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Thread: [dev1010] Job Adjustments     submit to reddit submit to twitter

  1. #121
    Banned.

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    Carbuncle
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    see? doesnt that just look SO FUCKING AWESOME ?! YOU'RE DAMN RIGHT IT DOES!!!!

  2. #122
    Old Merits
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    your words are quite the spice, sir

  3. #123
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    Still no fix for steal and mug. Typical SE.

  4. #124
    Resident Moogle
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    Asura

    Been awhile. What's wrong with steal/mug?

  5. #125
    Nidhogg
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    Serefina Solfyre
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    What's right with them?!

  6. #126
    An exploitable mess of a card game
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    You should get sent to GM jail anytime you use it.

  7. #127
    Fuck It, I'm Goin Deep Fan Club President
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    Ifrit

    Quote Originally Posted by Nattack View Post
    cut my life into peices every 5 minutes
    Hahaha yesssss. I remember all those DRK party macros with those sweet lyrics!!

  8. #128
    Blue Magic is Best Magic
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    Quote Originally Posted by Kaisha View Post
    Been awhile. What's wrong with steal/mug?
    They are useless outside of Aura steal. Can't Mug anything anymore...

  9. #129
    Resident Moogle
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    As in they're broken period, or just something SE neglected to apply to Abyssea NMs and mobs, where most people hang out nowadays?

  10. #130
    Ridill
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    can't mug anything in abyssea, not sure about steal but I can't think of any mobs in abyssea that would have shit worth stealing a-la dynamis mobs

  11. #131
    Blue Magic is Best Magic
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    Quote Originally Posted by Kaisha View Post
    As in they're broken period, or just something SE neglected to apply to Abyssea NMs and mobs, where most people hang out nowadays?
    Yep that is it. I guess they feared the amount of gil THF could make ? Despoil sucks too ;x

  12. #132
    Nidhogg
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    Quote Originally Posted by Kaisha View Post
    As in they're broken period, or just something SE neglected to apply to Abyssea NMs and mobs, where most people hang out nowadays?
    Mug gives you maybe 5k gil every 15 minutes if you are REALLY lucky. Steal never steals anything worth a damn and its only purpose is to give THF a Dispel effect (with Aura Steal) ... every 5 minutes.

  13. #133
    A. Body
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    Quote Originally Posted by Not Kuno View Post
    I have 5/5 muted soul so I wouldn't die so horribly when zerging thens. Back when zerging things as drk was the thing to do, I mean.
    Yeah back when stuff was zerged with DRKs. JoL,Tia,Kirin etc MS 5/5 was very nice.

  14. #134
    Relic Weapons
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    Quote Originally Posted by Raen Ryong View Post
    Mug gives you maybe 5k gil every 15 minutes if you are REALLY lucky. Steal never steals anything worth a damn and its only purpose is to give THF a Dispel effect (with Aura Steal) ... every 5 minutes.
    Good ol' Aura Steal...

    I remember many a Dynamis run where Aura Steal was my only source of Protect/Shell/Haste. /cry

    I don't care if Assassin's Charge is better for DDing. I love the wild card that is Aura Steal and all the crazy shit I've stolen with it over the years.

  15. #135
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    Steal should be a ~2 minute CD. Mug should be on a 5 minute CD. That's what's wrong with them.

  16. #136
    Nidhogg
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    Quote Originally Posted by Shadowhusky View Post
    Steal should be a ~2 minute CD. Mug should be on a 5 minute CD. That's what's wrong with them.
    I believe mug was originally on a 5 minute cooldown before NA release.

    Then it was changed, and people said it was either the following:

    Mobs like KB and NMS were purposely not being killed
    or
    Back then gil was worth way more than it was today so it was bringing in too much gil

    There might have been a few more reasons but thats all I recall

  17. #137
    King of the Jews
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    Quote Originally Posted by LinktheDeme View Post
    I believe mug was originally on a 5 minute cooldown before NA release.

    Then it was changed, and people said it was either the following:

    Mobs like KB and NMS were purposely not being killed
    or
    Back then gil was worth way more than it was today so it was bringing in too much gil

    There might have been a few more reasons but thats all I recall
    I miss stealing gold beastcoins from gobs in bibiki good times

  18. #138
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    Quote Originally Posted by Camate, Official forums GM
    To quell some of your concerns about the adjustments set to take place regarding VIT and critical hits, you'll be glad to know that this adjustment will only be for player characters and NOT monsters. Additionally, in regards to the note about "certain job traits will see their maximum level of effectiveness adjusted by equipment, magic, and/or job abilities" have no fear as no negative adjustments will be taking place. Instead the limits on these will be increased, making players even stronger. http://forum.square-enix.com/ffxi/im...lies/smile.png
    Well, I guess I can stop crapping myself over the possibility of a critical damage nerf.

  19. #139
    PUP Power!
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    Whew indeed. No PUP nerf with our pupdate (nerf as in SP's critical hit damage) :D

  20. #140
    Cerberus
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    I wonder if they're going to have mobs with significant critical hit rates in the future then, since reducing damage on 1% of mob attacks seems kind of silly.

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