It's nothing new on the OF though. Half of the posts on the Paladin subforum are basically demands to nerf the Enmity gain/cap of every other job in the game so hard that they'd be unable to tank at all, leaving Paladin as the only viable tank left.
It's nothing new on the OF though. Half of the posts on the Paladin subforum are basically demands to nerf the Enmity gain/cap of every other job in the game so hard that they'd be unable to tank at all, leaving Paladin as the only viable tank left.
I've noticed that, and it bugs the hell out of me. On the other hand, I'm not sure of a real solution; I think one could fix -tanking- slightly by making mobs hit hard enough that DDs can't really tank anymore without making their healers want to /wrists, but then you have the part where your DDs are holding back on a ton of damage to keep from taking hate, which is going to make all of the DDs cry about not being able to go all out all the time. :/
Manbort is the best new word this week.
Not to mention that would still put us in the situation where only one job's the viable tank, by virtue of being the only one able to take a hit.
Eh, if they really wanted to they could just implement NMs with extremely high Damage but extremely low Attack values, so that Defense has a visible effect on monster cRatio values. This would basically reattach the intended consequences to Berserk and Counterstance. As it stands, Paladin doesn't really take less damage than anyone else without Ochain. An Ochain Paladin is pretty damn buff though, so really the best solution I can think of is just to get that.
Yeah, this was my thought too. If you're making it so everything hits super-hard then you're just promoting blink/eva tanking, and it would arguably set pld back even further; unless you combine it with "you can't DD enough to get hate" style stats on the mob in question. Seems silly to me though, and can't imagine it ever becoming the "norm", though it might happen on a handful of mobs.
I'd just be okay with PLD getting a trait that reduces the enmity loss from hate reset moves. Individually upping their personal cap is dumb, yes, but I can't say I've been digging their recent designs of of challenge rooted in hate resets, insta-KO moves/spells, and charm(ga). Sure, PLD will probably never be king of DD style tanking, but once it climbs up the enmity list, it should most definitely stay there.
http://forum.square-enix.com/ffxi/th...l=1#post146636
So, not including those Sphere moves (Since they work like Sphere gear), DRG receives lolpet buffs, Reraise, and lolAoEJump? I guess the last two go hand-in-hand.What needs to happen?
Level55: Wyvern learns Elemental Breath II (damage without any bonus: 300ish)
Level55: Wyvern learns Dragon Scales Trait (-10% Damage(any) reduction)
Level65: Wyvern learns Healing Breath IV (no bonus cure amount: 300-350)
Level65: Wyvern learns Dragon Scales II Trait (-20% Damage(any) reduction)
Level80: Wyvern learns Elemental Breath III (damage without any bonus: 400ish)
Level80: Wyvern learns Adaptability Trait (Wyvern gains 25% of bonus from equipped gear effects)
Level85: Wyvern learns Dragon Scales III Trait (-30% Damage(any) reduction)
Level95: Wyvern learns Healing Breath V (no bonus cure amount: 400-450)
Level95: Wyvern learns Dragon Scales IV Trait (-40% Damage(any) reduction)
Level99: Wyvern learns Elemental Breath IV (damage without any bonus: 500ish)
Level99: Wyvern learns Adaptability II Trait (Wyvern gains 35% of bonus from equipped gear effects)
Level25: Dragoon learns Cleansing Breath* (removes 1 status ailment from target; Recast 2min)
Level45: Dragoon learns Cleansing Breath* (removes 2 status ailments from target; Recast 2min)
Level55: Dragoon learns Dragon Scout*** Job Ability
Level65: Dragoon learns Dragon Rage**** Job Ability
Level70: Dragoon learns Dragon Stamina***** Job Ability
Level95: Dragoon learns Cleansing Breath* (removes 3 status ailments from target; Recast 2min)
Level95: Dragoon learns Comet Jump****** Job Ability
Level99: Dragoon learns Dragon Heart** Trait
*Its the same ability it just gets stronger, also with this they should get rid of the Wyvern learning only a handful of Removal Breaths at staggered levels; or as it gets stronger then allow more of a variety of ailments to be removed
**If Dragoon is to die with a Wyvern out, it will sacrifice the wyvern in order to bestow a special RR wherein the Dragoon will be revived with 50% of his HP and no weakness (this is inspiration from the FFT games)
***Recast 3min, stance ability; grants the Dragoon a "Sphere Effect" of Evasion+20, Crit Def bonus+15 and Increases chance to parry/block/guard
****Recast 3min, stance ability; grants the Dragoon a "Sphere Effect" of Attack+20 Crit Hit Rate+15 and Accuracy+10
*****Recast 3min, stance ability; grants the Dragoon a "Sphere Effect" of Refresh(1/tic), Matt Bonus+15, Cure Potency+10%
******AoE jump that gives TP based on the number of targets hit (1hit = normal TP return; each additional target = +5TP) range 5' from target
(Sphere effects work just like from the new gear sets; could have a different range though)
aoe jump lol...
If the support/multipurpose wyvern got Silena Breath and Erase Breath, I would be happy. An extra healing breath tier would be nice, too, but I won't be terribly upset if it doesn't happen. Though, all I really use DRG for is soloing/duoing, and the wyvern survives well enough for that.
I could almost see a jump that would do AoE working, but not in the way that they posted it. Like, the Dragoon lands so hard that the mobs in a certain radius are all knocked back or something. But certainly not in the way that poster indicated.
The job forums are basically full of "Make my job a god" suggestions, aren't they?
(Unless this has been fixed in the past two years), as a healer I would hate an AoE jump, can't cast on people when they're in the air and it would fuck my cycles all to hell. Not that it matters that much in the grand scheme of things, but I was pretty anal about my spells back when I played.
Drg getting AOEJump before Corsair gets AOE sleep? F. that.
Wouldn't manborting just be jackin it?
http://i138.photobucket.com/albums/q...717_130841.png
Still dont have drakes i suck
Edit: Joined exp pt in merit mode so gonna unlock drakes within the next hour or 2!
When was that? lol
I must of been afk.
Yeahhe was online for a good 4-5 hours, i sent him a tell asking if he wanted to parse and got ignored.
lol, at least he ignored you and nots my fault =3