Holy .... kirin porter fixed? Finally?Certain teleporters located in the Shrine of Ru'Avitau will now send players to a fixed location.
Edit: DAMN beaten
No more 9 mob limit for exp!?!?o The issue where sudden accumulations of a large quantity of experience points would sometimes reduce the actual amount of experience points earned.
* New Abyssea support NPCs have been added to the following areas:
o Gilburt, Ivan Port San d’Oria (I-8)
o Erich, Ernst Port Bastok (K-11)
o Jerrett, Kierron Heavens Tower, Windurst
Why did they put Windys in this out of the way shithole? Holy shitfuck.
* The effects of the following job abilities have been adjusted:
Divine Caress / Saboteur / Spur / Tenuto / Mana Cede / Efflux / Striking Flourish / Perpetuance / Immanence
Were any of these overpowered or is it more likely they have been increased? Usually adjusted means nerf though.
* The following job traits and attributes will see their maximum level of effectiveness adjusted by equipment, magic, and/or job abilities.
Critical Hit Rate / Critical Hit Damage / Beast Killer / Plantoid Killer / Vermin Killer / Lizard Killer / Bird Killer / Amorph Killer / Aquan Killer / Undead Killer / Arcana Killer / Demon Killer / Dragon Killer / Fast Cast / Kick Attacks / Skillchain Bonus / Conserve MP / Magic Burst Bonus / Snap Shot / Recycle / Ninja Tool Expertise
Possible crit nerf in Abyssea? We'll see soon I guess.... but same as above this talk of adjustment is usually bad news.
Ok... yeah cool lets spam Nidhoggs for some upgrades to adaberk? I do NOT want to feel inclined to fuck with that shit. Bad enough mine is a gimpsauce NQ adaberk anyway! KB only attempts for me so I can get a D ring and toss out my shittier aug dark ring.
Some good stuff here overall but some of this is worrisome and also disappointed about not improving atma inerface. Pain in the ass especially when you dual box.
Worthless fucking update. All i wanted was atma list adjustment.
This isn't bad honestly. Tho truthfully it could have been way worse.
Maybe i missed it but they didnt list anything about increasing the possible merrits for one catagory?
Am I the only one absolutely rolling at the Burtgang PDT cap and Aegis MDT cap changes?
Yeah, they might've made Aegis decent again, assuming it raises the cap to at least -65% MDT.
There, now no one has an excuse.The new text command "/blockhelp" has been added.
This command allows players to toggle on and off the ability to bring up the "Call for Help" button in the command menu. The default setting for this command is on; logging out of the game will revert this setting to default.
I dunno, I mean, they're "nice", if useless as long as your point is to make PLD relevant.
Still, if the Aegis bonus just flat doesn't count for the MDT cap, being able to hit -90 MDT would be kinda nifty.
*Pandamonium Warden readies 8x Astral Flow*, PLD takes it like a boss.
Emp. Weapon items stacking to 12 is awesome, don't know what you're talking about, lol.
Ahahaha. Repeating more grinding in Sky to upgrade Sky gear. How sisyphean in true MMO old school grind form. And you know what this means right? If you want to upgrade your Morrigan's Robe prepare to farm another Morri 35 or something.