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  1. #321
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    Quetzalcoatl

    Quote Originally Posted by Karbuncle View Post
    I'm more up in the air about it too.

    If its 10%, Its bonuses to Evisceration might out-weigh the lose in TP-phase damage due to its terrible base damage. If its anything less than 10%, It'll probably be junk. (all comments are in regards to THF)
    Might be as good macro in piece to close darkness SC on dnc/sam, in fact +10% would be a pretty significant amount of dmg in that situation. But for all we know it could be something nuts like x2 crit damage o_o;

  2. #322
    BG Content
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    I'm not sure that I actually want any of the items from this update.

    I'm interested in:
    Ganesha's Mask (if it's actually Attack+4%, which it probably isn't)
    Mextli's Harness (Only if the +1 hat completes the set, because Mextli's hat is missing)
    Calmecac Trousers and the set-completing hat too, but not really because that would be a full-DD mode tradeoff that I'm unlikely to make on a regular basis.
    Maybe Calmecac feet for the 12 Evasion, but realistically I think I'll rarely find myself in a situation where Ballerines aren't sustainable and I shouldn't just be changing jobs.

    I don't really care, because I was still keeping myself busy, but I would have been more excited about this update if it has a 10 CHR neck for Waltz instead of all this bullshit.

    PS. Why the hell is Dancer on Talekeeper, but not the R/Ex dagger? Stupid freaking Rapiers. It had better do slashing damage so it has some use... to help me solo Jailer of Temperance and get a 5 CHR neck for Waltz!

    PPS. urat, Dancer can't wear that dagger.

  3. #323
    Relic Weapons
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    Odin

    Quote Originally Posted by IronPandemonium View Post
    cor on the other hand didn't get jack shit as far as i can tell =(=(=(
    Sure there is, just need to appreciate what has been made available to COR's this update.

    Mextli Harness
    [Body]All Races
    DEF:57 Accuracy+17 Ranged Accuracy+17 Sword skill +7 Katana skill +7 Marksmanship skill +7 Enhances "Dual Wield" effect Sphere: Critical hit rate +3% Set: Haste+8%
    Lv.90 MNK/THF/BST/RNG/NIN/BLU/COR/PUP/DNC

    Despite how difficult this may be to attain, this is still something for COR's out there, even though it's overall usefulness may not be the most efficient piece out there.

  4. #324
    Limecat
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    Quetzalcoatl
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    I was also talking about using the Daggers for Jishnu's. Not for some shitty Dnc melee.

  5. #325
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    Quetzalcoatl

    Quote Originally Posted by Byrthnoth View Post
    PPS. urat, Dancer can't wear that dagger.
    Shit I just saw that, I saw brd and rdm able to use it and assumed dnc could to, goddamnit SE wtf?

    At least we get another 46 dmg harpe, might be good for a crit DoT build on my dnc, though I think DW knife is still better for it.

  6. #326
    If I screw up again Im gone forever.
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    Quote Originally Posted by Cyprias View Post
    Sure there is, just need to appreciate what has been made available to COR's this update.

    Mextli Harness
    [Body]All Races
    DEF:57 Accuracy+17 Ranged Accuracy+17 Sword skill +7 Katana skill +7 Marksmanship skill +7 Enhances "Dual Wield" effect Sphere: Critical hit rate +3% Set: Haste+8%
    Lv.90 MNK/THF/BST/RNG/NIN/BLU/COR/PUP/DNC

    Despite how difficult this may be to attain, this is still something for COR's out there, even though it's overall usefulness may not be the most efficient piece out there.
    Err what's the stats on the other part of the set? I wonder if it gives 5% DW or not like nin AF body, because then this would definitely be the best nin TP item especially under sphere.

  7. #327
    Hydra
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    Caitsith

    I looked through the list and didn't see anything worthwhile for SMN. Did I miss anything?

  8. #328
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    Odin

    Quote Originally Posted by Silentleroy View Post
    Err what's the stats on the other part of the set? I wonder if it gives 5% DW or not like nin AF body, because then this would definitely be the best nin TP item especially under sphere.
    Currently it's the only Mextli piece that is known. Possibly next update there will be future additions, or according to <http://en.wikipedia.org/wiki/Mextli>, there may be other additions of names that correlate to the gear. However, I don't see any relation to the wiki information given, so I can only suspect that time is the only option for getting the set bonus (Basically, probably will have to wait for the next update to get the bonus).

  9. #329
    xXNyteFyreXx420Sharingan
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    Fenrir

    Quote Originally Posted by Byrthnoth View Post
    I'm not sure that I actually want any of the items from this update.

    Mextli's Harness (Only if the +1 hat completes the set, because Mextli's hat is missing)
    Pretty sure it will, I don't remember seeing head equivalents for the other "+2" items either. But yeah, wishlists from Voidwatch/KCNM are going to be rather short...

    Quote Originally Posted by GreenKnux View Post
    I looked through the list and didn't see anything worthwhile for SMN. Did I miss anything?
    skill +4 ring iirc, idk if actually good though

  10. #330
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    Quote Originally Posted by Cyprias View Post
    Sure there is, just need to appreciate what has been made available to COR's this update.

    Mextli Harness
    [Body]All Races
    DEF:57 Accuracy+17 Ranged Accuracy+17 Sword skill +7 Katana skill +7 Marksmanship skill +7 Enhances "Dual Wield" effect Sphere: Critical hit rate +3% Set: Haste+8%
    Lv.90 MNK/THF/BST/RNG/NIN/BLU/COR/PUP/DNC

    Despite how difficult this may be to attain, this is still something for COR's out there, even though it's overall usefulness may not be the most efficient piece out there.
    Judging from the stat increases, the Mextli/Anhur/Fazheluo R. bodies appear to be the +2 versions of the Cuauhtli/Hyksos/Fazheluo. If synergy on Quetz is anything to go by, might take a while to appear.

    I recall back when they first started showing up on the AH, every single time I'd be out exping on War or Blm, I would receive a tell from this same Galka in auto-trans trying to sell me an nq grim cuirass/yhel jacket for an outrageous price.

  11. #331
    Sea Torques
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    Leviathan

    Mujin Band
    Rare
    [Finger] All Races
    Enhances "Skillchain Bonus" effect Bonus damage added to magic burst
    LV 88 All Jobs

    As a SCH, this little ring interests me a lot (hello new Immanence toy!). Unfortunately, my inventory is already crying without all of these new toys to try and mash into it. Also, it's SCH, and I rarely ever have a legitimate reason to play SCH.

  12. #332
    CoP Dynamis
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    Bahamut

    Quote Originally Posted by GreenKnux View Post
    I looked through the list and didn't see anything worthwhile for SMN. Did I miss anything?
    Roller's Ring Rare
    Ring
    HP+11
    Latent effect:
    Adds "Refresh" and "Regain" effects
    Lv86 All Jobs

    Fervor Ring Rare
    Ring
    Summoning magic skill +4
    Ifrit: "Magic Atk. Bonus"
    Lv87 All Jobs

    Oneiros Grip Rare Exclusive
    Adds "Regen" effect
    Latent effect: Adds "Refresh" effect
    Lv88 All Jobs

    Depending on latents, ofc.

  13. #333
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    Odin

    Quote Originally Posted by Nightfyre View Post
    Pretty sure it will, I don't remember seeing head equivalents for the other "+2" items either. But yeah, wishlists from Voidwatch/KCNM are going to be rather short...
    Because in the update notes of [dev1007] Voidwatch Emerges! thread, there is this that makes Voidwatch possible to add other pieces of different sets:

    "The May 9, 2011 version update introduces the first installment of this new challenge, and readies eighteen fields whereupon you will duel the dreaded Voidwalkers. The battle will expand to yet more areas in ensuing releases.

  14. #334
    Ridill
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    Curious how Almace and the 150 delay dagger would fare for lolmeleerdm over, say, DA% off-hand. Would assume /NIN, Suppa, and at least capped gear haste and the spell itself.

  15. #335
    D. Ring
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    Phoenix

    I'm going to bet that roller's ring is active with either phantom roll, or an 11 roll only.

  16. #336
    CoP Dynamis
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    Quote Originally Posted by Darkmagi View Post
    I'm going to bet that roller's ring is active with either phantom roll, or an 11 roll only.
    Likely. Given the 11 HP it gives, I'd go with the latter... if might even activate only of you're the one who rolled the 11. :/ We can but hope.

  17. #337
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    Omega Deathbringer
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    Quote Originally Posted by Darkmagi View Post
    I'm going to bet that roller's ring is active with either phantom roll, or an 11 roll only.
    Don't jinx it >.>

  18. #338
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    Quetzalcoatl

    It looks like there's 3 sets, each consisiting of 2 headpieces (NQ/HQ) and 3 body pieces. The body pieces are a NQ, a HQ, and a third (+2?) one that has even better stats and a sphere: effect. Its image also looks a bit different and has a weird little glowy star thing on it. Pics cutesy of Spira ^_^

    Haste+8% set: MNK THF BST RNG NIN BLU COR PUP DNC


    Head
    NQ: Cuauhtli Headpiece
    DEF:28 STR+6 DEX+6 AGI+6 Dagger skill +5 Axe skill +5 Archery skill +5 "Subtle Blow"+5 Set: Haste+8%

    HQ: Cuauhtli Headpiece +1
    DEF:29 STR+7 DEX+7 AGI+7 Dagger skill +6 Axe skill +6 Archery skill +6 "Subtle Blow"+6 Set: Haste+8%

    Bodys
    NQ: Cuauhtli Harness
    DEF:55 Accuracy+15 Ranged Accuracy+15 Sword skill +5 Katana skill +5 Marksmanship skill +5 Set: Haste+8%

    HQ: Cuauhtli Harness +1
    DEF:56 Accuracy+16 Ranged Accuracy+16 Sword skill +6 Katana skill +6 Marksmanship skill +6 Set: Haste+8%

    Shiny: Mextli Harness
    DEF:57 Accuracy+17 Ranged Accuracy+17 Sword skill +7 Katana skill +7 Marksmanship skill +7 Enhances "Dual Wield" effect Sphere: Critical hit rate +3% Set: Haste+8%

    Double Attack +5% Set: WAR PLD DRK BST SAM DRG

    Head
    NQ: Fazheluo Helm
    DEF:38 Attack+14 Great Axe skill +5 Scythe skill +5 Great Katana skill +5 Haste+5% Set: "Double Attack"+5%

    HQ: Fazheluo Helm +1
    DEF:39 Attack+15 Great Axe skill +6 Scythe skill +6 Great Katana skill +6 Haste+6% Set: "Double Attack"+5%

    Body
    NQ: Fazheluo Mail
    DEF:65 STR+12 Attack+12 Great Sword skill +5 Polearm skill +5 Shield skill +5 Set: "Double Attack"+5%

    HQ: Fazheluo Mail +1
    DEF:66 STR+13 Attack+13 Great Sword skill +6 Polearm skill +6 Shield skill +6 Set: "Double Attack"+5%

    Shiny: Fazheluo Radiant Mail
    DEF:67 STR+14 Attack+14 Great Sword skill +7 Polearm skill +7 Shield skill +7 Haste+2% Sphere: "Store TP"+6 Set: "Double Attack"+5%

    Magic Accuracy+5 Set: WHM BLM RDM BRD SMN PUP SCH

    Head
    NQ: Hyksos Khat
    DEF:28 MND+7 CHR+7 Divine magic skill +10 Healing magic skill +10 Enfeebling magic skill +10 Enmity-4 Set: Magic Accuracy+5

    HQ: Hyksos Khat +1
    DEF:29 MND+8 CHR+8 Divine magic skill +11 Healing magic skill +11 Enfeebling magic skill +11 Enmity-5 Set: Magic Accuracy+5

    Body
    NQ: Hyksos Robe
    DEF:46 INT+12 CHR+12 Enhancing magic skill +10 Elemental magic skill +10 Summoning magic skill +10 Set: Magic Accuracy+5

    HQ: Hyksos Robe +1
    DEF:47 INT+13 CHR+13 Enhancing magic skill +11 Elemental magic skill +11 Summoning magic skill +11 Set: Magic Accuracy+5

    Shiny: Anhur Robe
    DEF:48 INT+14 CHR+14 Enhancing magic skill +12 Elemental magic skill +12 Summoning magic skill +12 Enhances "Fast Cast" effect Sphere: "Magic Atk. Bonus"+5 Set: Magic Accuracy+5

  19. #339
    Chram
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    Titan

    Now I can finally live out my fantasy of being a Galka Cherokee chief.

  20. #340
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    Quote Originally Posted by Devolver View Post
    Now I can finally live out my fantasy of being a Galka Cherokee chief.
    Actually it looks more african than native american imo, if we're referring to the light armor set. So you're a witch doctor garka?

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