 - EM
1316 - T
Would have had more samples but conserve TP/double attack/sekkanoki glitching and sekkanoki staying on for longer than it should have after clicking it off probably corrupted at least half that number.
If it was the same setup (same potency cruor buffs, everything):
132+19+91 = 242
242*3 = 726
1595/726 = 2.2 (EM) :: Ratio is greater than 1.7 :: 1.7 = 708/(518*?) :: More than 20% defense ignored
791/726 = 1.09 (EM) :: Still not possible
1309/726 = 1.8 (EM) :: Ratio less than 2.2
Needs moar data!
Looks like more testing is required, in any case... why do you have to be such a bitch 200% tp data points!
No idea if this has ever been posted before, so excuse if this is old info.
Regarding Weapon Skill Damage +% gear, it appears to be a separate term from relic/mythic 90/99 multipliers.
SAM/WHM against Savanna Rarabs outside Windurst, using Namas at x1.4
Without Ogier's Breeches : 3452 dmg
With Ogier's Breeches : 3554 dmg
137 str, 123 agi gives 54.8 + 49.2 = 104 * 0.85 = 88.4 floored to 88
126 Yoichi + 41 Antlion Arrow + 44 fSTR + 88 wsc = 299
299 * 2.75 * 3.0 = 2466.75
2466 * 1.4 = 3452.4 (which fits perfectly; alternatively 2466.75 x (1 + 409/1024) comes out to 3452.004639)
If it were additive:
2466 * 1.43 = 3526 (which is not close to what I actually got)
If it were separate term multiplicative:
2466 * 1.4 = 3452.4 * 1.03 = 3555.972
One off from the value of 3554 I actually got, so there's some rounding/flooring/1024ths BS going on somewhere I'm not aware of, but it should be pretty clear that relic/mythic multipliers are not purely additive with Weapon Skill Dmg +% gear.
It was tested here, though I don't think True Shot's placement was ever determined. Could you test that?
Amusing, I was only behind the times by a year and ten days.
Huh. Well that explains why I got 3554 in game and kept calculating 3555. Gear before Namas multiplier, which should be intuitive but guess I wasn't thinking clearly.
Any other gear besides Anwig Salade that RNG can use with wsdmg increase? Otherwise, I'll have to remake it to test True Shot placement.
I don't think there is gear but there are a couple of atmas
Refulgent Arrow is either broken or has a misleading description. I've been pewpewing with it for a while on the test server and I've never landed a second hit.
Someone asked me to test Stringing Pummel a while ago. It turns out equipping Mythic weapons gives you access to the WS, so I tried to do that a little last night. The crit rate bonus is substantial even at 100TP. I will continue testing tonight to try and get it more accurate and then probably move on to 300TP.
Scourge's critrate aftermath is 5%, akin to Mercy Stroke. 592 hits without a noncrit using RR/DD/Plaguebringer, full merits, Ragnarok 99, Rancor Collar, and a crit+1 Light Earring.
Doesn't surprise me. It never felt like much. Using Scourge over Reso to keep up aftermath never showed any discernible improvement in damage, if at all.
Exenterator is 90 seconds at 100TP, 135 at 200TP, and 180 at 300TP. It was a straight upgrade.