see? doesnt that just look SO FUCKING AWESOME ?! YOU'RE DAMN RIGHT IT DOES!!!!
see? doesnt that just look SO FUCKING AWESOME ?! YOU'RE DAMN RIGHT IT DOES!!!!
your words are quite the spice, sir
Still no fix for steal and mug. Typical SE.
Been awhile. What's wrong with steal/mug?
What's right with them?!
You should get sent to GM jail anytime you use it.
As in they're broken period, or just something SE neglected to apply to Abyssea NMs and mobs, where most people hang out nowadays?
can't mug anything in abyssea, not sure about steal but I can't think of any mobs in abyssea that would have shit worth stealing a-la dynamis mobs
Good ol' Aura Steal...
I remember many a Dynamis run where Aura Steal was my only source of Protect/Shell/Haste. /cry
I don't care if Assassin's Charge is better for DDing. I love the wild card that is Aura Steal and all the crazy shit I've stolen with it over the years.![]()
Steal should be a ~2 minute CD. Mug should be on a 5 minute CD. That's what's wrong with them.
I believe mug was originally on a 5 minute cooldown before NA release.
Then it was changed, and people said it was either the following:
Mobs like KB and NMS were purposely not being killed
or
Back then gil was worth way more than it was today so it was bringing in too much gil
There might have been a few more reasons but thats all I recall
Well, I guess I can stop crapping myself over the possibility of a critical damage nerf.Originally Posted by Camate, Official forums GM
Whew indeed. No PUP nerf with our pupdate (nerf as in SP's critical hit damage) :D
I wonder if they're going to have mobs with significant critical hit rates in the future then, since reducing damage on 1% of mob attacks seems kind of silly.