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  1. #121
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    Engrish

  2. #122
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  3. #123
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    "There are two reasons why the team put Ivy in the game."

    Yes, they are called Lefty and Righty.

  4. #124
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  5. #125
    Shimmy shimmy ya shimmy yam shimmy ya
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    Glad to see titties are just as glorious as any previous entry.

  6. #126
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    http://kotaku.com/5824166/takis-not-...-soulcalibur-v


    Taki’s ‘Not Dead’ and Ivy’s All Grown Up in Soulcalibur V
    A 46-year-old female ninja with a preference for revealing red tights may still have a place in the next Soulcalibur game, according to its creators—the same creators that found a way to make Soulcalibur's Ivy look remarkably young in her advancing years.

    At Comic-Con last week, the people making Soulcalibur V, a development team named Project Soul, confirmed three new characters to the game's roster of historical fighters, Ivy, Zwei and Natsu. The first is a returning fighter, now 49 by the game's calendar, but physically still a 32-year-old.

    Soulcalibur V producer Hisaharu Tago explained to Kotaku that Ivy's inability to age is related to the power that she draws from her evil sword. Tago said that, at least in her mind, Ivy has matured.

    "One way to show that was to make a difference in her outfit," Tago said through a translator, adding that Ivy is something of a more motherly figure in Soulcalibur V. She takes a step back from that ultimate goal of destroying the Soul Edge, Tago said, to lead the younger generation of fighters.

    Natsu, Tago explained, is a disciple of Soulcalibur ninja mainstay Taki, and largely a replacement for the character who fights with dual kodachi swords. Tago says that Natsu will borrow many of Taki's trademark moves, but that she's young, "a little rebellious" and "doesn't want to copy what her master does or what she looks like."

    As for her master? "Taki is, of course, not dead," Tago stressed. He wouldn't confirm whether she'd be a playable character, but said "there is a possibility that you'll see an older Taki" in Soulcalibur V. "In terms of her outfit, we don't know if she'll be in body tights," he joked.

    Zwei, the third new character and the lone male, will use a "very original fighting style," Tago said. "In addition to the fighting style that you've seen with the sword, there could be some other fighting styles." Zwei, however, is not a stance-based fighter.

    Soulcalibur V is adding more than just a newer, younger-skewing cast of characters. The fighting system is adding to game-changers, Critical Edge and Quick Move.

    Critical Edge is an evolution of the Critical Finish move introduced in Soulcalibur IV and Broken Destiny. Concerned that Critical Finish moves were simply too imbalanced in the previous game, the Project Soul team has added new super moves that will "shave off about a third of the life of your opponent," according to Tago. These are flashy, "eye-candy" type moves analogous to the Super Moves of Street Fighter games.

    Quick Move, Tago explained, is a revamped side-stepping move, a dodge that will rapidly put a player behind his or her opponent to open the window to attack. It's a simple double-tap of the directional pad or stick, Tago says, which makes some attacks easier to evade while bringing a more exaggerated, more dynamic addition to the game's combat.

    Hishaharu Tago said the game, with its mostly new cast and its revamped fighting system, now faster than ever, represents something of a reboot for the Soulcalibur series. Tago said that the Project Soul team has even taken on a new logo to reflect its commitment to reviving the weapons based fighter in Soulcalibur V.

    Soulcalibur V is currently announced for PlayStation 3 and Xbox 360, a game expected to hit sometime in 2012.

  7. #127
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    Not really crazy about super moves when this game has a history of having a seriously unbalanced roster but we'll see what happens.

  8. #128
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    http://www.siliconera.com/2011/07/26...ibur-vs-story/


    CyberConnect2 Is Creating Soulcalibur V’s Story
    .hack and Naruto Shippuden: Ultimate Ninja Storm developer CyberConnect2 are working with Project Soul on Soulcalibur V. Decked out in Naruto cosplay, Hiroshi Matsuyama, CEO, announced they are working on the game’s story mode. One of the things CyberConnect2 is doing is creating storyboards for Soulcalibur V.



    Matsuyama assured that while Lars was a guest character in Naruto Shippuden: Ultimate Ninja Storm 2, Naruto will not make a cameo in Soulcalibur V.



    Also during the Namco Bandai fight club panel, producer at Hisaharu Toga said to fans Taki is not dead. The team wanted to show Natsu, Taki’s apprentice first, instead of showing Taki who aged 17 years after the events in Soulcalibur IV. Natsu will not be a Taki clone either. She has her own fighting style and many teleporting moves.

    Z.W.E.I. who is also shown in the video above is a brand new character made for Soulcalibur V. Namco Bandai is keeping his details a secret for now, although Toga hinted his name means "two" in German. Even though Z.W.E.I. has a sword, it isn’t his main weapon. Perhaps, "two" stands for two fighting styles?

  9. #129
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  10. #130
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  11. #131
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    fuck yeah Hilde

  12. #132
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    Yoshimitsu or a similar fight style character better make an appearance. He's too funny to play as. Game looks like it'll be fun, haven't passed up a SC title since Dreamcast. Never gets old.

  13. #133
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    How does Maxi still look the same age? was there anything special about him?
    Also hope Voldo's in the game. Crab walk hump attack is just far to fun.

  14. #134
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    ~:38 in the above shows a character that moves similar to Voldo, but it's for like half a second. Also seems like Tira's back.

  15. #135
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    Yeah, Tira was pretty young in 4, but did she also have some immortality thing going as well? From what I remember, she was just Knightmare's bitch.

  16. #136
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    I wish they would bring back the weapon destruction feature. That was fun.

  17. #137
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    Ivy's the hottest GILF in fighting game history.

  18. #138
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    Quote Originally Posted by Qalbert View Post
    fuck yeah Hilde
    Best character design in the game, imo.

    Too bad she was banned in competitive play for being considered OP with ring-outs (from what I've heard).

  19. #139
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    HOT LITTLE SNATCH

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    Quote Originally Posted by aru View Post
    Best character design in the game, imo.

    Too bad she was banned in competitive play for being considered OP with ring-outs (from what I've heard).


    STEP ONE TO HAVING NO FRIENDS

  20. #140
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    Back in the day Link was my homeboy because I am suck at the fightan.

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