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Thread: Terraria (2d Minecraft)     submit to reddit submit to twitter

  1. #581
    Sandworm Swallows
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    What exactly is the point of the hardcore mode they keep showing off? Just for bragging rights or something? I don't really see anything special from doing it.

  2. #582
    the whitest knight u' know
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    Yeah, hardcore mode is just for personal challenge and bragging rights. Bragging, however, might get you griefed and permanently killed.

  3. #583
    E. Body
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    Quote Originally Posted by Scythiroth View Post
    What exactly is the point of the hardcore mode they keep showing off? Just for bragging rights or something? I don't really see anything special from doing it.
    Correct me if I'm wrong but can't someone just backup their hardcore char data? Then when they die, replace it with the data of before they died? I'm hoping they have some sort of measure against this since that would make the system even more pointless. I don't see a point anyway though if you can just max it out instantly with items/health/mana you farmed on your non hardcore character.

  4. #584
    the whitest knight u' know
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    Which is another reason why the game could probably benefit from some sort of exp/level system instead of a zelda/metroid-esque system.

  5. #585
    Chram
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    Looks bitchin! Wonder how much more shit I'll have to go farm now! I'm hoping the alchemy station thing is it's own set of 10 inventory spots. ><

  6. #586
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    seems like theyve made a ton of progress on the update, I wonder what the chances are that we'll get it this week?

  7. #587
    Chram
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    Any mention of when the update is coming out?

  8. #588
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    nope, Blue has said there'd be news on his twitter when the update date was decided (and that people shoudl stop asking on the forums lol) but there's been nothing on his twitter in 3 days

  9. #589
    Queen of the Pity Party
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    you guys do know you sound like a bunch of crack addicts, right?

    though I don't blame you, the new update looks badass. a lot better than the previous one, too - oh look, bunnies and costume gear. how delightful.

  10. #590
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    My PC is actually down at the moment; we got new floors and I had to put everything I own in the garage/kitchen. No terraria for me for another few days till I get everything back together.

  11. #591
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    (Whispers) So far there's more than 50 new items in 1.0.5.... shhhhh. Dont tell anyone I told you... oh right... tweets are public... shoot.
    http://twitter.com/#!/Terraria_Blue/...95209321840640

    can't wait for the update, needs to be soooooon

  12. #592
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    Quote Originally Posted by Atreides View Post
    http://twitter.com/#!/Terraria_Blue/...95209321840640

    can't wait for the update, needs to be soooooon
    The next updates for both Minecraft and Terraria have me anxious. I'm in a gaming limbo of sorts, so all this teasing is having a strong effect on me.

    I'm really interested in the target "level" of the new biomes, alterations/additions to the existing biomes, and the possibility of a higher tier of weapons and armor. I also hope magic is further adjusted to make it seem more viable over the infinite use weapons.

  13. #593
    Tonko
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    Update just dropped =D

    New things I noticed:
    Items now display the name (and quantity) of what you picked up over your head
    Pressing H will heal you without having to select and use an item from your hot bar.
    Torches can't be held to provide light underwater.
    Ores of copper value and higher now sparkle

  14. #594
    the whitest knight u' know
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    Wow, there isn't even a official post about it yet... There goes my afternoon.


    -Jellyfish mobs in underground water drop Glowsticks, lol.
    -Wow, rocket boots no longer use mana and now last just a short time, once per jump.
    -Jungle Bats and Jungle Slimes spawn in underground jungles now
    -Hitting Maneaters no longer knocks them back...
    -Hornets get knocked-back much less
    -Demons, Lava Slimes, and Hellbats in the underworld
    -Holy shit Lava slimes disperse lava when they are killed. Fucked my bridges up and me.

  15. #595
    the whitest knight u' know
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    official notes up

    NPCs


    8 New Enemies, find them! (Jellyfish, Hellbats, Demons, Lava Slimes, Vultures, Antlions, ???, ???)
    Changed the way worm enemies spawn.
    Bats, Hornets, and Eyeballs no longer enter water.
    Slimes now float in water.
    Only one giant slime will appear at a time.
    The Guide now seems quite knowledgeable in what an item can be made into if you show it to him.
    NPC shops now sell some items on certain nights, or after certain events.
    Devourers should no longer gain random other enemies as its head.
    The Nurse now charges the correct amount for healing.
    Bats now have a death sound effect.
    Talking to the old man at night will give the player a warning now before summoning the dungeon boss.
    Entering the dungeon before defeating Skeletron now spawns a new NPC instead of Skeletron’s head. This should fix several issues with that event.
    Enemy coin drops have been adjusted.
    Man Eaters and Snatchers are no longer effected by knockback and can attack through walls.
    Eater of Souls’ and Hornet AI has been improved.
    Enemies now take up different amount of *slots* depending on AI style and strength. This will help balance conditions when there are lots of strong monsters spawned at once, such as Imps and Bone Serpents.
    Fish are no longer upside-down when out of water.
    Green slimes have been weakend so that start players can deal with them more easily.
    Slimes and Flying enemies no longer make a splash sound when hitting water.
    Items of “Blue Rarity” or higher no longer burn up in lava.
    Burning Skull has been renamed to Cursed Skull, and given different AI.
    Enemy caster’s have had their rate of fire slowed down.
    Meteor heads have less health, do more damage, and move slower.
    There are now slight size variations to the Eater of Souls and the Angry Bones.
    Skeletron has less defense and health.


    Items
    New Feature : Buffs activated by Using Potions. Right click a buff to remove it from yourself.
    Over 50 new items!
    The Silver Short swords recipe has been corrected, it is now craftable.
    Torches and candles no longer work when wet.
    Destroying a placed sign while you are reading it will no longer cause your character to become frozen.
    Rocket boots no longer require mana. They will provide lift for 1 second and recharge every time the player touches the ground or uses grapple. Lift speed has been slightly increased to offset loss of long flights. This makes the boots more viable for caster Characters.
    The explosion animation for bombs is now correctly displayed in multiplayer.
    There is now a message pop-up when the player receives an item.
    Filled Buckets may no longer be emptied into solid ground.
    Pots in the underworld now have a chance to drop new items
    Handgun and Phoenix Blaster have been reduced in size.
    Lowered the knockback of Muramasa.
    Reduced the damage of the Blue Moon.
    Flintlock Pistol and Musket have increased damage.
    Only normal trees drop acorns.
    Falling sand clumps are no longer carried by magic missiles/flamelash.
    Jungle armor is no longer a drop. It is a craftable set.
    Magic Mirror now requires mana to be used.
    Harpoon and Maces now correctly show the player’s arm animation.
    The arms dealer will sell unholy arrows at night after the Eater of Worlds has been defeated.
    Space Gun does more damage, but only penetrates 2 enemies.


    Server
    Spam detection is less aggressive.
    Increase multiplayer security.
    Fixed a bug that could crash the server when the max amount of clients are connected.
    Added an option to enable additional cheat protection for servers.
    Servers now hibernate when no players are connected.
    Blood Moons now stop correctly if time is changed to day by the server.


    Misc
    Corrected some spelling and grammar mistakes.
    Lighting code has been optimized to increase performance.
    Mud and ash now have a chance to fall like sand when struck.
    World update rate has been reduced slightly.
    Water now evaporates when it reaches the underworld.
    Slowed the rate of plant growth.
    Hardcore is now an option when creating a new player. Hardcore players are gone for good after dying.
    The Jungle now has its own music track.
    Vines that refused to grow longer than 1 tile in length while underwater, will now grow correctly.
    Pot graphic was brightened to make it more visible.
    Plants growing out of a clay pot can no longer be cut with a weapon. The new alchemy plants can be grown in these pots.
    Gems, ore, and gold chests now have a sparkle effect.
    Giant glowing mushrooms will now grow back over time.
    The player now starts out with a copper shortsword.
    Dungeon bricks and walls have had their brightness reduced.


    Game Interface
    Upon death, A more specific death message will appear for other players, so they know how you died.
    The crafting and armor interface text will fade out when an item tooltip is in front of it.
    The Hot Bar now shows the name of the selected item.
    PVP now requires 5 seconds between Activation and Deactivation and visa versa to prevent PVP spam. The same cooldown is in effect for Team Changing as well.
    Added hotkeys for quickly drinking healing, mana, and buff potions.The healing/mana potion you use is based on the same principle arrows are. Top-Left most item first. The buff potions are all used at once.
    Holding right click on an empty space in the inventory will no longer make a sound effect as if something was there to be picked up.
    Defense totals are now shown in your inventory.


    World Gen
    Tweaked the way sand is created during world gen. (Requires new world.)
    Oceans are now slightly larger and generation layout has been improved. (Requires new world.)
    Cactus now grow on sand.
    Coral now grows in the ocean.
    Chests can now spawn near the surface of the world. They will contain treasure that new players may find useful. (Requires new world.)
    Chests and pots now contain loot based on the level they spawn in. (Requires new world.)
    Gold chests will now spawn in some parts of the world. (Requires new world.)
    Corrupt chasms have less of a chance to spawn on jungles. They also now have a cave connecting most of the chasms. (Requires new world.
    Traces of demonite are created during world gen. (Requires new world.)
    Surface jungles have been enlarged, and will override deserts. (Requires new world.)

  16. #596
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    wtf update already? Well so much for getting anything done today!

  17. #597
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    ok... the way mud and sand works now sucks a whole lot

  18. #598
    the whitest knight u' know
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    I was just in my underworld, and lava started inexplicably pouring from the ceiling, fucking up my bridges badly. That place just got entirely more dangerous unless there's some new, stronger weapons. Demon's dark-blade attack thingies are hard to avoid...

    New enemies:

    Lava Slime (Underworld): Very weak, but turn into a block of lava when killed. (drops?)
    Demon (Underworld): Strong, flying, uses that dark wind-blade attack, projectiles are delayed and non-destroyable. (drops?)
    Hellbat (Underworld): About as strong as a Jungle Bat. (drops?)
    Antlion (Desert): Just a head sticking out of the sand, shoots arching projectiles at you. (drops?)
    Vulture (Desert): Seemingly another basic flying mob. (drops?)
    Jellyfish (Underground Water): Super weak. Drops Glowsticks.
    Pink Jellyfish (Ocean): More aggressive and more HP. Drops Glowsticks.
    Shark (Ocean): Very aggressive at night. Drops Shark Fin.
    Crab (Ocean): Walks along the ground, very weak. (drops?)

  19. #599
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    Shark: 300 HP, spawns in ocean, drops Shark Fin

    fuck, did they make it so you can't put land bridges over the underworld now?

    edit: here's all the new items:
    Spoiler: show
    New Item : Hellfire Arrow.
    New Item : Sandgun.
    New Item : Guide Voodoo Doll.
    New Vanity Items : Familiar Wig, Shirt, Pants to be worn in Social slots to “Hide your Armor”.
    New Vanity Items : Doctors Shirt and Pants.
    New Item : Diving Helmet.
    New Item : Night’s Edge
    New Item : Dark Lance
    New Item : Demon Scythe
    New Item : Trident
    New Item : Coral
    New Item : Cactus
    New Item : Spear
    New Item : Glowstick
    New Item : Sticky Glowstick
    New Item : Throwing Knife
    New Item : Poison Knife
    New Item : Silver Bullet
    New Item : Wooden Boomerang
    New Item : Blowpipe
    New Item : Seed (Ammo for Blowpipe)
    New Item : Obsidian Skin Potion
    New Item : Regeneration Potion
    New Item : Swiftness Potion
    New Item : Gills Potion
    New Item : Defense Potion
    New Item : Mana Regeneration Potion
    New Item : Magic Power Potion
    New Item : Featherfall potion
    New Item : Spelunker Potion
    New Item : Invisibility Potion
    New Item : Shine Potion
    New Item : Night Owl Potion
    New Item : Battle Potion
    New Item : Thorns Potion
    New Item : Archery Potion
    New Item : Water Walking Potion
    New Item : Hunter Potion
    New Item : Gravitation Potion
    New Item : Daybloom
    New Item : Daybloom Seeds
    New Item : Moonglow
    New Item : Moonglow Seeds
    New Item : Blinkroot
    New Item : Blinkroot Seeds
    New Item : Deathweed
    New Item : Deathweed Seeds
    New Item : Waterleaf
    New Item : Waterleaf Seeds
    New Item : Fireblossom
    New Item : Fireblossom Seeds
    New Item : Shark Fin
    New Item : Feather
    New Item : Gold Chest
    New Item : Bottled Water
    New Item : Tombstone
    New Item : Illegal Gun Parts
    New Item : Antlion Mandible


    edit edit: holy fuck sharks will fuck you up at night

    edit edit edit: omg gold chests!

  20. #600
    the whitest knight u' know
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    Oop, it looks like a thin layer of lava won't hurt enemies. So much for my mob grinder.

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