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  1. #1561
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    Lakshmi
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    Scariest thing on the forums since Starcade: http://forum.square-enix.com/ffxi/th...l=1#post140863

  2. #1562
    Professional Pixel Pusher
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    Quote Originally Posted by arus2001 View Post
    Man, I'd be okay with an AF3+3 that combined all the +1s of artifact/relic with the +2s of Emp with all their respective stats on that piece. Broken? Fuck yeah. Inventory saver? Hallejuah. It'd actually give some pieces some use, too, even if just a side perk. x.x
    With the advent of the Porter Moogle system they shouldn't be taking up space anymore though.

  3. #1563
    Sea Torques
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    Quote Originally Posted by Vandalhart View Post
    With the advent of the Porter Moogle system they shouldn't be taking up space anymore though.
    Doesn't help when you need to have all those pieces on you when you actually *play* the job. I have to pick and choose what I pull out on SCH based on what I expect to be doing for a majority of the evening, and I don't even pull out things like Argute Gown anymore unless I will actually be casting Phalanx. I hear DNC has it pretty bad, too, since all their AF and relic are macro pieces.

  4. #1564
    Ridill
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    Yeah, it's pretty a much a "when you're using it" deal since we're still limited to 80 active slots despite the sack/satchel, with mages often having it worse than melees thanks to staves. Just looking at something like WAR bodies...

    Fighter's Lorica +1
    DEF: 50 HP +16 STR +6
    Shield Skill +15
    Enmity +3

    Warrior's Lorica +1
    DEF: 51 HP +30 Attack +12 Enmity +4
    Enhances "Aggressor" Effect

    Ravager's Lorica +2
    DEF: 68 Accuracy +20 Attack +20 Great Axe skill +7
    Store TP +8 Enhances "Blood Rage" effect
    Set: Augments "Double Attack"

    o/~ Put them together and what do we get? o/~

    Imaginary WAR Body
    DEF: 75 HP +36 Accuracy +20 Attack +44 STR +6 Enmity +7
    Shield Skill +15 Great Axe Skill +7 Store TP +8
    Enhances "Aggressor" Effect
    Enhances "Blood Rage" Effect
    Set: Augments "Double Attack" (Would still work with other +2 pieces, and others "+3'd")

    The +44 ATK jumps out, yeah, but with Grim Cuirass boasting +30, and more with the +15 STR on top, I don't think it too unreasonable a leap for the effort you'd have to go through to collect everything through Limbus, Dynamis, and Abyssea on top of probably some arbitrary magian supplement like 30 Ravager's Body seals. As is, I'd <3 a RDM body if it came out like...

    DEF: 60 MP +64 AGI +4 INT +12 MND +12
    Magic Accuracy +10
    Spell interruption rate down 12%
    Enfeebling magic skill +15
    Healing magic skill +12
    Adds "Refresh" effect
    MP recovered while healing +5
    Enhances "Fast Cast" effect
    Enhances enfeebling magic effect
    Set: Augments "Composure"

    Shit ton of text, sure, but it'd basically be the universal body piece for most things mage-y. (And if the +3s added more stats on top, gimme +15 Enhancing x.x)

    I'll shut up now. >.>

  5. #1565
    Relic Shield
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    Shiva

    I gotta ask - what is "Out Here Grindin'" in reference to? I'm guessing someone was "grinding" in Abyssea or made some "emps are hard, yo" comment... but whatever it was, I missed it.

  6. #1566
    Relic Shield
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    Carbuncle

    full monk set would look like : it would "save" some invo space as mentioned but some stats seem a little off like the 24% HP around 99 monks are going to be pushing 2200+ base the set would add another 500HP base little over kill.
    HP +80
    STR +45
    DEX +10
    VIT +24
    MND +17
    AGI +5
    Guard skill +29
    "Counter" +3
    Accuracy +48
    Evasion +10
    Attack +43
    HP +24%
    Enmity -4
    "Kick Attacks" +12
    "Store TP" +6
    "Subtle Blow" +21
    Haste+16%
    Hand-to-hand +7
    HP recovered while healing +7
    Enhances "Dodge" effect
    Enhances "Boost" effect
    Enhances "Focus" effect
    Enhances "Chakra" effect x2
    Enhances "Counterstance" effect
    Increases "Perfect Counter" Attack
    Increases "Kick Attacks" attack
    Enhances "Footwork" effect
    Augments "Impetus"
    Enhances "Martial Arts" effect
    Enhances "Tactical Guard" effect
    Adds "Regen" effect
    Set: Augments "Kick Attacks"

  7. #1567
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    Lakshmi
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    Combining all the stats on DNC AF1+1/2+1/3+2 onto one set would barely matter at all stat-wise. We'd pick up like 10 STR and DEX, and otherwise it would just save space. I'm for it, if only because it gives me a reason to try to get the DNC AF1+1/AF2+1

  8. #1568
    DEUS VULT
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    Quote Originally Posted by Francisco View Post
    I gotta ask - what is "Out Here Grindin'" in reference to? I'm guessing someone was "grinding" in Abyssea or made some "emps are hard, yo" comment... but whatever it was, I missed it.
    Was pure Isla-reference. It's a hilariously shitty song, but I took it to imply all you jerks grindin' through the Official Forums fail to produce laffs for us here.

  9. #1569
    E. Body
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    Quote Originally Posted by Laraul View Post
    As for being a USB device being prone to viruses, well have you ever heard of a keyboard or mouse being "infected" by a key logger?
    lol

  10. #1570
    Relic Shield
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    Shiva

    Quote Originally Posted by arus2001 View Post
    Yeah, it's pretty a much a "when you're using it" deal since we're still limited to 80 active slots despite the sack/satchel, with mages often having it worse than melees thanks to staves. Just looking at something like WAR bodies...

    Fighter's Lorica +1
    DEF: 50 HP +16 STR +6
    Shield Skill +15
    Enmity +3

    Warrior's Lorica +1
    DEF: 51 HP +30 Attack +12 Enmity +4
    Enhances "Aggressor" Effect

    Ravager's Lorica +2
    DEF: 68 Accuracy +20 Attack +20 Great Axe skill +7
    Store TP +8 Enhances "Blood Rage" effect
    Set: Augments "Double Attack"

    o/~ Put them together and what do we get? o/~

    Imaginary WAR Body
    DEF: 75 HP +36 Accuracy +20 Attack +44 STR +6 Enmity +7
    Shield Skill +15 Great Axe Skill +7 Store TP +8
    Enhances "Aggressor" Effect
    Enhances "Blood Rage" Effect
    Set: Augments "Double Attack" (Would still work with other +2 pieces, and others "+3'd")
    I think in a case like that, they'd not add similar stats - and just trim the relatively useless stuff... the above pieces would become something like...

    Ravager's Lorica +3
    DEF: 68 STR+ 6 Accuracy +20
    Attack +20 Great Axe skill +7
    Store TP +8 Enmity +4
    Enhances "Aggressor" Effect
    Enhances "Blood Rage" effect
    Set: Augments "Double Attack"

    That might even be too much. I remember reading somewhere the max number if "items" that can be added to a piece of equipment is 5 (where some stats can share the same slot if they're alike). I don't think this includes defense... example would be...

    Tantra Cyclas +2
    DEF:64 (1) STR+12 VIT+12
    (2) Accuracy+15 Attack+15
    (3) Augments "Impetus"
    (4) Enhances "Martial Arts" effect
    (5) Set: Augments "Kick Attacks"

    I'm not sure if JA boosts and stuff share slots, but I'm pretty sure most of AF3 is at it's limits datawise... unless they start adding augments. Pretty sure things that share slots are:

    - all attributes (STR, DEX, etc)...
    - HP and MP
    - attack and accuracy
    - magic attack and magic accuracy (maybe shared with the above)

    Other than that, I'm not sure... I supposed they could further boost equipment by pairing more stuff like Haste and Store TP, Counter and Kick Attacks, Double Attack and Triple Attack, etc...

  11. #1571
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    EDIT: Can't read, but defense is still a stat (easy to tell since some equipment has none) so with the cyclas the limit would be 6.

  12. #1572
    Ridill
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    That might even be too much. I remember reading somewhere the max number if "items" that can be added to a piece of equipment is 5 (where some stats can share the same slot if they're alike). I don't think this includes defense... example would be...
    I've heard similar, which is kinda bullshit in the longterm. I dunno, some liked the sidegrade game, but I'd rather not be wearing the same things at 99 that I am now at 90 because SE's too lazy to balance well.

  13. #1573
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    Proudmoore

  14. #1574
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    Quote Originally Posted by Alukat
    i know what bst/dnc is capable of, i always duo with one >.>
    dnc was the worst thing SE could ever do to FFxi stun/cure/debuffs who needs rdms whms and blms anymore? aside of proc.
    i think /dnc makes bst way to overpowered that's why i don't level it. i like challenges.
    i need approx 10-15 seconds to get 100+tp so with this fast tp build do u think something could kill me?
    well and no stone unturned in playstyle, i would really love to try new ways as bst and other subs, but i either had to sacrifice my 100tp-bonus or occ. 2-4 attack axe. this is why other subs aside from nin/dnc/whm aren't used. that's why i want a natural dual wield for bst.
    link

  15. #1575
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    Not to try and be devil's advocate, but it was like half the alliance that essentially used 9 people to help build lights, then ditched them to do their own thing, leaving the other 9 people (who wanted exp) there to sit and scramble and get new people.

    Pretty dickish imo.

  16. #1576
    Old Odin
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    Quote Originally Posted by urat View Post
    Not to try and be devil's advocate, but it was like half the alliance that essentially used 9 people to help build lights, then ditched them to do their own thing, leaving the other 9 people (who wanted exp) there to sit and scramble and get new people.

    Pretty dickish imo.
    Except the alliance leader told them that was ok before they joined, and they were open with it the entire time. They also farmed up 2 hours worth of TEs for the alliance if I read that correctly.

  17. #1577
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    Quote Originally Posted by Eurell View Post
    Except the alliance leader told them that was ok before they joined, and they were open with it the entire time. They also farmed up 2 hours worth of TEs for the alliance if I read that correctly.
    We didn't have enough info to really know what happened, it sounded more like half the alliance didn't know what was going on, and half the alliance did, so that's where the confusion came from. But yeah, liking it to stealing is a bit much for me lol.

  18. #1578
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    I think the hyperbole is what did it for me. Making outrageous analogies like that is akin to murdering everyone in a 2 mile radius with a rusty spoon.

  19. #1579
    Old Odin
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    Bismarck

    You're overreacting, which is just as bad as raping your mother.

  20. #1580
    Banned.

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