Item Search
     
BG-Wiki Search
Page 1 of 8 1 2 3 ... LastLast
Results 1 to 20 of 158

Thread: [dev1010] Job Adjustments     submit to reddit submit to twitter

  1. #1
    Custom Title
    Join Date
    Oct 2006
    Posts
    5,822
    BG Level
    8
    FFXI Server
    Bahamut
    Blog Entries
    3

    [dev1010] Job Adjustments

    http://www.playonline.com/pcd/topics.../6494/6494.jpg

    The forthcoming version update is scheduled to feature the following job adjustments:

    Dark Knight
    The effect duration of the job ability Last Resort will be increased from 30 to 180 seconds.

    Ranger
    The recast time of the job ability Bounty Shot will be reduced from 5 minutes to 1 minute, and a successful hit will occasionally enhance the effect of Treasure

    Hunter.
    The job ability Barrage will launch an additional projectile at level 90.
    Accuracy calculations for Barrage will be eased in proportion to the maximum number of shots.

    Puppetmaster
    The following automaton attachments will be added:

    Name Description
    Heat Capacitor A fire-based automaton attachment.
    Functionality: Erases all Fire Maneuver effects to restore TP.

    Power Cooler An ice-based automaton attachment.
    Functionality: Reduces MP cost in proportion to the number of Ice Maneuvers in effect.

    Barrage Turbine A wind-based automaton attachment.
    Functionality: Erases all Wind Maneuver effects to occasionally grant a Barrage effect.

    Galvanizer A lightning-based automaton attachment.
    Functionality: Increases chance of countering in proportion to the number of Thunder Maneuvers in effect.

    The following weapon skills will be added for the Valoredge and Sharpshot frames:

    Skill Name Frame Effect

    String Shredder Valoredge Delivers a twofold attack.
    Critical hit rate varies with TP.

    Armor Shatterer Sharpshot Delivers a fourfold attack.
    Additional effect: Weakens defense
    Additional effect duration varies with TP.

    Job Traits
    The following job traits will be added:

    Job Trait Level Obtained* Effect
    Tranquil Heart
    WHM Lv.21 RDM Lv.26 SCH Lv.30
    Reduces enmity gain when casting healing magic.

    Stalwart Soul
    DKN Lv.45
    Reduces HP consumption when using Souleater.

    Dead Aim
    RNG Lv.50
    Improves power of critical hits for ranged attacks.

    *The level indicated is that at which the trait will initially be obtained. Trait effectiveness will subsequently increase at higher levels.
    Certain job traits will see their maximum level of effectiveness adjusted by equipment, magic, and/or job abilities.

    Other Adjustments
    VIT will play a role in calculating damage taken from critical hits.

    Experience point penalties when KO’d will be eased for characters level 75 and below.
    At levels 1–30, the penalty will be removed entirely. At levels 31–75, the amount of XP lost will be lowered as indicated in the chart below.

    http://forum.square-enix.com/ffxi/at...7&d=1303466715
    http://forum.square-enix.com/ffxi/threads/5950

  2. #2
    Custom Title
    Join Date
    Oct 2006
    Posts
    5,822
    BG Level
    8
    FFXI Server
    Bahamut
    Blog Entries
    3

    yay finally new attachments and automaton WS! PUPDATE!

  3. #3
    My name is Not Sure
    Join Date
    Oct 2007
    Posts
    382
    BG Level
    4
    FFXI Server
    Asura

    Holy last resort update. It finally matches berserk! 180 seconds of desperate blows ftw!

  4. #4
    D. Ring
    Join Date
    Feb 2007
    Posts
    4,736
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    Thf was hoping for a little something but I'm expecting something new/great at 90~99 anyway not even taking into consideration the semi expected DW3 that opens up DA and zerk to my thf.
    Bounty shot getting fixed has given me a reason to include rng for at least some random rare crap even though I'm wary of it replacing normal TH in some situations.
    Drk came out like a bandit and id love to see if drk has been finally "fixed" by this.

  5. #5
    Fake Numbers
    Join Date
    Jan 2009
    Posts
    81
    BG Level
    2
    FFXI Server
    Ragnarok

    Oh good, I might actually be allowed to use drk again.

  6. #6
    CoP Dynamis
    Join Date
    Dec 2010
    Posts
    253
    BG Level
    4
    FFXIV Character
    Kari Arisu
    FFXIV Server
    Siren
    FFXI Server
    Shiva

    DRK is now DKN apparently.

  7. #7
    They're just like us
    Join Date
    Jun 2007
    Posts
    3,816
    BG Level
    7
    FFXI Server
    Asura

    No exp loss below 30? Nice, even though like most good things the last 2 years its now years too late.

  8. #8
    Relic Horn
    Join Date
    Jul 2005
    Posts
    3,478
    BG Level
    7

    You go VIT ! Time for these Kaiser Sets !


    Happy to see they giving the more unimportant stats something to do. Time will tell if it really does anything of note.


    Coming up next Update CHR adds enmity to Provoke !

    http://www.allmystery.de/dateien/uh6...,trollface.png

  9. #9
    Old Odin
    Join Date
    Oct 2006
    Posts
    6,198
    BG Level
    8
    FFXI Server
    Asura

    Other Adjustments
    VIT will play a role in calculating damage taken from critical hits.
    this is a bit worrying and might also apply to mobs. Hidden nerf of crit hit WSs?!

  10. #10
    D. Ring
    Join Date
    Feb 2007
    Posts
    4,736
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    Did SE just make genbucket a decent piece of gear....?(pdt sets i mean)

  11. #11
    Blue Magic is Best Magic
    Join Date
    Jul 2007
    Posts
    8,215
    BG Level
    8

    DKN, new job.

  12. #12
    Puppetmaster
    Join Date
    Jun 2010
    Posts
    55
    BG Level
    2
    FFXI Server
    Odin
    WoW Realm
    Aegwynn

    Quote Originally Posted by Hookah View Post
    Oh good, I might actually be allowed to use drk again.
    You weren't not coming to events as DRK because of Last Resort.

  13. #13
    Jem
    Jem is offline
    Claustrum. Really?
    Join Date
    Nov 2007
    Posts
    3,806
    BG Level
    7
    FFXIV Character
    Kaith Laqueus
    FFXIV Server
    Ragnarok
    FFXI Server
    Asura

    That VIT boost looks like a nerf to Crit Hit WS'es against higher tier mobs IMHO. I mean I can't see them going 'Oh this mob has low VIT so your crit hits will do even more damage!' and it translating well to higher tier NM's.

    That DRK boost is very nice. Not only is it the 25% ability haste of Desperate Blows but it's also going to translate to a 25% Attack boost (with LR effect merits) the majority of the time too. Can't say that we didn't desperately need it though.

  14. #14
    Sho
    Sho is offline
    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

    Join Date
    Jul 2006
    Posts
    11,975
    BG Level
    9
    FFXIV Character
    Sho Ryuuken
    FFXIV Server
    Excalibur

    Quote Originally Posted by Jem View Post
    That VIT boost looks like a nerf to Crit Hit WS'es against higher tier mobs IMHO. I mean I can't see them going 'Oh this mob has low VIT so your crit hits will do even more damage!' and it translating well to higher tier NM's.

    That DRK boost is very nice. Not only is it the 25% ability haste of Desperate Blows but it's also going to translate to a 25% Attack boost (with LR effect merits) the majority of the time too. Can't say that we didn't desperately need it though.
    No complaining! Enjoy what you are getting, lol.

  15. #15
    Relic Weapons
    Join Date
    Apr 2011
    Posts
    304
    BG Level
    4
    FFXIV Character
    Eeek Sohno
    FFXIV Server
    Coeurl
    FFXI Server
    Asura

    Assuming the VIT adjustment applies to mobs as well as players, SE just served THFs with yet another unintentional(?) nerf.

    Goddammitsomuch.

  16. #16
    Yoshi P
    Join Date
    Jul 2004
    Posts
    5,348
    BG Level
    8
    FFXI Server
    Bahamut

    Quote Originally Posted by Eeeks View Post
    Assuming the VIT adjustment applies to mobs as well as players, SE just served THFs with yet another unintentional(?) nerf.
    This

  17. #17
    PUP Power!
    Join Date
    Apr 2006
    Posts
    4,040
    BG Level
    7
    FFXI Server
    Sylph

    All I have to say is

    :D

  18. #18
    E. Body
    Join Date
    Jan 2009
    Posts
    2,086
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    Nice, looks like DRK is slowly getting put back on the map. RNG getting a nice boost, even with the VIT weakening crits overall, RNG with RR/GH/SA set in Abyssea is a crit-fiend, and now their crits will do even more damage? ^^ I love you SE. I truly do.

  19. #19
    Cerberus
    Join Date
    Aug 2008
    Posts
    435
    BG Level
    4
    FFXI Server
    Sylph

    Considering with the next merit adjustment most people will have most mobs reduced to 0-1% crit hit rate, the VIT adjustment seems like it'll just be a straight nerf for players. Hopefully its minor.

  20. #20
    Banned.

    Join Date
    Jul 2007
    Posts
    1,206
    BG Level
    6

    THREE MINUTE LAST RESORT!!!


    I've been calling for this forever and always told that'd be too OP with Desperate Blows :O YAY.

    Kinda odd that they don't even mention that though, I figured there'd be a coinciding nerf to balance it out but I guess not.


    EDIT: SE clearly felt that current lack of SAM domination due to a lack of critical hit abilities was totally unacceptable, and had to remedy the situation in such a way as to kick THF in the balls yet again. I mean isn't it obvious?

    /sarcasm, /facepalm /orz

Page 1 of 8 1 2 3 ... LastLast