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Thread: [dev1010] Job Adjustments     submit to reddit submit to twitter

  1. #81
    Very Sexy Nerd
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    Quote Originally Posted by Mifaco View Post
    Last Resort is particularly interesting because I've read it was originally 180 seconds but it was nerfed after Warriors started complaining. Could this be the beginning of the undoing of Tanaka-era nerfs?
    Will lol if they un-nerf multihit ws

  2. #82
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    Quote Originally Posted by Julian View Post
    Will lol if they un-nerf multihit ws
    Oh lordy

  3. #83
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    Quote Originally Posted by Kaisha View Post

    On that subject, would still kill for SE to make the Ashu Talif attachments obtainable via other means, or at least nerf the difficulty on the first quest of the three so I can at least get that done without needing a blm army. That and improved skillups on Automaton. I swear it feels like they didn't adjust that at all when they did the last update. Ranged skill still 80 levels under, and melee 60.
    Er.. what? I've trio'd this VERY easily as BLU BLM RDM and the BLM didn't do shit besides stun imp when it appeared so I could 3 shot it lol. BLU destroys the mobs in one spell (whirl of rage).

  4. #84
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    This kind of makes me want to level PUP

  5. #85
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    Quote Originally Posted by Draylo View Post
    Er.. what? I've trio'd this VERY easily as BLU BLM RDM and the BLM didn't do shit besides stun imp when it appeared so I could 3 shot it lol. BLU destroys the mobs in one spell (whirl of rage).
    So, Basically go in > Whirl of Rage > rince repeat <___<?

    I might go do that.

  6. #86
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    Quote Originally Posted by Mifaco View Post
    Last Resort is particularly interesting because I've read it was originally 180 seconds but it was nerfed after Warriors started complaining. Could this be the beginning of the undoing of Tanaka-era nerfs?
    I'd like to hear more about this "other-era" you are talking about. Tanaka has been, and will always be, the producer of this game.

    During the WoTG, during the Abyssea, right now, years from now, Tanaka is and has been there for you. Him "leaving" for XIV is simply bs people made up. He was the producer of both.

  7. #87
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    SMN gets nothing. Again.

  8. #88
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    Hmmmm I wonder what they are talking about with this sentence...

    "Certain job traits will see their maximum level of effectiveness adjusted by equipment, magic, and/or job abilities."


    Why does this sound almost exactly the same as when they nerfed the haste cap?


    "A maximum limit has been placed on the total amount of bonus attack speed that can be gained from a combination of spells, abilities, and items."

    inc Desperate Blows nerf

  9. #89
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    Quote Originally Posted by Draylo View Post
    Er.. what? I've trio'd this VERY easily as BLU BLM RDM and the BLM didn't do shit besides stun imp when it appeared so I could 3 shot it lol. BLU destroys the mobs in one spell (whirl of rage).
    Didn't realize BLU was that OP on the mobs, unless this was only at 90-cap? At any rate, guess I can try and con a couple LS mates to do a run if that's the case. Those automaton attachments are worth quite a bit still, so perhaps gil incentive will drive interest in repeating it until I get what I want from there.

  10. #90
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    The potential for +50% attack bonus for 3 minutes at a time is pretty god damned nice...

    But yeah, why haven't they changed Insurgency to crit yet? Guillotine would work too I guess but Insurgency seems like the better candidate. Or hell, maybe SE has more WS planned for 99.

    Still not understanding why they don't just go ahead and do that enmity reduction based on distance buff they canceled from the last update, or whenever that was supposed to be. That was some epic horseshit on SE's part and would have been a million times more useful than lolBounty Shot (which I maintain should be a COR ability anyway I mean wtf does SE not get about Pirates + Treasure? Granted they're always burying it but still...)


    Curious to see how Souleater reduction works out. If it doesn't lower it from 10 down to at least 5% then it's junk, especially since they started giving NMs souleater resistance.

    Well, since they finally made Last Resort 3 minutes there may yet be hope for 3 minute Sentinel... unlikely, but I can still hope :3

  11. #91
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    Quote Originally Posted by Kaisha View Post
    Didn't realize BLU was that OP on the mobs, unless this was only at 90-cap? At any rate, guess I can try and con a couple LS mates to do a run if that's the case. Those automaton attachments are worth quite a bit still, so perhaps gil incentive will drive interest in repeating it until I get what I want from there.
    Nah it was at level 75 as well, extremely easy now though. All 3 of the fights can be easily done with three now (duo but you need three to enter).

    Quote Originally Posted by Karbuncle
    So, Basically go in > Whirl of Rage > rince repeat <___<?

    I might go do that.
    Yep, /rdm is best. Use cocoon, cycle through whirl of rage > body slam (when rage timer down). Use delta thrust to deal with any that you miss with AOE. Careful with imp phase because they can overwhelm you with AM spells dealing ~500 ish, so snipe them quick. Nice to have someone stun the imp NM so you can CA/efflux QC and follow up with another DD spell, can easily 3 shot him.

  12. #92
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    Quote Originally Posted by Forte View Post
    SMN gets nothing. Again.
    You were expecting us to get something? Lol

  13. #93
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    Quote Originally Posted by Malacite View Post
    Curious to see how Souleater reduction works out. If it doesn't lower it from 10 down to at least 5% then it's junk, especially since they started giving NMs souleater resistance.
    Ironically it could help other jobs more than it helps DRK. Trait is 45 so you'll get it through a subjob. Not that DRK is exactly a good sub in most scenarios but makes it friendlier for some other jobs when zerging maybe? Whether that makes it worth using I don't know.

  14. #94
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    Quote Originally Posted by Rocl View Post
    This kind of makes me want to level PUP
    This is why you must listen to Delain. He is a very wise man who has told you you should for quite a while.

  15. #95
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    Quote Originally Posted by Malacite View Post
    The potential for +50% attack bonus for 3 minutes at a time is pretty god damned nice...

    But yeah, why haven't they changed Insurgency to crit yet? Guillotine would work too I guess but Insurgency seems like the better candidate. Or hell, maybe SE has more WS planned for 99.

    Still not understanding why they don't just go ahead and do that enmity reduction based on distance buff they canceled from the last update, or whenever that was supposed to be. That was some epic horseshit on SE's part and would have been a million times more useful than lolBounty Shot (which I maintain should be a COR ability anyway I mean wtf does SE not get about Pirates + Treasure? Granted they're always burying it but still...)


    Curious to see how Souleater reduction works out. If it doesn't lower it from 10 down to at least 5% then it's junk, especially since they started giving NMs souleater resistance.

    Well, since they finally made Last Resort 3 minutes there may yet be hope for 3 minute Sentinel... unlikely, but I can still hope :3
    *The level indicated is that at which the trait will initially be obtained. Trait effectiveness will subsequently increase at higher levels.
    Certain job traits will see their maximum level of effectiveness adjusted by equipment, magic, and/or job abilities.
    I think if you take the whole quote, you see that these traits are affected by eq/magic/abilities. My guess is something like AF1 helm which enhances souleater which normally adds 2% more damage taken for 2% more damage dealt will have an affect on souleater damage reduction.

    You also have magic and ja that affect enmity and will result in changes to enmity/healing thing. Thats how I took it anyway.

    Quote Originally Posted by Jem
    Ironically it could help other jobs more than it helps DRK. Trait is 45 so you'll get it through a subjob. Not that DRK is exactly a good sub in most scenarios but makes it friendlier for some other jobs when zerging maybe? Whether that makes it worth using I don't know.
    If I recall, it's a 50% cut to damage dealt, but still the full damage taken when you /drk. Even if they gain a slight reduction in damage taken, this still still helps DRK mains more imo.

  16. #96
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    Quote Originally Posted by Malacite View Post
    The potential for +50% attack bonus for 3 minutes at a time is pretty god damned nice...
    Base on LR is ~15%, with an extra 10% if you get 5/5 LR merits. It's still nice to have the attack boost for longer, but it's not nearly that good =p.

  17. #97
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    Quote Originally Posted by Malacite View Post
    The potential for +50% attack bonus for 3 minutes at a time is pretty god damned nice...
    Base on LR is ~15%, with an extra 10% if you get 5/5 LR merits. It's still nice to have the attack boost for longer, but it's not nearly that good =p.

  18. #98
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    Kirschy, what are you planning on arranging your Tier 2 merits.

  19. #99
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    Quote Originally Posted by Nameless View Post
    Kirschy, what are you planning on arranging your Tier 2 merits.
    5/5 DB, 4/5 DE, 1/5 DS. Is what I used back when accuracy mattered. I haven't seen a reason to need either DE or DS, but if things change, merits are easy to re-do now.

  20. #100
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    was thinking about muted soul if we are able to spam Souleater with less HP consumption.

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